"Kaizo"anywherein the title"Megalovania"levelLevel usesprogressivepower-ups"Choice"door wherewrong choice= deathLevel requiresitem to becarriedthrough (P-switch, shell)Beat alevel in1 lifeHiddenspikes orsprings atgoalpost(SMW style)Trollblockknocksyou into apitSpeedrunrequiringred coinsFinish a runwith 75 ormore livesremainingLevelrequiringa shelljumpEnemykills youinstantlyat startPrecisionjumping onsingle wideblocks"Super MeatBoy" level withgears onwalls/walljumpLess than1 star per50footprintsYou find alevel you'vebeatenbefore"Armada"level withmany smallairships"Infinitecheckpoint"systemLevelcan becheesedEnemy spamwith hiddenpower-up atbeginningForceddeath withlaughingsoundJack Lakitu'scloud to skiphalf the level"StayInvincible"levelTroll versionof level 1-1from originalSuper MarioBros."Kaizo"anywherein the title"Megalovania"levelLevel usesprogressivepower-ups"Choice"door wherewrong choice= deathLevel requiresitem to becarriedthrough (P-switch, shell)Beat alevel in1 lifeHiddenspikes orsprings atgoalpost(SMW style)Trollblockknocksyou into apitSpeedrunrequiringred coinsFinish a runwith 75 ormore livesremainingLevelrequiringa shelljumpEnemykills youinstantlyat startPrecisionjumping onsingle wideblocks"Super MeatBoy" level withgears onwalls/walljumpLess than1 star per50footprintsYou find alevel you'vebeatenbefore"Armada"level withmany smallairships"Infinitecheckpoint"systemLevelcan becheesedEnemy spamwith hiddenpower-up atbeginningForceddeath withlaughingsoundJack Lakitu'scloud to skiphalf the level"StayInvincible"levelTroll versionof level 1-1from originalSuper MarioBros.

100 Mario Maker Super Expert Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. "Kaizo" anywhere in the title
  2. "Megalovania" level
  3. Level uses progressive power-ups
  4. "Choice" door where wrong choice = death
  5. Level requires item to be carried through (P-switch, shell)
  6. Beat a level in 1 life
  7. Hidden spikes or springs at goalpost (SMW style)
  8. Trollblock knocks you into a pit
  9. Speedrun requiring red coins
  10. Finish a run with 75 or more lives remaining
  11. Level requiring a shell jump
  12. Enemy kills you instantly at start
  13. Precision jumping on single wide blocks
  14. "Super Meat Boy" level with gears on walls/walljump
  15. Less than 1 star per 50 footprints
  16. You find a level you've beaten before
  17. "Armada" level with many small airships
  18. "Infinite checkpoint" system
  19. Level can be cheesed
  20. Enemy spam with hidden power-up at beginning
  21. Forced death with laughing sound
  22. Jack Lakitu's cloud to skip half the level
  23. "Stay Invincible" level
  24. Troll version of level 1-1 from original Super Mario Bros.