"A little hope,howeverdesperate, isnever withoutworth."'The Holy Man'knows wherewe're headed,and that's notgood.Brixton is tryingto keep thefaith, despiteeverythinggoing onaround them.An NPCtakes noticeof the giftsthat Idylcarries.Someone inthis party has tobe 'Fun Scary'(Skreev doesSkreev things)Snyx continuesto try and notsound heroic(despiteevidence to thecontrary)We're not theonly onestrying to findthe Barrow ofBlind Repose.There's moreto this talethan itseems(Lore)The party hassome newtricks up theirsleeves. (Newdomain cardsfrom Level Up)We learn a bitmore about ournew friends(Backstory forSkreev andAdelia)Two isalways betterthan one!(Tag-Teamshenanigans)I can seeDesperlochfrom here!The QueenMothermakes agrandentranceThis seemsway too easy(Somebodyjinxes theircurrentsituation)CriticalFail! (Badroll withfear)Someonefinds out thatthey're beinglied to.Misty findssomethingaboutthemselvesin the forest."You havealertedthe Hive"More cutethings try tomurdereveryone.Yippee!Adelia findssome actualnew toys toplay with.More fear,moreproblems(Matt getscreative)"I knew thiswas a badidea!" (Player'ssuspicionswere provenright)CriticalSuccess!(Great rollwith Hope!)Religion andCults. Twogreat thingsthat go sowell together."A little hope,howeverdesperate, isnever withoutworth."'The Holy Man'knows wherewe're headed,and that's notgood.Brixton is tryingto keep thefaith, despiteeverythinggoing onaround them.An NPCtakes noticeof the giftsthat Idylcarries.Someone inthis party has tobe 'Fun Scary'(Skreev doesSkreev things)Snyx continuesto try and notsound heroic(despiteevidence to thecontrary)We're not theonly onestrying to findthe Barrow ofBlind Repose.There's moreto this talethan itseems(Lore)The party hassome newtricks up theirsleeves. (Newdomain cardsfrom Level Up)We learn a bitmore about ournew friends(Backstory forSkreev andAdelia)Two isalways betterthan one!(Tag-Teamshenanigans)I can seeDesperlochfrom here!The QueenMothermakes agrandentranceThis seemsway too easy(Somebodyjinxes theircurrentsituation)CriticalFail! (Badroll withfear)Someonefinds out thatthey're beinglied to.Misty findssomethingaboutthemselvesin the forest."You havealertedthe Hive"More cutethings try tomurdereveryone.Yippee!Adelia findssome actualnew toys toplay with.More fear,moreproblems(Matt getscreative)"I knew thiswas a badidea!" (Player'ssuspicionswere provenright)CriticalSuccess!(Great rollwith Hope!)Religion andCults. Twogreat thingsthat go sowell together.

Age of Umbra- Session 5 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. "A little hope, however desperate, is never without worth."
  2. 'The Holy Man' knows where we're headed, and that's not good.
  3. Brixton is trying to keep the faith, despite everything going on around them.
  4. An NPC takes notice of the gifts that Idyl carries.
  5. Someone in this party has to be 'Fun Scary' (Skreev does Skreev things)
  6. Snyx continues to try and not sound heroic (despite evidence to the contrary)
  7. We're not the only ones trying to find the Barrow of Blind Repose.
  8. There's more to this tale than it seems (Lore)
  9. The party has some new tricks up their sleeves. (New domain cards from Level Up)
  10. We learn a bit more about our new friends (Backstory for Skreev and Adelia)
  11. Two is always better than one! (Tag-Team shenanigans)
  12. I can see Desperloch from here!
  13. The Queen Mother makes a grand entrance
  14. This seems way too easy (Somebody jinxes their current situation)
  15. Critical Fail! (Bad roll with fear)
  16. Someone finds out that they're being lied to.
  17. Misty finds something about themselves in the forest.
  18. "You have alerted the Hive"
  19. More cute things try to murder everyone. Yippee!
  20. Adelia finds some actual new toys to play with.
  21. More fear, more problems (Matt gets creative)
  22. "I knew this was a bad idea!" (Player's suspicions were proven right)
  23. Critical Success! (Great roll with Hope!)
  24. Religion and Cults. Two great things that go so well together.