MirageGauntletHeavyContainmentPandemoniumspawning firstaftersearchlightsGamblingroomTrenchbleederSomeonegets Void-mass'dPinkiespawnswhile you'rein a turretroom.The evilknockambienceDredgeCandlebruteFrogerspawnswhile you'rein a bigroom.Someonegets therevolverWallDwellerdiesAnticipationlasts less thanroom 8 orlonger thanroom 15.Someone getstheir hp below25 anytimeduring the run.ANY anglerattackimmediatelyafterpandemonium.Sebastiandoor 55or laterDoorsRoomtypeRareroom /roomtypeSearchlightsimmediatelytry to kill youpost-cutsceneBIGroomsA-60Seabunnies!MirageGauntletHeavyContainmentPandemoniumspawning firstaftersearchlightsGamblingroomTrenchbleederSomeonegets Void-mass'dPinkiespawnswhile you'rein a turretroom.The evilknockambienceDredgeCandlebruteFrogerspawnswhile you'rein a bigroom.Someonegets therevolverWallDwellerdiesAnticipationlasts less thanroom 8 orlonger thanroom 15.Someone getstheir hp below25 anytimeduring the run.ANY anglerattackimmediatelyafterpandemonium.Sebastiandoor 55or laterDoorsRoomtypeRareroom /roomtypeSearchlightsimmediatelytry to kill youpost-cutsceneBIGroomsA-60Seabunnies!

Pressure speedrun bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
O
3
B
4
O
5
I
6
I
7
G
8
N
9
G
10
G
11
I
12
B
13
B
14
B
15
N
16
O
17
B
18
G
19
N
20
N
21
G
22
I
23
O
24
I
  1. O-Mirage
  2. O-Gauntlet
  3. B-Heavy Containment
  4. O-Pandemonium spawning first after searchlights
  5. I-Gambling room
  6. I-Trenchbleeder
  7. G-Someone gets Void-mass'd
  8. N-Pinkie spawns while you're in a turret room.
  9. G-The evil knock ambience
  10. G-Dredge
  11. I-Candlebrute
  12. B-Froger spawns while you're in a big room.
  13. B-Someone gets the revolver
  14. B-Wall Dweller dies
  15. N-Anticipation lasts less than room 8 or longer than room 15.
  16. O-Someone gets their hp below 25 anytime during the run.
  17. B-ANY angler attack immediately after pandemonium.
  18. G-Sebastian door 55 or later
  19. N-Doors Roomtype
  20. N-Rare room / roomtype
  21. G-Searchlights immediately try to kill you post-cutscene
  22. I-BIG rooms
  23. O-A-60
  24. I-Sea bunnies!