Level requiresitem to becarriedthrough (P-switch, shell)Levelrequiringa shelljumpSpeedrunrequiringred coins"Kaizo"anywherein the title"Super MeatBoy" level withgears onwalls/walljumpFinish a runwith 75 ormore livesremainingHiddenspikes orsprings atgoalpost(SMW style)Beat alevel in1 lifeForceddeath withlaughingsound"Armada"level withmany smallairshipsJack Lakitu'scloud to skiphalf the levelYou find alevel you'vebeatenbeforeEnemykills youinstantlyat startLevelcan becheesedEnemy spamwith hiddenpower-up atbeginningLess than1 star per50footprints"StayInvincible"level"Infinitecheckpoint"systemPrecisionjumping onsingle wideblocks"Choice"door wherewrong choice= deathLevel usesprogressivepower-upsTrollblockknocksyou into apitTroll versionof level 1-1from originalSuper MarioBros."Megalovania"levelLevel requiresitem to becarriedthrough (P-switch, shell)Levelrequiringa shelljumpSpeedrunrequiringred coins"Kaizo"anywherein the title"Super MeatBoy" level withgears onwalls/walljumpFinish a runwith 75 ormore livesremainingHiddenspikes orsprings atgoalpost(SMW style)Beat alevel in1 lifeForceddeath withlaughingsound"Armada"level withmany smallairshipsJack Lakitu'scloud to skiphalf the levelYou find alevel you'vebeatenbeforeEnemykills youinstantlyat startLevelcan becheesedEnemy spamwith hiddenpower-up atbeginningLess than1 star per50footprints"StayInvincible"level"Infinitecheckpoint"systemPrecisionjumping onsingle wideblocks"Choice"door wherewrong choice= deathLevel usesprogressivepower-upsTrollblockknocksyou into apitTroll versionof level 1-1from originalSuper MarioBros."Megalovania"level

100 Mario Maker Super Expert Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Level requires item to be carried through (P-switch, shell)
  2. Level requiring a shell jump
  3. Speedrun requiring red coins
  4. "Kaizo" anywhere in the title
  5. "Super Meat Boy" level with gears on walls/walljump
  6. Finish a run with 75 or more lives remaining
  7. Hidden spikes or springs at goalpost (SMW style)
  8. Beat a level in 1 life
  9. Forced death with laughing sound
  10. "Armada" level with many small airships
  11. Jack Lakitu's cloud to skip half the level
  12. You find a level you've beaten before
  13. Enemy kills you instantly at start
  14. Level can be cheesed
  15. Enemy spam with hidden power-up at beginning
  16. Less than 1 star per 50 footprints
  17. "Stay Invincible" level
  18. "Infinite checkpoint" system
  19. Precision jumping on single wide blocks
  20. "Choice" door where wrong choice = death
  21. Level uses progressive power-ups
  22. Trollblock knocks you into a pit
  23. Troll version of level 1-1 from original Super Mario Bros.
  24. "Megalovania" level