IllegalstartA jammer islapped whilestill on theirinitial passApexjump,attemptedor landedSplitpackFree!OfficialreviewgetscalledAblockeris goatedA starpass ispreventedA jammersuccessfullyor attemptsto “eat thebaby”A team isleft with onlyone blockerin the packCut-trackpenaltyJammer getreleasedearly fromthe boxSkatergets adoublepenaltyCollectiveoffencefrom thestart2-minute jam(either nolead jammer,or lead islost)A jammergets leadfrom thebox'Illegal' contacton teammate(think forearmor someonepushingsomeone else)Thestar ispassedJammer tries tocall things off butweren’t able to(already on wayto box/didn’thave lead, etc)IllegalstartA jammer islapped whilestill on theirinitial passApexjump,attemptedor landedSplitpackFree!OfficialreviewgetscalledAblockeris goatedA starpass ispreventedA jammersuccessfullyor attemptsto “eat thebaby”A team isleft with onlyone blockerin the packCut-trackpenaltyJammer getreleasedearly fromthe boxSkatergets adoublepenaltyCollectiveoffencefrom thestart2-minute jam(either nolead jammer,or lead islost)A jammergets leadfrom thebox'Illegal' contacton teammate(think forearmor someonepushingsomeone else)Thestar ispassedJammer tries tocall things off butweren’t able to(already on wayto box/didn’thave lead, etc)

Bingo City Roller Derby - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Illegal start
  2. A jammer is lapped while still on their initial pass
  3. Apex jump, attempted or landed
  4. Split pack
  5. Free!
  6. Official review gets called
  7. A blocker is goated
  8. A star pass is prevented
  9. A jammer successfully or attempts to “eat the baby”
  10. A team is left with only one blocker in the pack
  11. Cut-track penalty
  12. Jammer get released early from the box
  13. Skater gets a double penalty
  14. Collective offence from the start
  15. 2-minute jam (either no lead jammer, or lead is lost)
  16. A jammer gets lead from the box
  17. 'Illegal' contact on teammate (think forearm or someone pushing someone else)
  18. The star is passed
  19. Jammer tries to call things off but weren’t able to (already on way to box/didn’t have lead, etc)