"Choice"door wherewrong choice= deathLess than1 star per50footprintsHiddenspikes orsprings atgoalpost(SMW style)"Megalovania"levelLevel usesprogressivepower-ups"Infinitecheckpoint"system"Armada"level withmany smallairshipsEnemy spamwith hiddenpower-up atbeginning"Kaizo"anywherein the titleLevel requiresitem to becarriedthrough (P-switch, shell)"Super MeatBoy" level withgears onwalls/walljumpSpeedrunrequiringred coinsEnemykills youinstantlyat startLevelcan becheesedTrollblockknocksyou into apitJack Lakitu'scloud to skiphalf the levelBeat alevel in1 lifeForceddeath withlaughingsoundLevelrequiringa shelljumpPrecisionjumping onsingle wideblocksYou find alevel you'vebeatenbeforeTroll versionof level 1-1from originalSuper MarioBros.Finish a runwith 75 ormore livesremaining"StayInvincible"level"Choice"door wherewrong choice= deathLess than1 star per50footprintsHiddenspikes orsprings atgoalpost(SMW style)"Megalovania"levelLevel usesprogressivepower-ups"Infinitecheckpoint"system"Armada"level withmany smallairshipsEnemy spamwith hiddenpower-up atbeginning"Kaizo"anywherein the titleLevel requiresitem to becarriedthrough (P-switch, shell)"Super MeatBoy" level withgears onwalls/walljumpSpeedrunrequiringred coinsEnemykills youinstantlyat startLevelcan becheesedTrollblockknocksyou into apitJack Lakitu'scloud to skiphalf the levelBeat alevel in1 lifeForceddeath withlaughingsoundLevelrequiringa shelljumpPrecisionjumping onsingle wideblocksYou find alevel you'vebeatenbeforeTroll versionof level 1-1from originalSuper MarioBros.Finish a runwith 75 ormore livesremaining"StayInvincible"level

100 Mario Maker Super Expert Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. "Choice" door where wrong choice = death
  2. Less than 1 star per 50 footprints
  3. Hidden spikes or springs at goalpost (SMW style)
  4. "Megalovania" level
  5. Level uses progressive power-ups
  6. "Infinite checkpoint" system
  7. "Armada" level with many small airships
  8. Enemy spam with hidden power-up at beginning
  9. "Kaizo" anywhere in the title
  10. Level requires item to be carried through (P-switch, shell)
  11. "Super Meat Boy" level with gears on walls/walljump
  12. Speedrun requiring red coins
  13. Enemy kills you instantly at start
  14. Level can be cheesed
  15. Trollblock knocks you into a pit
  16. Jack Lakitu's cloud to skip half the level
  17. Beat a level in 1 life
  18. Forced death with laughing sound
  19. Level requiring a shell jump
  20. Precision jumping on single wide blocks
  21. You find a level you've beaten before
  22. Troll version of level 1-1 from original Super Mario Bros.
  23. Finish a run with 75 or more lives remaining
  24. "Stay Invincible" level