IllegalstartSplitpackA team isleft with onlyone blockerin the pack'Illegal' contacton teammate(think forearmor someonepushingsomeone else)OfficialreviewgetscalledA jammergets leadfrom theboxThestar ispassedCut-trackpenaltyA starpass ispreventedJammer tries tocall things off butweren’t able to(already on wayto box/didn’thave lead, etc)Free!2-minute jam(either nolead jammer,or lead islost)Jammer getreleasedearly fromthe boxCollectiveoffencefrom thestartSkatergets adoublepenaltyAblockeris goatedA jammersuccessfullyor attemptsto “eat thebaby”Apexjump,attemptedor landedA jammer islapped whilestill on theirinitial passIllegalstartSplitpackA team isleft with onlyone blockerin the pack'Illegal' contacton teammate(think forearmor someonepushingsomeone else)OfficialreviewgetscalledA jammergets leadfrom theboxThestar ispassedCut-trackpenaltyA starpass ispreventedJammer tries tocall things off butweren’t able to(already on wayto box/didn’thave lead, etc)Free!2-minute jam(either nolead jammer,or lead islost)Jammer getreleasedearly fromthe boxCollectiveoffencefrom thestartSkatergets adoublepenaltyAblockeris goatedA jammersuccessfullyor attemptsto “eat thebaby”Apexjump,attemptedor landedA jammer islapped whilestill on theirinitial pass

Bingo City Roller Derby - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Illegal start
  2. Split pack
  3. A team is left with only one blocker in the pack
  4. 'Illegal' contact on teammate (think forearm or someone pushing someone else)
  5. Official review gets called
  6. A jammer gets lead from the box
  7. The star is passed
  8. Cut-track penalty
  9. A star pass is prevented
  10. Jammer tries to call things off but weren’t able to (already on way to box/didn’t have lead, etc)
  11. Free!
  12. 2-minute jam (either no lead jammer, or lead is lost)
  13. Jammer get released early from the box
  14. Collective offence from the start
  15. Skater gets a double penalty
  16. A blocker is goated
  17. A jammer successfully or attempts to “eat the baby”
  18. Apex jump, attempted or landed
  19. A jammer is lapped while still on their initial pass