Thestar ispassedA jammersuccessfullyor attemptsto “eat thebaby”A team isleft with onlyone blockerin the packApexjump,attemptedor landed2-minute jam(either nolead jammer,or lead islost)SplitpackA starpass ispreventedOfficialreviewgetscalledA jammergets leadfrom theboxFree!Ablockeris goatedA jammer islapped whilestill on theirinitial passIllegalstartJammer tries tocall things off butweren’t able to(already on wayto box/didn’thave lead, etc)Skatergets adoublepenaltyJammer getreleasedearly fromthe boxCut-trackpenalty'Illegal' contacton teammate(think forearmor someonepushingsomeone else)Collectiveoffencefrom thestartThestar ispassedA jammersuccessfullyor attemptsto “eat thebaby”A team isleft with onlyone blockerin the packApexjump,attemptedor landed2-minute jam(either nolead jammer,or lead islost)SplitpackA starpass ispreventedOfficialreviewgetscalledA jammergets leadfrom theboxFree!Ablockeris goatedA jammer islapped whilestill on theirinitial passIllegalstartJammer tries tocall things off butweren’t able to(already on wayto box/didn’thave lead, etc)Skatergets adoublepenaltyJammer getreleasedearly fromthe boxCut-trackpenalty'Illegal' contacton teammate(think forearmor someonepushingsomeone else)Collectiveoffencefrom thestart

Bingo City Roller Derby - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. The star is passed
  2. A jammer successfully or attempts to “eat the baby”
  3. A team is left with only one blocker in the pack
  4. Apex jump, attempted or landed
  5. 2-minute jam (either no lead jammer, or lead is lost)
  6. Split pack
  7. A star pass is prevented
  8. Official review gets called
  9. A jammer gets lead from the box
  10. Free!
  11. A blocker is goated
  12. A jammer is lapped while still on their initial pass
  13. Illegal start
  14. Jammer tries to call things off but weren’t able to (already on way to box/didn’t have lead, etc)
  15. Skater gets a double penalty
  16. Jammer get released early from the box
  17. Cut-track penalty
  18. 'Illegal' contact on teammate (think forearm or someone pushing someone else)
  19. Collective offence from the start