A jammer islapped whilestill on theirinitial passCollectiveoffencefrom thestartA starpass ispreventedSplitpackIllegalstartJammer tries tocall things off butweren’t able to(already on wayto box/didn’thave lead, etc)A jammergets leadfrom theboxCut-trackpenaltyAblockeris goatedFree!Skatergets adoublepenaltyApexjump,attemptedor landedJammer getreleasedearly fromthe box'Illegal' contacton teammate(think forearmor someonepushingsomeone else)2-minute jam(either nolead jammer,or lead islost)A jammersuccessfullyor attemptsto “eat thebaby”OfficialreviewgetscalledThestar ispassedA team isleft with onlyone blockerin the packA jammer islapped whilestill on theirinitial passCollectiveoffencefrom thestartA starpass ispreventedSplitpackIllegalstartJammer tries tocall things off butweren’t able to(already on wayto box/didn’thave lead, etc)A jammergets leadfrom theboxCut-trackpenaltyAblockeris goatedFree!Skatergets adoublepenaltyApexjump,attemptedor landedJammer getreleasedearly fromthe box'Illegal' contacton teammate(think forearmor someonepushingsomeone else)2-minute jam(either nolead jammer,or lead islost)A jammersuccessfullyor attemptsto “eat thebaby”OfficialreviewgetscalledThestar ispassedA team isleft with onlyone blockerin the pack

Bingo City Roller Derby - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. A jammer is lapped while still on their initial pass
  2. Collective offence from the start
  3. A star pass is prevented
  4. Split pack
  5. Illegal start
  6. Jammer tries to call things off but weren’t able to (already on way to box/didn’t have lead, etc)
  7. A jammer gets lead from the box
  8. Cut-track penalty
  9. A blocker is goated
  10. Free!
  11. Skater gets a double penalty
  12. Apex jump, attempted or landed
  13. Jammer get released early from the box
  14. 'Illegal' contact on teammate (think forearm or someone pushing someone else)
  15. 2-minute jam (either no lead jammer, or lead is lost)
  16. A jammer successfully or attempts to “eat the baby”
  17. Official review gets called
  18. The star is passed
  19. A team is left with only one blocker in the pack