"Kaizo"anywherein the titleTrollblockknocksyou into apitLevel usesprogressivepower-upsSpeedrunrequiringred coinsYou find alevel you'vebeatenbeforeBeat alevel in1 life"Infinitecheckpoint"systemForceddeath withlaughingsound"Armada"level withmany smallairshipsEnemy spamwith hiddenpower-up atbeginningLess than1 star per50footprintsLevelrequiringa shelljump"Choice"door wherewrong choice= deathLevelcan becheesedPrecisionjumping onsingle wideblocks"StayInvincible"levelTroll versionof level 1-1from originalSuper MarioBros.Level requiresitem to becarriedthrough (P-switch, shell)Enemykills youinstantlyat start"Super MeatBoy" level withgears onwalls/walljump"Megalovania"levelHiddenspikes orsprings atgoalpost(SMW style)Finish a runwith 75 ormore livesremainingJack Lakitu'scloud to skiphalf the level"Kaizo"anywherein the titleTrollblockknocksyou into apitLevel usesprogressivepower-upsSpeedrunrequiringred coinsYou find alevel you'vebeatenbeforeBeat alevel in1 life"Infinitecheckpoint"systemForceddeath withlaughingsound"Armada"level withmany smallairshipsEnemy spamwith hiddenpower-up atbeginningLess than1 star per50footprintsLevelrequiringa shelljump"Choice"door wherewrong choice= deathLevelcan becheesedPrecisionjumping onsingle wideblocks"StayInvincible"levelTroll versionof level 1-1from originalSuper MarioBros.Level requiresitem to becarriedthrough (P-switch, shell)Enemykills youinstantlyat start"Super MeatBoy" level withgears onwalls/walljump"Megalovania"levelHiddenspikes orsprings atgoalpost(SMW style)Finish a runwith 75 ormore livesremainingJack Lakitu'scloud to skiphalf the level

100 Mario Maker Super Expert Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. "Kaizo" anywhere in the title
  2. Trollblock knocks you into a pit
  3. Level uses progressive power-ups
  4. Speedrun requiring red coins
  5. You find a level you've beaten before
  6. Beat a level in 1 life
  7. "Infinite checkpoint" system
  8. Forced death with laughing sound
  9. "Armada" level with many small airships
  10. Enemy spam with hidden power-up at beginning
  11. Less than 1 star per 50 footprints
  12. Level requiring a shell jump
  13. "Choice" door where wrong choice = death
  14. Level can be cheesed
  15. Precision jumping on single wide blocks
  16. "Stay Invincible" level
  17. Troll version of level 1-1 from original Super Mario Bros.
  18. Level requires item to be carried through (P-switch, shell)
  19. Enemy kills you instantly at start
  20. "Super Meat Boy" level with gears on walls/walljump
  21. "Megalovania" level
  22. Hidden spikes or springs at goalpost (SMW style)
  23. Finish a run with 75 or more lives remaining
  24. Jack Lakitu's cloud to skip half the level