"Armada"level withmany smallairshipsHiddenspikes orsprings atgoalpost(SMW style)"StayInvincible"levelForceddeath withlaughingsoundTroll versionof level 1-1from originalSuper MarioBros."Super MeatBoy" level withgears onwalls/walljumpLevelcan becheesed"Infinitecheckpoint"systemJack Lakitu'scloud to skiphalf the levelEnemy spamwith hiddenpower-up atbeginningEnemykills youinstantlyat start"Kaizo"anywherein the titleSpeedrunrequiringred coinsYou find alevel you'vebeatenbeforeLess than1 star per50footprints"Choice"door wherewrong choice= deathBeat alevel in1 life"Megalovania"levelLevel usesprogressivepower-upsLevelrequiringa shelljumpLevel requiresitem to becarriedthrough (P-switch, shell)Trollblockknocksyou into apitPrecisionjumping onsingle wideblocksFinish a runwith 75 ormore livesremaining"Armada"level withmany smallairshipsHiddenspikes orsprings atgoalpost(SMW style)"StayInvincible"levelForceddeath withlaughingsoundTroll versionof level 1-1from originalSuper MarioBros."Super MeatBoy" level withgears onwalls/walljumpLevelcan becheesed"Infinitecheckpoint"systemJack Lakitu'scloud to skiphalf the levelEnemy spamwith hiddenpower-up atbeginningEnemykills youinstantlyat start"Kaizo"anywherein the titleSpeedrunrequiringred coinsYou find alevel you'vebeatenbeforeLess than1 star per50footprints"Choice"door wherewrong choice= deathBeat alevel in1 life"Megalovania"levelLevel usesprogressivepower-upsLevelrequiringa shelljumpLevel requiresitem to becarriedthrough (P-switch, shell)Trollblockknocksyou into apitPrecisionjumping onsingle wideblocksFinish a runwith 75 ormore livesremaining

100 Mario Maker Super Expert Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. "Armada" level with many small airships
  2. Hidden spikes or springs at goalpost (SMW style)
  3. "Stay Invincible" level
  4. Forced death with laughing sound
  5. Troll version of level 1-1 from original Super Mario Bros.
  6. "Super Meat Boy" level with gears on walls/walljump
  7. Level can be cheesed
  8. "Infinite checkpoint" system
  9. Jack Lakitu's cloud to skip half the level
  10. Enemy spam with hidden power-up at beginning
  11. Enemy kills you instantly at start
  12. "Kaizo" anywhere in the title
  13. Speedrun requiring red coins
  14. You find a level you've beaten before
  15. Less than 1 star per 50 footprints
  16. "Choice" door where wrong choice = death
  17. Beat a level in 1 life
  18. "Megalovania" level
  19. Level uses progressive power-ups
  20. Level requiring a shell jump
  21. Level requires item to be carried through (P-switch, shell)
  22. Trollblock knocks you into a pit
  23. Precision jumping on single wide blocks
  24. Finish a run with 75 or more lives remaining