Tie gofirst rollWin a gamewith doubleyouropponent'sscore or moreMissed allattacks witha unit thathits on 4+ orbetterDeadlydemise killsanotherunitPlayedAgainst aXenosArmyWon agameRolleddouble 6son achargeRolleddouble 1son achargeA vehiclein yourgameexplodedRolled a6 on anadvanceEnded a turnwhilecontrolling allobjectives inNMLBought adrink orsnack foryouropponentControlledyouropponent'shomeobjectiveLost agamePlayedAgainst anImperiumArmyYour opponentcomplainsabout howmuch they hatechallengercardsFail 2+ rollon onceper battleabilityKill anenemy unitin theshootingphaseScoredmore than10 pointsin one turnLose agame byfewer than10 VPEnded agame withsomeonebeing tabledTieAttackerDefenderrollRolled a1 on anadvancePlayedAgainst aChaosArmyEnded a turnwithoutcontrollinganyobjectivesKilled theenemywarlordWin orlose20-0Failed a6" orshorterchargeYourwarlordwas killedFail hit rollwith oneshotweaponCaused 4+Mortal Woundsor saved 4+Mortal Woundsin a roundRerolleda fail intoa failFailed abattleshock testMade a 9"or longerchargeKill anenemy unitin the fightphaseTie gofirst rollWin a gamewith doubleyouropponent'sscore or moreMissed allattacks witha unit thathits on 4+ orbetterDeadlydemise killsanotherunitPlayedAgainst aXenosArmyWon agameRolleddouble 6son achargeRolleddouble 1son achargeA vehiclein yourgameexplodedRolled a6 on anadvanceEnded a turnwhilecontrolling allobjectives inNMLBought adrink orsnack foryouropponentControlledyouropponent'shomeobjectiveLost agamePlayedAgainst anImperiumArmyYour opponentcomplainsabout howmuch they hatechallengercardsFail 2+ rollon onceper battleabilityKill anenemy unitin theshootingphaseScoredmore than10 pointsin one turnLose agame byfewer than10 VPEnded agame withsomeonebeing tabledTieAttackerDefenderrollRolled a1 on anadvancePlayedAgainst aChaosArmyEnded a turnwithoutcontrollinganyobjectivesKilled theenemywarlordWin orlose20-0Failed a6" orshorterchargeYourwarlordwas killedFail hit rollwith oneshotweaponCaused 4+Mortal Woundsor saved 4+Mortal Woundsin a roundRerolleda fail intoa failFailed abattleshock testMade a 9"or longerchargeKill anenemy unitin the fightphase

Warhammer 40k BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Tie go first roll
  2. Win a game with double your opponent's score or more
  3. Missed all attacks with a unit that hits on 4+ or better
  4. Deadly demise kills another unit
  5. Played Against a Xenos Army
  6. Won a game
  7. Rolled double 6s on a charge
  8. Rolled double 1s on a charge
  9. A vehicle in your game exploded
  10. Rolled a 6 on an advance
  11. Ended a turn while controlling all objectives in NML
  12. Bought a drink or snack for your opponent
  13. Controlled your opponent's home objective
  14. Lost a game
  15. Played Against an Imperium Army
  16. Your opponent complains about how much they hate challenger cards
  17. Fail 2+ roll on once per battle ability
  18. Kill an enemy unit in the shooting phase
  19. Scored more than 10 points in one turn
  20. Lose a game by fewer than 10 VP
  21. Ended a game with someone being tabled
  22. Tie Attacker Defender roll
  23. Rolled a 1 on an advance
  24. Played Against a Chaos Army
  25. Ended a turn without controlling any objectives
  26. Killed the enemy warlord
  27. Win or lose 20-0
  28. Failed a 6" or shorter charge
  29. Your warlord was killed
  30. Fail hit roll with one shot weapon
  31. Caused 4+ Mortal Wounds or saved 4+ Mortal Wounds in a round
  32. Rerolled a fail into a fail
  33. Failed a battle shock test
  34. Made a 9" or longer charge
  35. Kill an enemy unit in the fight phase