"Kaizo"anywherein the title"StayInvincible"levelFinish a runwith 75 ormore livesremainingLevel requiresitem to becarriedthrough (P-switch, shell)Enemy spamwith hiddenpower-up atbeginningTroll versionof level 1-1from originalSuper MarioBros.Jack Lakitu'scloud to skiphalf the level"Super MeatBoy" level withgears onwalls/walljumpForceddeath withlaughingsound"Infinitecheckpoint"systemLevel usesprogressivepower-upsPrecisionjumping onsingle wideblocksLess than1 star per50footprintsEnemykills youinstantlyat start"Armada"level withmany smallairshipsLevelrequiringa shelljumpSpeedrunrequiringred coins"Choice"door wherewrong choice= deathBeat alevel in1 lifeLevelcan becheesedTrollblockknocksyou into apitHiddenspikes orsprings atgoalpost(SMW style)You find alevel you'vebeatenbefore"Megalovania"level"Kaizo"anywherein the title"StayInvincible"levelFinish a runwith 75 ormore livesremainingLevel requiresitem to becarriedthrough (P-switch, shell)Enemy spamwith hiddenpower-up atbeginningTroll versionof level 1-1from originalSuper MarioBros.Jack Lakitu'scloud to skiphalf the level"Super MeatBoy" level withgears onwalls/walljumpForceddeath withlaughingsound"Infinitecheckpoint"systemLevel usesprogressivepower-upsPrecisionjumping onsingle wideblocksLess than1 star per50footprintsEnemykills youinstantlyat start"Armada"level withmany smallairshipsLevelrequiringa shelljumpSpeedrunrequiringred coins"Choice"door wherewrong choice= deathBeat alevel in1 lifeLevelcan becheesedTrollblockknocksyou into apitHiddenspikes orsprings atgoalpost(SMW style)You find alevel you'vebeatenbefore"Megalovania"level

100 Mario Maker Super Expert Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. "Kaizo" anywhere in the title
  2. "Stay Invincible" level
  3. Finish a run with 75 or more lives remaining
  4. Level requires item to be carried through (P-switch, shell)
  5. Enemy spam with hidden power-up at beginning
  6. Troll version of level 1-1 from original Super Mario Bros.
  7. Jack Lakitu's cloud to skip half the level
  8. "Super Meat Boy" level with gears on walls/walljump
  9. Forced death with laughing sound
  10. "Infinite checkpoint" system
  11. Level uses progressive power-ups
  12. Precision jumping on single wide blocks
  13. Less than 1 star per 50 footprints
  14. Enemy kills you instantly at start
  15. "Armada" level with many small airships
  16. Level requiring a shell jump
  17. Speedrun requiring red coins
  18. "Choice" door where wrong choice = death
  19. Beat a level in 1 life
  20. Level can be cheesed
  21. Trollblock knocks you into a pit
  22. Hidden spikes or springs at goalpost (SMW style)
  23. You find a level you've beaten before
  24. "Megalovania" level