"A little hope,howeverdesperate, isnever withoutworth.""You havealertedthe Hive"The party hassome newtricks up theirsleeves. (Newdomain cardsfrom Level Up)CriticalFail! (Badroll withfear)'The Holy Man'knows wherewe're headed,and that's notgood.Adelia findssome actualnew toys toplay with.The QueenMothermakes agrandentranceCriticalSuccess!(Great rollwith Hope!)Someone inthis party has tobe 'Fun Scary'(Skreev doesSkreev things)Two isalways betterthan one!(Tag-Teamshenanigans)There's moreto this talethan itseems(Lore)We're not theonly onestrying to findthe Barrow ofBlind Repose.Snyx continuesto try and notsound heroic(despiteevidence to thecontrary)Someonefinds out thatthey're beinglied to.I can seeDesperlochfrom here!Brixton is tryingto keep thefaith, despiteeverythinggoing onaround them.More fear,moreproblems(Matt getscreative)"I knew thiswas a badidea!" (Player'ssuspicionswere provenright)We learn a bitmore about ournew friends(Backstory forSkreev andAdelia)More cutethings try tomurdereveryone.Yippee!Religion andCults. Twogreat thingsthat go sowell together.Misty findssomethingaboutthemselvesin the forest.This seemsway too easy(Somebodyjinxes theircurrentsituation)An NPCtakes noticeof the giftsthat Idylcarries."A little hope,howeverdesperate, isnever withoutworth.""You havealertedthe Hive"The party hassome newtricks up theirsleeves. (Newdomain cardsfrom Level Up)CriticalFail! (Badroll withfear)'The Holy Man'knows wherewe're headed,and that's notgood.Adelia findssome actualnew toys toplay with.The QueenMothermakes agrandentranceCriticalSuccess!(Great rollwith Hope!)Someone inthis party has tobe 'Fun Scary'(Skreev doesSkreev things)Two isalways betterthan one!(Tag-Teamshenanigans)There's moreto this talethan itseems(Lore)We're not theonly onestrying to findthe Barrow ofBlind Repose.Snyx continuesto try and notsound heroic(despiteevidence to thecontrary)Someonefinds out thatthey're beinglied to.I can seeDesperlochfrom here!Brixton is tryingto keep thefaith, despiteeverythinggoing onaround them.More fear,moreproblems(Matt getscreative)"I knew thiswas a badidea!" (Player'ssuspicionswere provenright)We learn a bitmore about ournew friends(Backstory forSkreev andAdelia)More cutethings try tomurdereveryone.Yippee!Religion andCults. Twogreat thingsthat go sowell together.Misty findssomethingaboutthemselvesin the forest.This seemsway too easy(Somebodyjinxes theircurrentsituation)An NPCtakes noticeof the giftsthat Idylcarries.

Age of Umbra- Session 5 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. "A little hope, however desperate, is never without worth."
  2. "You have alerted the Hive"
  3. The party has some new tricks up their sleeves. (New domain cards from Level Up)
  4. Critical Fail! (Bad roll with fear)
  5. 'The Holy Man' knows where we're headed, and that's not good.
  6. Adelia finds some actual new toys to play with.
  7. The Queen Mother makes a grand entrance
  8. Critical Success! (Great roll with Hope!)
  9. Someone in this party has to be 'Fun Scary' (Skreev does Skreev things)
  10. Two is always better than one! (Tag-Team shenanigans)
  11. There's more to this tale than it seems (Lore)
  12. We're not the only ones trying to find the Barrow of Blind Repose.
  13. Snyx continues to try and not sound heroic (despite evidence to the contrary)
  14. Someone finds out that they're being lied to.
  15. I can see Desperloch from here!
  16. Brixton is trying to keep the faith, despite everything going on around them.
  17. More fear, more problems (Matt gets creative)
  18. "I knew this was a bad idea!" (Player's suspicions were proven right)
  19. We learn a bit more about our new friends (Backstory for Skreev and Adelia)
  20. More cute things try to murder everyone. Yippee!
  21. Religion and Cults. Two great things that go so well together.
  22. Misty finds something about themselves in the forest.
  23. This seems way too easy (Somebody jinxes their current situation)
  24. An NPC takes notice of the gifts that Idyl carries.