Surviveyour firststarhipcombatConvince theLeader of a MajorFaction that theirplan will fail.Convince them ofa yours. For betteror worse.*Obtain goods,services, and/oraid from hirelingsworth at least24000 Creditswithout spendingcredits on them.Use "Get-Em" toturn a Hitinto a CritDefeat anyBossMonster withyour team.(PL+4)Resolve a Conflictbetween 2 NPCfactions peacefullyOR Goad theminto ELIMINATINGeach otherMake landfall ata Pact-WorldsLandingPad(Do notneed to own orpilot the ship)Use Envoy-Abilities to learnthe Identity of anAsset whom youdid notpreviously knowDevelop a Teamof Specialistswho can HandleEasier Jobswithoutyou(NPCs-Only)Prevent aMajorOutbreak ofany Kind.Pilot vesselsthrough 5different drifthazardsCraft aLevel 5+PermanentitemBecomeCaptain or Co-Captain of aDrift-capableVesselCoerce, Deceive,or Charm anemployer intodramaticallyincreasing yourreward AFTER thejob is completed.Gain 3Different leadby exampleBonuses inone encounterCreate 4Critical Hitsor saves inone Day withDirectivesSpend at least24000 Creditson NPCHirelings,Bribes,or rewards tofriendly NPCsCrit-Succeed on aCheck Related to yourBackground or'Subclass' DuringDowntime/ExplorationModeBecome "Best-Friends" or "SwornEnemies" with anIntelligentConstruct (like aCar or an Android)Gain Friendshipor Enmity Rank1 With aFaction at anypoint afterLevel 5UseCover,Directivesand/or any itemsto turn a Crit Intoa Hit. For you oran Ally."Lead byExample"Using yourSubclassabilityChart aCoursethrough theAbsurdityAssist in thecreation and firstdeployment ofsomething newand dangerous.Make it lessDangerous.Identify and Targetthe Weakest Saveof a Creature of atleast 15th level orassist an ally intargeting thatsave.Surviveyour firststarhipcombatConvince theLeader of a MajorFaction that theirplan will fail.Convince them ofa yours. For betteror worse.*Obtain goods,services, and/oraid from hirelingsworth at least24000 Creditswithout spendingcredits on them.Use "Get-Em" toturn a Hitinto a CritDefeat anyBossMonster withyour team.(PL+4)Resolve a Conflictbetween 2 NPCfactions peacefullyOR Goad theminto ELIMINATINGeach otherMake landfall ata Pact-WorldsLandingPad(Do notneed to own orpilot the ship)Use Envoy-Abilities to learnthe Identity of anAsset whom youdid notpreviously knowDevelop a Teamof Specialistswho can HandleEasier Jobswithoutyou(NPCs-Only)Prevent aMajorOutbreak ofany Kind.Pilot vesselsthrough 5different drifthazardsCraft aLevel 5+PermanentitemBecomeCaptain or Co-Captain of aDrift-capableVesselCoerce, Deceive,or Charm anemployer intodramaticallyincreasing yourreward AFTER thejob is completed.Gain 3Different leadby exampleBonuses inone encounterCreate 4Critical Hitsor saves inone Day withDirectivesSpend at least24000 Creditson NPCHirelings,Bribes,or rewards tofriendly NPCsCrit-Succeed on aCheck Related to yourBackground or'Subclass' DuringDowntime/ExplorationModeBecome "Best-Friends" or "SwornEnemies" with anIntelligentConstruct (like aCar or an Android)Gain Friendshipor Enmity Rank1 With aFaction at anypoint afterLevel 5UseCover,Directivesand/or any itemsto turn a Crit Intoa Hit. For you oran Ally."Lead byExample"Using yourSubclassabilityChart aCoursethrough theAbsurdityAssist in thecreation and firstdeployment ofsomething newand dangerous.Make it lessDangerous.Identify and Targetthe Weakest Saveof a Creature of atleast 15th level orassist an ally intargeting thatsave.

Rex Buddy Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Survive your first starhip combat
  2. Convince the Leader of a Major Faction that their plan will fail. Convince them of a yours. For better or worse.
  3. *Obtain goods, services, and/or aid from hirelings worth at least 24000 Credits without spending credits on them.
  4. Use "Get-Em" to turn a Hit into a Crit
  5. Defeat any Boss Monster with your team. (PL+4)
  6. Resolve a Conflict between 2 NPC factions peacefully OR Goad them into ELIMINATING each other
  7. Make landfall at a Pact-Worlds Landing Pad(Do not need to own or pilot the ship)
  8. Use Envoy-Abilities to learn the Identity of an Asset whom you did not previously know
  9. Develop a Team of Specialists who can Handle Easier Jobs without you(NPCs-Only)
  10. Prevent a Major Outbreak of any Kind.
  11. Pilot vessels through 5 different drift hazards
  12. Craft a Level 5+ Permanent item
  13. Become Captain or Co-Captain of a Drift-capable Vessel
  14. Coerce, Deceive, or Charm an employer into dramatically increasing your reward AFTER the job is completed.
  15. Gain 3 Different lead by example Bonuses in one encounter
  16. Create 4 Critical Hits or saves in one Day with Directives
  17. Spend at least 24000 Credits on NPC Hirelings,Bribes, or rewards to friendly NPCs
  18. Crit-Succeed on a Check Related to your Background or 'Subclass' During Downtime/Exploration Mode
  19. Become "Best-Friends" or "Sworn Enemies" with an Intelligent Construct (like a Car or an Android)
  20. Gain Friendship or Enmity Rank 1 With a Faction at any point after Level 5
  21. Use Cover,Directives and/or any items to turn a Crit Into a Hit. For you or an Ally.
  22. "Lead by Example" Using your Subclass ability
  23. Chart a Course through the Absurdity
  24. Assist in the creation and first deployment of something new and dangerous. Make it less Dangerous.
  25. Identify and Target the Weakest Save of a Creature of at least 15th level or assist an ally in targeting that save.