"Super MeatBoy" level withgears onwalls/walljumpTroll versionof level 1-1from originalSuper MarioBros.Levelrequiringa shelljumpForceddeath withlaughingsoundLess than1 star per50footprintsSpeedrunrequiringred coinsYou find alevel you'vebeatenbeforeEnemykills youinstantlyat start"Infinitecheckpoint"system"Armada"level withmany smallairshipsLevel usesprogressivepower-upsFinish a runwith 75 ormore livesremaining"Choice"door wherewrong choice= deathEnemy spamwith hiddenpower-up atbeginningLevelcan becheesedBeat alevel in1 lifePrecisionjumping onsingle wideblocksLevel requiresitem to becarriedthrough (P-switch, shell)Hiddenspikes orsprings atgoalpost(SMW style)Trollblockknocksyou into apit"StayInvincible"levelJack Lakitu'scloud to skiphalf the level"Megalovania"level"Kaizo"anywherein the title"Super MeatBoy" level withgears onwalls/walljumpTroll versionof level 1-1from originalSuper MarioBros.Levelrequiringa shelljumpForceddeath withlaughingsoundLess than1 star per50footprintsSpeedrunrequiringred coinsYou find alevel you'vebeatenbeforeEnemykills youinstantlyat start"Infinitecheckpoint"system"Armada"level withmany smallairshipsLevel usesprogressivepower-upsFinish a runwith 75 ormore livesremaining"Choice"door wherewrong choice= deathEnemy spamwith hiddenpower-up atbeginningLevelcan becheesedBeat alevel in1 lifePrecisionjumping onsingle wideblocksLevel requiresitem to becarriedthrough (P-switch, shell)Hiddenspikes orsprings atgoalpost(SMW style)Trollblockknocksyou into apit"StayInvincible"levelJack Lakitu'scloud to skiphalf the level"Megalovania"level"Kaizo"anywherein the title

100 Mario Maker Super Expert Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. "Super Meat Boy" level with gears on walls/walljump
  2. Troll version of level 1-1 from original Super Mario Bros.
  3. Level requiring a shell jump
  4. Forced death with laughing sound
  5. Less than 1 star per 50 footprints
  6. Speedrun requiring red coins
  7. You find a level you've beaten before
  8. Enemy kills you instantly at start
  9. "Infinite checkpoint" system
  10. "Armada" level with many small airships
  11. Level uses progressive power-ups
  12. Finish a run with 75 or more lives remaining
  13. "Choice" door where wrong choice = death
  14. Enemy spam with hidden power-up at beginning
  15. Level can be cheesed
  16. Beat a level in 1 life
  17. Precision jumping on single wide blocks
  18. Level requires item to be carried through (P-switch, shell)
  19. Hidden spikes or springs at goalpost (SMW style)
  20. Trollblock knocks you into a pit
  21. "Stay Invincible" level
  22. Jack Lakitu's cloud to skip half the level
  23. "Megalovania" level
  24. "Kaizo" anywhere in the title