(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Before the doors of the theater building, you must act out a Bible scene. π·
Make yourself dizzy then walk straight, all the way to meet your mates.
Hit some cornhole! Get 3 beanbags in the hole before moving on.
Pick your two most fastest friends: they must race the Loop until the end.
A giant tower keeps our time, take a photo there after this rhyme. π·
Stretch, bend, and make a line. Spell S.P.U to form a sign! π·
Take your chaperone to the place with treats. Photograph them--pretty neat! π·
In Otto Miller Hall, this racecar sits. Before you move on, take a pic! π·
Our entry arch declares our name, take a photo in this frame. π·
Go find where you can share your music, a station where students can use it. π·
Our oldest tree stands in the Loop, you must give it a hug with your group. π·
We created this clue on a whim, look for the mammal that used to swim. π·
Find another group and take a picture together. π·
Selling books? There are no more... the sign outside now just reads βSTORE.β π·
You are here for a bible quiz camp - pretty cool! Now find the church right next to the school. π·
Hop like a frog, donβt you stop, across the grass where students walk.
I'm fuzzy, quick, and love to dash. Catch me mid-snack for your photo stash! π·
A story pole adorns the land, underneath it you must stand. π·
We know youβre tired and itβs been quite a week, look for the place where the Falcons squeak. (10 members must clap)
Outside the hall of A&A, look for stained glass in the room where you pray. π·
Play over/under across the entire group successfully.
Iβm outside where students go to rest, step on my tiles where the echo sounds best.
Take a silly pic at the photo booth, smile wide and show a tooth. π·
Ashton, Moyer, Hill, Arnett, find a building meant for rest. π·