PRESSERFOOTWovenFunctionalPinsFeedbackInnovationConstructionFEEDDOGSINNOVATIONCreateStitchesCreateSEAM-RIPPERSEAMSPHYSICALNeedlesToolsPrototypeThreadAttributesFunctionalStakeholderSTITCH-LENGTHDesigningAttributesTOOLSSketchSewing-machinePhysicalCreativityCONSTRUCTIONBOBBINRefineCreativityHAND-WHEELBriefResearchTriallingPhysicalBobbinATTRIBUTESStitchesFabricTriallingMODELLINGBRIEFTRIALLINGEVALUATECREATIVITYINSIDECONTEXTSeamsSeamAllowancePrototypeSEAM-ALLOWANCEProblem-solvingSTAKEHOLDERSeamAllowanceRESEARCHOutcomeBriefOutsideBobbinAppliqueFabricTestingThreadPinsRefineScissorsCREATETHREADFeedbackFEEDBACKMaterialKnitSketchAPPLIQUEREFINESTITCH-WIDTHBobbin-caseDESIGNINGPROTOTYPEContextNeedlesTestingMaterialOUTCOMEChalk-markerTESTINGFUNCTIONALEvaluateSCISSORSScissorsOUTSIDEIdeasMATERIALContextConstructionOutcomeButtonsIDEASEvaluateAppliqueModellingResearchPINSNEEDLESDesigningInsideInnovationButtonsModellingSeamsIRON,STITCHESSKETCHStakeholderOutsideInsidePROBLEM-SOLVINGIdeasBUTTONSProblem-solvingFABRICToolsPRESSERFOOTWovenFunctionalPinsFeedbackInnovationConstructionFEEDDOGSINNOVATIONCreateStitchesCreateSEAM-RIPPERSEAMSPHYSICALNeedlesToolsPrototypeThreadAttributesFunctionalStakeholderSTITCH-LENGTHDesigningAttributesTOOLSSketchSewing-machinePhysicalCreativityCONSTRUCTIONBOBBINRefineCreativityHAND-WHEELBriefResearchTriallingPhysicalBobbinATTRIBUTESStitchesFabricTriallingMODELLINGBRIEFTRIALLINGEVALUATECREATIVITYINSIDECONTEXTSeamsSeamAllowancePrototypeSEAM-ALLOWANCEProblem-solvingSTAKEHOLDERSeamAllowanceRESEARCHOutcomeBriefOutsideBobbinAppliqueFabricTestingThreadPinsRefineScissorsCREATETHREADFeedbackFEEDBACKMaterialKnitSketchAPPLIQUEREFINESTITCH-WIDTHBobbin-caseDESIGNINGPROTOTYPEContextNeedlesTestingMaterialOUTCOMEChalk-markerTESTINGFUNCTIONALEvaluateSCISSORSScissorsOUTSIDEIdeasMATERIALContextConstructionOutcomeButtonsIDEASEvaluateAppliqueModellingResearchPINSNEEDLESDesigningInsideInnovationButtonsModellingSeamsIRON,STITCHESSKETCHStakeholderOutsideInsidePROBLEM-SOLVINGIdeasBUTTONSProblem-solvingFABRICTools

Textiles Bingo Card - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. PRESSER FOOT
  2. Woven
  3. Functional
  4. Pins
  5. Feedback
  6. Innovation
  7. Construction
  8. FEED DOGS
  9. INNOVATION
  10. Create
  11. Stitches
  12. Create
  13. SEAM-RIPPER
  14. SEAMS
  15. PHYSICAL
  16. Needles
  17. Tools
  18. Prototype
  19. Thread
  20. Attributes
  21. Functional
  22. Stakeholder
  23. STITCH-LENGTH
  24. Designing
  25. Attributes
  26. TOOLS
  27. Sketch
  28. Sewing-machine
  29. Physical
  30. Creativity
  31. CONSTRUCTION
  32. BOBBIN
  33. Refine
  34. Creativity
  35. HAND-WHEEL
  36. Brief
  37. Research
  38. Trialling
  39. Physical
  40. Bobbin
  41. ATTRIBUTES
  42. Stitches
  43. Fabric
  44. Trialling
  45. MODELLING
  46. BRIEF
  47. TRIALLING
  48. EVALUATE
  49. CREATIVITY
  50. INSIDE
  51. CONTEXT
  52. Seams
  53. Seam Allowance
  54. Prototype
  55. SEAM-ALLOWANCE
  56. Problem-solving
  57. STAKEHOLDER
  58. Seam Allowance
  59. RESEARCH
  60. Outcome
  61. Brief
  62. Outside
  63. Bobbin
  64. Applique
  65. Fabric
  66. Testing
  67. Thread
  68. Pins
  69. Refine
  70. Scissors
  71. CREATE
  72. THREAD
  73. Feedback
  74. FEEDBACK
  75. Material
  76. Knit
  77. Sketch
  78. APPLIQUE
  79. REFINE
  80. STITCH-WIDTH
  81. Bobbin-case
  82. DESIGNING
  83. PROTOTYPE
  84. Context
  85. Needles
  86. Testing
  87. Material
  88. OUTCOME
  89. Chalk-marker
  90. TESTING
  91. FUNCTIONAL
  92. Evaluate
  93. SCISSORS
  94. Scissors
  95. OUTSIDE
  96. Ideas
  97. MATERIAL
  98. Context
  99. Construction
  100. Outcome
  101. Buttons
  102. IDEAS
  103. Evaluate
  104. Applique
  105. Modelling
  106. Research
  107. PINS
  108. NEEDLES
  109. Designing
  110. Inside
  111. Innovation
  112. Buttons
  113. Modelling
  114. Seams
  115. IRON,
  116. STITCHES
  117. SKETCH
  118. Stakeholder
  119. Outside
  120. Inside
  121. PROBLEM-SOLVING
  122. Ideas
  123. BUTTONS
  124. Problem-solving
  125. FABRIC
  126. Tools