Free!A starpass isprevented'Illegal' contacton teammate(think forearmor someonepushingsomeone else)SplitpackIllegalstartThestar ispassedOfficialreviewgetscalledSkatergets adoublepenaltyAblockeris goatedCut-trackpenaltyApexjump,attemptedor landedA jammer islapped whilestill on theirinitial pass2-minute jam(either nolead jammer,or lead islost)Collectiveoffencefrom thestartJammer tries tocall things off butweren’t able to(already on wayto box/didn’thave lead, etc)A jammergets leadfrom theboxA jammersuccessfullyor attemptsto “eat thebaby”Jammer getreleasedearly fromthe boxA team isleft with onlyone blockerin the packFree!A starpass isprevented'Illegal' contacton teammate(think forearmor someonepushingsomeone else)SplitpackIllegalstartThestar ispassedOfficialreviewgetscalledSkatergets adoublepenaltyAblockeris goatedCut-trackpenaltyApexjump,attemptedor landedA jammer islapped whilestill on theirinitial pass2-minute jam(either nolead jammer,or lead islost)Collectiveoffencefrom thestartJammer tries tocall things off butweren’t able to(already on wayto box/didn’thave lead, etc)A jammergets leadfrom theboxA jammersuccessfullyor attemptsto “eat thebaby”Jammer getreleasedearly fromthe boxA team isleft with onlyone blockerin the pack

Bingo City Roller Derby - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Free!
  2. A star pass is prevented
  3. 'Illegal' contact on teammate (think forearm or someone pushing someone else)
  4. Split pack
  5. Illegal start
  6. The star is passed
  7. Official review gets called
  8. Skater gets a double penalty
  9. A blocker is goated
  10. Cut-track penalty
  11. Apex jump, attempted or landed
  12. A jammer is lapped while still on their initial pass
  13. 2-minute jam (either no lead jammer, or lead is lost)
  14. Collective offence from the start
  15. Jammer tries to call things off but weren’t able to (already on way to box/didn’t have lead, etc)
  16. A jammer gets lead from the box
  17. A jammer successfully or attempts to “eat the baby”
  18. Jammer get released early from the box
  19. A team is left with only one blocker in the pack