Pandemoniumspawning firstaftersearchlightsDredgeHeavyContainmentGamblingroomBIGroomsSomeonegets Void-mass'dTrenchbleederSebastiandoor 55or laterFrogerspawnswhile you'rein a bigroom.The evilknockambienceA-60MirageANY anglerattackimmediatelyafterpandemonium.Rareroom /roomtypeWallDwellerdiesGauntletPinkiespawnswhile you'rein a turretroom.Someonegets therevolverCandlebruteSeabunnies!Searchlightsimmediatelytry to kill youpost-cutsceneSomeone getstheir hp below25 anytimeduring the run.DoorsRoomtypeAnticipationlasts less thanroom 8 orlonger thanroom 15.Pandemoniumspawning firstaftersearchlightsDredgeHeavyContainmentGamblingroomBIGroomsSomeonegets Void-mass'dTrenchbleederSebastiandoor 55or laterFrogerspawnswhile you'rein a bigroom.The evilknockambienceA-60MirageANY anglerattackimmediatelyafterpandemonium.Rareroom /roomtypeWallDwellerdiesGauntletPinkiespawnswhile you'rein a turretroom.Someonegets therevolverCandlebruteSeabunnies!Searchlightsimmediatelytry to kill youpost-cutsceneSomeone getstheir hp below25 anytimeduring the run.DoorsRoomtypeAnticipationlasts less thanroom 8 orlonger thanroom 15.

Pressure speedrun bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
G
3
B
4
I
5
I
6
G
7
I
8
G
9
B
10
G
11
O
12
O
13
B
14
N
15
B
16
O
17
N
18
B
19
I
20
I
21
G
22
O
23
N
24
N
  1. O-Pandemonium spawning first after searchlights
  2. G-Dredge
  3. B-Heavy Containment
  4. I-Gambling room
  5. I-BIG rooms
  6. G-Someone gets Void-mass'd
  7. I-Trenchbleeder
  8. G-Sebastian door 55 or later
  9. B-Froger spawns while you're in a big room.
  10. G-The evil knock ambience
  11. O-A-60
  12. O-Mirage
  13. B-ANY angler attack immediately after pandemonium.
  14. N-Rare room / roomtype
  15. B-Wall Dweller dies
  16. O-Gauntlet
  17. N-Pinkie spawns while you're in a turret room.
  18. B-Someone gets the revolver
  19. I-Candlebrute
  20. I-Sea bunnies!
  21. G-Searchlights immediately try to kill you post-cutscene
  22. O-Someone gets their hp below 25 anytime during the run.
  23. N-Doors Roomtype
  24. N-Anticipation lasts less than room 8 or longer than room 15.