doesn'tunderstandlighter orlack thereofbad atphysicsrunstoooftenshootsbeast whenhiding iseasierconfusedby finalehighgammarawdogs rattunnelblows updelisle's orstorage'sdoorstuckbeforeliftinglockdownstuck ontunnelpump/throwsfuelrat bitesto pickup tagmakesnoise andstays inareausessomethingother thanbrick tobreak doordoesn'tlock saferoomdoorsignoreslights/holedustplaysoneasytriggerstrap andstands initignoresaudiocuestradesfuel foruselessitembadhidingspotignoresbarrels inarsenalwastesresourcestries to openlocked thingswhen theywill clearlynot opencranksflashlightexcessivelydoesn'tunderstandlighter orlack thereofbad atphysicsrunstoooftenshootsbeast whenhiding iseasierconfusedby finalehighgammarawdogs rattunnelblows updelisle's orstorage'sdoorstuckbeforeliftinglockdownstuck ontunnelpump/throwsfuelrat bitesto pickup tagmakesnoise andstays inareausessomethingother thanbrick tobreak doordoesn'tlock saferoomdoorsignoreslights/holedustplaysoneasytriggerstrap andstands initignoresaudiocuestradesfuel foruselessitembadhidingspotignoresbarrels inarsenalwastesresourcestries to openlocked thingswhen theywill clearlynot opencranksflashlightexcessively

bunker (bad) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. doesn't understand lighter or lack thereof
  2. bad at physics
  3. runs too often
  4. shoots beast when hiding is easier
  5. confused by finale
  6. high gamma
  7. raw dogs rat tunnel
  8. blows up delisle's or storage's door
  9. stuck before lifting lockdown
  10. stuck on tunnel pump/throws fuel
  11. rat bites to pick up tag
  12. makes noise and stays in area
  13. uses something other than brick to break door
  14. doesn't lock safe room doors
  15. ignores lights/hole dust
  16. plays on easy
  17. triggers trap and stands in it
  18. ignores audio cues
  19. trades fuel for useless item
  20. bad hiding spot
  21. ignores barrels in arsenal
  22. wastes resources
  23. tries to open locked things when they will clearly not open
  24. cranks flashlight excessively