Selling books?There are nomore... the signoutside nowjust readsβ€œSTORE.” πŸ“·I’m outsidewhere studentsgo to rest, stepon my tileswhere the echosounds best.Find anothergroup andtake apicturetogether. πŸ“·Take a silly picat the photobooth, smilewide and showa tooth. πŸ“·Stretch, bend,and make aline. SpellS.P.U to forma sign! πŸ“·A story poleadorns theland,underneath ityou must stand.πŸ“·Playover/underacross theentire groupsuccessfully.I'm fuzzy, quick,and love todash. Catch memid-snack foryour photostash! πŸ“·We know you’retired and it’s beenquite a week, lookfor the place wherethe Falcons squeak.(10 members mustclap)Go find whereyou can shareyour music, astation wherestudents canuse it. πŸ“·We created thisclue on a whim,look for themammal thatused to swim.πŸ“·Our oldest treestands in theLoop, you mustgive it a hugwith yourgroup. πŸ“·Our entry archdeclares ourname, take aphoto in thisframe. πŸ“·Pick your twomost fastestfriends: theymust race theLoop until theend.A giant towerkeeps our time,take a photothere after thisrhyme. πŸ“·Outside the hallof A&A, look forstained glass inthe room whereyou pray. πŸ“·Ashton, Moyer,Hill, Arnett, finda buildingmeant for rest.πŸ“·Before thedoors of thetheaterbuilding, youmust act out aBible scene. πŸ“·You are here fora bible quiz camp- pretty cool! Nowfind the churchright next to theschool. πŸ“·Make yourselfdizzy then walkstraight, all theway to meetyour mates.Take yourchaperone to theplace with treats.Photographthem--pretty neat!πŸ“·Hit somecornhole! Get3 beanbags inthe hole beforemoving on.In Otto MillerHall, thisracecar sits.Before youmove on, takea pic! πŸ“·Hop like a frog,don’t you stop,across thegrass wherestudents walk.Selling books?There are nomore... the signoutside nowjust readsβ€œSTORE.” πŸ“·I’m outsidewhere studentsgo to rest, stepon my tileswhere the echosounds best.Find anothergroup andtake apicturetogether. πŸ“·Take a silly picat the photobooth, smilewide and showa tooth. πŸ“·Stretch, bend,and make aline. SpellS.P.U to forma sign! πŸ“·A story poleadorns theland,underneath ityou must stand.πŸ“·Playover/underacross theentire groupsuccessfully.I'm fuzzy, quick,and love todash. Catch memid-snack foryour photostash! πŸ“·We know you’retired and it’s beenquite a week, lookfor the place wherethe Falcons squeak.(10 members mustclap)Go find whereyou can shareyour music, astation wherestudents canuse it. πŸ“·We created thisclue on a whim,look for themammal thatused to swim.πŸ“·Our oldest treestands in theLoop, you mustgive it a hugwith yourgroup. πŸ“·Our entry archdeclares ourname, take aphoto in thisframe. πŸ“·Pick your twomost fastestfriends: theymust race theLoop until theend.A giant towerkeeps our time,take a photothere after thisrhyme. πŸ“·Outside the hallof A&A, look forstained glass inthe room whereyou pray. πŸ“·Ashton, Moyer,Hill, Arnett, finda buildingmeant for rest.πŸ“·Before thedoors of thetheaterbuilding, youmust act out aBible scene. πŸ“·You are here fora bible quiz camp- pretty cool! Nowfind the churchright next to theschool. πŸ“·Make yourselfdizzy then walkstraight, all theway to meetyour mates.Take yourchaperone to theplace with treats.Photographthem--pretty neat!πŸ“·Hit somecornhole! Get3 beanbags inthe hole beforemoving on.In Otto MillerHall, thisracecar sits.Before youmove on, takea pic! πŸ“·Hop like a frog,don’t you stop,across thegrass wherestudents walk.

Bible Quiz Camp BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Selling books? There are no more... the sign outside now just reads β€œSTORE.” πŸ“·
  2. I’m outside where students go to rest, step on my tiles where the echo sounds best.
  3. Find another group and take a picture together. πŸ“·
  4. Take a silly pic at the photo booth, smile wide and show a tooth. πŸ“·
  5. Stretch, bend, and make a line. Spell S.P.U to form a sign! πŸ“·
  6. A story pole adorns the land, underneath it you must stand. πŸ“·
  7. Play over/under across the entire group successfully.
  8. I'm fuzzy, quick, and love to dash. Catch me mid-snack for your photo stash! πŸ“·
  9. We know you’re tired and it’s been quite a week, look for the place where the Falcons squeak. (10 members must clap)
  10. Go find where you can share your music, a station where students can use it. πŸ“·
  11. We created this clue on a whim, look for the mammal that used to swim. πŸ“·
  12. Our oldest tree stands in the Loop, you must give it a hug with your group. πŸ“·
  13. Our entry arch declares our name, take a photo in this frame. πŸ“·
  14. Pick your two most fastest friends: they must race the Loop until the end.
  15. A giant tower keeps our time, take a photo there after this rhyme. πŸ“·
  16. Outside the hall of A&A, look for stained glass in the room where you pray. πŸ“·
  17. Ashton, Moyer, Hill, Arnett, find a building meant for rest. πŸ“·
  18. Before the doors of the theater building, you must act out a Bible scene. πŸ“·
  19. You are here for a bible quiz camp - pretty cool! Now find the church right next to the school. πŸ“·
  20. Make yourself dizzy then walk straight, all the way to meet your mates.
  21. Take your chaperone to the place with treats. Photograph them--pretty neat! πŸ“·
  22. Hit some cornhole! Get 3 beanbags in the hole before moving on.
  23. In Otto Miller Hall, this racecar sits. Before you move on, take a pic! πŸ“·
  24. Hop like a frog, don’t you stop, across the grass where students walk.