A starpass ispreventedSkatergets adoublepenaltyOfficialreviewgetscalledCollectiveoffencefrom thestartJammer tries tocall things off butweren’t able to(already on wayto box/didn’thave lead, etc)A jammersuccessfullyor attemptsto “eat thebaby”A team isleft with onlyone blockerin the packIllegalstartFree!A jammer islapped whilestill on theirinitial passCut-trackpenalty'Illegal' contacton teammate(think forearmor someonepushingsomeone else)A jammergets leadfrom theboxApexjump,attemptedor landedJammer getreleasedearly fromthe box2-minute jam(either nolead jammer,or lead islost)Thestar ispassedSplitpackAblockeris goatedA starpass ispreventedSkatergets adoublepenaltyOfficialreviewgetscalledCollectiveoffencefrom thestartJammer tries tocall things off butweren’t able to(already on wayto box/didn’thave lead, etc)A jammersuccessfullyor attemptsto “eat thebaby”A team isleft with onlyone blockerin the packIllegalstartFree!A jammer islapped whilestill on theirinitial passCut-trackpenalty'Illegal' contacton teammate(think forearmor someonepushingsomeone else)A jammergets leadfrom theboxApexjump,attemptedor landedJammer getreleasedearly fromthe box2-minute jam(either nolead jammer,or lead islost)Thestar ispassedSplitpackAblockeris goated

Bingo City Roller Derby - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. A star pass is prevented
  2. Skater gets a double penalty
  3. Official review gets called
  4. Collective offence from the start
  5. Jammer tries to call things off but weren’t able to (already on way to box/didn’t have lead, etc)
  6. A jammer successfully or attempts to “eat the baby”
  7. A team is left with only one blocker in the pack
  8. Illegal start
  9. Free!
  10. A jammer is lapped while still on their initial pass
  11. Cut-track penalty
  12. 'Illegal' contact on teammate (think forearm or someone pushing someone else)
  13. A jammer gets lead from the box
  14. Apex jump, attempted or landed
  15. Jammer get released early from the box
  16. 2-minute jam (either no lead jammer, or lead is lost)
  17. The star is passed
  18. Split pack
  19. A blocker is goated