Less than1 star per50footprintsLevel usesprogressivepower-upsLevelrequiringa shelljumpSpeedrunrequiringred coins"Armada"level withmany smallairships"Megalovania"levelBeat alevel in1 lifeTroll versionof level 1-1from originalSuper MarioBros.You find alevel you'vebeatenbeforeJack Lakitu'scloud to skiphalf the level"StayInvincible"levelEnemykills youinstantlyat startFinish a runwith 75 ormore livesremainingLevelcan becheesed"Choice"door wherewrong choice= death"Super MeatBoy" level withgears onwalls/walljumpHiddenspikes orsprings atgoalpost(SMW style)"Kaizo"anywherein the titleEnemy spamwith hiddenpower-up atbeginningLevel requiresitem to becarriedthrough (P-switch, shell)Forceddeath withlaughingsoundTrollblockknocksyou into apit"Infinitecheckpoint"systemPrecisionjumping onsingle wideblocksLess than1 star per50footprintsLevel usesprogressivepower-upsLevelrequiringa shelljumpSpeedrunrequiringred coins"Armada"level withmany smallairships"Megalovania"levelBeat alevel in1 lifeTroll versionof level 1-1from originalSuper MarioBros.You find alevel you'vebeatenbeforeJack Lakitu'scloud to skiphalf the level"StayInvincible"levelEnemykills youinstantlyat startFinish a runwith 75 ormore livesremainingLevelcan becheesed"Choice"door wherewrong choice= death"Super MeatBoy" level withgears onwalls/walljumpHiddenspikes orsprings atgoalpost(SMW style)"Kaizo"anywherein the titleEnemy spamwith hiddenpower-up atbeginningLevel requiresitem to becarriedthrough (P-switch, shell)Forceddeath withlaughingsoundTrollblockknocksyou into apit"Infinitecheckpoint"systemPrecisionjumping onsingle wideblocks

100 Mario Maker Super Expert Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Less than 1 star per 50 footprints
  2. Level uses progressive power-ups
  3. Level requiring a shell jump
  4. Speedrun requiring red coins
  5. "Armada" level with many small airships
  6. "Megalovania" level
  7. Beat a level in 1 life
  8. Troll version of level 1-1 from original Super Mario Bros.
  9. You find a level you've beaten before
  10. Jack Lakitu's cloud to skip half the level
  11. "Stay Invincible" level
  12. Enemy kills you instantly at start
  13. Finish a run with 75 or more lives remaining
  14. Level can be cheesed
  15. "Choice" door where wrong choice = death
  16. "Super Meat Boy" level with gears on walls/walljump
  17. Hidden spikes or springs at goalpost (SMW style)
  18. "Kaizo" anywhere in the title
  19. Enemy spam with hidden power-up at beginning
  20. Level requires item to be carried through (P-switch, shell)
  21. Forced death with laughing sound
  22. Trollblock knocks you into a pit
  23. "Infinite checkpoint" system
  24. Precision jumping on single wide blocks