MotorcyclegangA whiteand blackspottedcowMomsays yournameA watertowerA churchwith asteeple"Welcometo SouthDakota"signDriveacrossa bridgeA greentractorin afieldA grainsiloDriveover arailroadA townwith"butte" inits nameA manon ahorseArundowngasstationA deercrossingsignAmovingtrainAwindmillAbillboardfor Mt.RushmoreRoadconstructionA whitebarnA truckwith haybalesSomeonewearing acowboyhatAdeerAschoolbusYoutake anapMotorcyclegangA whiteand blackspottedcowMomsays yournameA watertowerA churchwith asteeple"Welcometo SouthDakota"signDriveacrossa bridgeA greentractorin afieldA grainsiloDriveover arailroadA townwith"butte" inits nameA manon ahorseArundowngasstationA deercrossingsignAmovingtrainAwindmillAbillboardfor Mt.RushmoreRoadconstructionA whitebarnA truckwith haybalesSomeonewearing acowboyhatAdeerAschoolbusYoutake anap

Devil's Tower to Aberdeen - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Motorcycle gang
  2. A white and black spotted cow
  3. Mom says your name
  4. A water tower
  5. A church with a steeple
  6. "Welcome to South Dakota" sign
  7. Drive across a bridge
  8. A green tractor in a field
  9. A grain silo
  10. Drive over a railroad
  11. A town with "butte" in its name
  12. A man on a horse
  13. A rundown gas station
  14. A deer crossing sign
  15. A moving train
  16. A windmill
  17. A billboard for Mt. Rushmore
  18. Road construction
  19. A white barn
  20. A truck with hay bales
  21. Someone wearing a cowboy hat
  22. A deer
  23. A school bus
  24. You take a nap