A townwith"butte" inits nameDriveacrossa bridgeAschoolbusA churchwith asteepleA whiteand blackspottedcowA manon ahorseSomeonewearing acowboyhatA deercrossingsignRoadconstructionDriveover arailroadA whitebarnA truckwith haybalesAbillboardfor Mt.RushmoreMotorcyclegangAdeerA watertowerA greentractorin afieldAmovingtrainAwindmillYoutake anapMomsays yournameA grainsiloArundowngasstation"Welcometo SouthDakota"signA townwith"butte" inits nameDriveacrossa bridgeAschoolbusA churchwith asteepleA whiteand blackspottedcowA manon ahorseSomeonewearing acowboyhatA deercrossingsignRoadconstructionDriveover arailroadA whitebarnA truckwith haybalesAbillboardfor Mt.RushmoreMotorcyclegangAdeerA watertowerA greentractorin afieldAmovingtrainAwindmillYoutake anapMomsays yournameA grainsiloArundowngasstation"Welcometo SouthDakota"sign

Devil's Tower to Aberdeen - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. A town with "butte" in its name
  2. Drive across a bridge
  3. A school bus
  4. A church with a steeple
  5. A white and black spotted cow
  6. A man on a horse
  7. Someone wearing a cowboy hat
  8. A deer crossing sign
  9. Road construction
  10. Drive over a railroad
  11. A white barn
  12. A truck with hay bales
  13. A billboard for Mt. Rushmore
  14. Motorcycle gang
  15. A deer
  16. A water tower
  17. A green tractor in a field
  18. A moving train
  19. A windmill
  20. You take a nap
  21. Mom says your name
  22. A grain silo
  23. A rundown gas station
  24. "Welcome to South Dakota" sign