"I knew thiswas a badidea!" (Player'ssuspicionswere provenright)Someone inthis party has tobe 'Fun Scary'(Skreev doesSkreev things)We're not theonly onestrying to findthe Barrow ofBlind Repose.Brixton is tryingto keep thefaith, despiteeverythinggoing onaround them.Adelia findssome actualnew toys toplay with.More fear,moreproblems(Matt getscreative)The QueenMothermakes agrandentranceThere's moreto this talethan itseems(Lore)We learn a bitmore about ournew friends(Backstory forSkreev andAdelia)CriticalFail! (Badroll withfear)Someonefinds out thatthey're beinglied to.The party hassome newtricks up theirsleeves. (Newdomain cardsfrom Level Up)'The Holy Man'knows wherewe're headed,and that's notgood.I can seeDesperlochfrom here!This seemsway too easy(Somebodyjinxes theircurrentsituation)"A little hope,howeverdesperate, isnever withoutworth."Two isalways betterthan one!(Tag-Teamshenanigans)Misty findssomethingaboutthemselvesin the forest.More cutethings try tomurdereveryone.Yippee!CriticalSuccess!(Great rollwith Hope!)"You havealertedthe Hive"Snyx continuesto try and notsound heroic(despiteevidence to thecontrary)Religion andCults. Twogreat thingsthat go sowell together.An NPCtakes noticeof the giftsthat Idylcarries."I knew thiswas a badidea!" (Player'ssuspicionswere provenright)Someone inthis party has tobe 'Fun Scary'(Skreev doesSkreev things)We're not theonly onestrying to findthe Barrow ofBlind Repose.Brixton is tryingto keep thefaith, despiteeverythinggoing onaround them.Adelia findssome actualnew toys toplay with.More fear,moreproblems(Matt getscreative)The QueenMothermakes agrandentranceThere's moreto this talethan itseems(Lore)We learn a bitmore about ournew friends(Backstory forSkreev andAdelia)CriticalFail! (Badroll withfear)Someonefinds out thatthey're beinglied to.The party hassome newtricks up theirsleeves. (Newdomain cardsfrom Level Up)'The Holy Man'knows wherewe're headed,and that's notgood.I can seeDesperlochfrom here!This seemsway too easy(Somebodyjinxes theircurrentsituation)"A little hope,howeverdesperate, isnever withoutworth."Two isalways betterthan one!(Tag-Teamshenanigans)Misty findssomethingaboutthemselvesin the forest.More cutethings try tomurdereveryone.Yippee!CriticalSuccess!(Great rollwith Hope!)"You havealertedthe Hive"Snyx continuesto try and notsound heroic(despiteevidence to thecontrary)Religion andCults. Twogreat thingsthat go sowell together.An NPCtakes noticeof the giftsthat Idylcarries.

Age of Umbra- Session 5 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. "I knew this was a bad idea!" (Player's suspicions were proven right)
  2. Someone in this party has to be 'Fun Scary' (Skreev does Skreev things)
  3. We're not the only ones trying to find the Barrow of Blind Repose.
  4. Brixton is trying to keep the faith, despite everything going on around them.
  5. Adelia finds some actual new toys to play with.
  6. More fear, more problems (Matt gets creative)
  7. The Queen Mother makes a grand entrance
  8. There's more to this tale than it seems (Lore)
  9. We learn a bit more about our new friends (Backstory for Skreev and Adelia)
  10. Critical Fail! (Bad roll with fear)
  11. Someone finds out that they're being lied to.
  12. The party has some new tricks up their sleeves. (New domain cards from Level Up)
  13. 'The Holy Man' knows where we're headed, and that's not good.
  14. I can see Desperloch from here!
  15. This seems way too easy (Somebody jinxes their current situation)
  16. "A little hope, however desperate, is never without worth."
  17. Two is always better than one! (Tag-Team shenanigans)
  18. Misty finds something about themselves in the forest.
  19. More cute things try to murder everyone. Yippee!
  20. Critical Success! (Great roll with Hope!)
  21. "You have alerted the Hive"
  22. Snyx continues to try and not sound heroic (despite evidence to the contrary)
  23. Religion and Cults. Two great things that go so well together.
  24. An NPC takes notice of the gifts that Idyl carries.