Someone getstheir hp below25 anytimeduring the run.CandlebrutePandemoniumspawning firstaftersearchlightsMirageA-60Someonegets therevolverSearchlightsimmediatelytry to kill youpost-cutsceneANY anglerattackimmediatelyafterpandemonium.GauntletWallDwellerdiesSeabunnies!TrenchbleederGamblingroomAnticipationlasts less thanroom 8 orlonger thanroom 15.The evilknockambienceDoorsRoomtypeDredgeRareroom /roomtypeHeavyContainmentSomeonegets Void-mass'dBIGroomsSebastiandoor 55or laterPinkiespawnswhile you'rein a turretroom.Frogerspawnswhile you'rein a bigroom.Someone getstheir hp below25 anytimeduring the run.CandlebrutePandemoniumspawning firstaftersearchlightsMirageA-60Someonegets therevolverSearchlightsimmediatelytry to kill youpost-cutsceneANY anglerattackimmediatelyafterpandemonium.GauntletWallDwellerdiesSeabunnies!TrenchbleederGamblingroomAnticipationlasts less thanroom 8 orlonger thanroom 15.The evilknockambienceDoorsRoomtypeDredgeRareroom /roomtypeHeavyContainmentSomeonegets Void-mass'dBIGroomsSebastiandoor 55or laterPinkiespawnswhile you'rein a turretroom.Frogerspawnswhile you'rein a bigroom.

Pressure speedrun bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
I
3
O
4
O
5
O
6
B
7
G
8
B
9
O
10
B
11
I
12
I
13
I
14
N
15
G
16
N
17
G
18
N
19
B
20
G
21
I
22
G
23
N
24
B
  1. O-Someone gets their hp below 25 anytime during the run.
  2. I-Candlebrute
  3. O-Pandemonium spawning first after searchlights
  4. O-Mirage
  5. O-A-60
  6. B-Someone gets the revolver
  7. G-Searchlights immediately try to kill you post-cutscene
  8. B-ANY angler attack immediately after pandemonium.
  9. O-Gauntlet
  10. B-Wall Dweller dies
  11. I-Sea bunnies!
  12. I-Trenchbleeder
  13. I-Gambling room
  14. N-Anticipation lasts less than room 8 or longer than room 15.
  15. G-The evil knock ambience
  16. N-Doors Roomtype
  17. G-Dredge
  18. N-Rare room / roomtype
  19. B-Heavy Containment
  20. G-Someone gets Void-mass'd
  21. I-BIG rooms
  22. G-Sebastian door 55 or later
  23. N-Pinkie spawns while you're in a turret room.
  24. B-Froger spawns while you're in a big room.