Use "Get-Em" toturn a Hitinto a CritPrevent aMajorOutbreak ofany Kind.Pilot vesselsthrough 5different drifthazardsSurviveyour firststarhipcombatDefeat anyBossMonster withyour team.(PL+4)Craft aLevel 5+PermanentitemIdentify and Targetthe Weakest Saveof a Creature of atleast 15th level orassist an ally intargeting thatsave.Spend at least24000 Creditson NPCHirelings,Bribes,or rewards tofriendly NPCsGain Friendshipor Enmity Rank1 With aFaction at anypoint afterLevel 5Become "Best-Friends" or "SwornEnemies" with anIntelligentConstruct (like aCar or an Android)*Obtain goods,services, and/oraid from hirelingsworth at least24000 Creditswithout spendingcredits on them.Use Envoy-Abilities to learnthe Identity of anAsset whom youdid notpreviously knowUseCover,Directivesand/or any itemsto turn a Crit Intoa Hit. For you oran Ally.Develop a Teamof Specialistswho can HandleEasier Jobswithoutyou(NPCs-Only)Assist in thecreation and firstdeployment ofsomething newand dangerous.Make it lessDangerous.Coerce, Deceive,or Charm anemployer intodramaticallyincreasing yourreward AFTER thejob is completed.Create 4Critical Hitsor saves inone Day withDirectivesCrit-Succeed on aCheck Related to yourBackground or'Subclass' DuringDowntime/ExplorationMode"Lead byExample"Using yourSubclassabilityChart aCoursethrough theAbsurdityConvince theLeader of a MajorFaction that theirplan will fail.Convince them ofa yours. For betteror worse.Make landfall ata Pact-WorldsLandingPad(Do notneed to own orpilot the ship)Resolve a Conflictbetween 2 NPCfactions peacefullyOR Goad theminto ELIMINATINGeach otherBecomeCaptain or Co-Captain of aDrift-capableVesselGain 3Different leadby exampleBonuses inone encounterUse "Get-Em" toturn a Hitinto a CritPrevent aMajorOutbreak ofany Kind.Pilot vesselsthrough 5different drifthazardsSurviveyour firststarhipcombatDefeat anyBossMonster withyour team.(PL+4)Craft aLevel 5+PermanentitemIdentify and Targetthe Weakest Saveof a Creature of atleast 15th level orassist an ally intargeting thatsave.Spend at least24000 Creditson NPCHirelings,Bribes,or rewards tofriendly NPCsGain Friendshipor Enmity Rank1 With aFaction at anypoint afterLevel 5Become "Best-Friends" or "SwornEnemies" with anIntelligentConstruct (like aCar or an Android)*Obtain goods,services, and/oraid from hirelingsworth at least24000 Creditswithout spendingcredits on them.Use Envoy-Abilities to learnthe Identity of anAsset whom youdid notpreviously knowUseCover,Directivesand/or any itemsto turn a Crit Intoa Hit. For you oran Ally.Develop a Teamof Specialistswho can HandleEasier Jobswithoutyou(NPCs-Only)Assist in thecreation and firstdeployment ofsomething newand dangerous.Make it lessDangerous.Coerce, Deceive,or Charm anemployer intodramaticallyincreasing yourreward AFTER thejob is completed.Create 4Critical Hitsor saves inone Day withDirectivesCrit-Succeed on aCheck Related to yourBackground or'Subclass' DuringDowntime/ExplorationMode"Lead byExample"Using yourSubclassabilityChart aCoursethrough theAbsurdityConvince theLeader of a MajorFaction that theirplan will fail.Convince them ofa yours. For betteror worse.Make landfall ata Pact-WorldsLandingPad(Do notneed to own orpilot the ship)Resolve a Conflictbetween 2 NPCfactions peacefullyOR Goad theminto ELIMINATINGeach otherBecomeCaptain or Co-Captain of aDrift-capableVesselGain 3Different leadby exampleBonuses inone encounter

Rex Buddy Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Use "Get-Em" to turn a Hit into a Crit
  2. Prevent a Major Outbreak of any Kind.
  3. Pilot vessels through 5 different drift hazards
  4. Survive your first starhip combat
  5. Defeat any Boss Monster with your team. (PL+4)
  6. Craft a Level 5+ Permanent item
  7. Identify and Target the Weakest Save of a Creature of at least 15th level or assist an ally in targeting that save.
  8. Spend at least 24000 Credits on NPC Hirelings,Bribes, or rewards to friendly NPCs
  9. Gain Friendship or Enmity Rank 1 With a Faction at any point after Level 5
  10. Become "Best-Friends" or "Sworn Enemies" with an Intelligent Construct (like a Car or an Android)
  11. *Obtain goods, services, and/or aid from hirelings worth at least 24000 Credits without spending credits on them.
  12. Use Envoy-Abilities to learn the Identity of an Asset whom you did not previously know
  13. Use Cover,Directives and/or any items to turn a Crit Into a Hit. For you or an Ally.
  14. Develop a Team of Specialists who can Handle Easier Jobs without you(NPCs-Only)
  15. Assist in the creation and first deployment of something new and dangerous. Make it less Dangerous.
  16. Coerce, Deceive, or Charm an employer into dramatically increasing your reward AFTER the job is completed.
  17. Create 4 Critical Hits or saves in one Day with Directives
  18. Crit-Succeed on a Check Related to your Background or 'Subclass' During Downtime/Exploration Mode
  19. "Lead by Example" Using your Subclass ability
  20. Chart a Course through the Absurdity
  21. Convince the Leader of a Major Faction that their plan will fail. Convince them of a yours. For better or worse.
  22. Make landfall at a Pact-Worlds Landing Pad(Do not need to own or pilot the ship)
  23. Resolve a Conflict between 2 NPC factions peacefully OR Goad them into ELIMINATING each other
  24. Become Captain or Co-Captain of a Drift-capable Vessel
  25. Gain 3 Different lead by example Bonuses in one encounter