Let's play thissmart for once,huh? (Partysolves aproblem withoutconflict)"I rememberyou" (An NPCrecognizes apartymember)CriticalSuccess!(Great rollwith Hope!)Did anyoneelse hear that?(Partydiscoversthey're beingfollowed)The gang treadon the wrongterritory (TheDamaskQueens showup)"This is noplace for theweak, or thefoolhardy."(Death of a PC)Snyx definitelywould approveof this. (Timeto run)Death doesn'tlike to becheated (Scarson playercharacters)Laughter issometimes thebest medicine(PartyShenanigans)Our destinationis upon us!(Party reachesthe Barrow ofBlind Repose)CriticalFail! (Badroll withfear)This place iseven spookierthan we originallythought. (Morehaunts andscares)Some of usstill havenew tricks upour sleevesThe cowardlyfaun still hasthe highestkill count ofthe group.The farther yougo on, thetougher the foe.(Someone getsstruck down inone hit)No one isever readyfor it (MoreMattJumpscares)Idyl finds outmore aboutwhy he hashis gifts.Oh, you gotto be kiddingme (Thingsgo from badto worse)Kill Steal!(Somebodyelse gets the'How Do YouWant to DoThis?')With eachturn of apage, thestakes gethigher (Lore)Peek a boo,motherfucker!(Skreev getsspooky)Some othersurvivors arehere, but notto makefriends.A little bitof hopegoes along way.Aratu, takethe wheel!(Brixton triessomethingreckless)Let's play thissmart for once,huh? (Partysolves aproblem withoutconflict)"I rememberyou" (An NPCrecognizes apartymember)CriticalSuccess!(Great rollwith Hope!)Did anyoneelse hear that?(Partydiscoversthey're beingfollowed)The gang treadon the wrongterritory (TheDamaskQueens showup)"This is noplace for theweak, or thefoolhardy."(Death of a PC)Snyx definitelywould approveof this. (Timeto run)Death doesn'tlike to becheated (Scarson playercharacters)Laughter issometimes thebest medicine(PartyShenanigans)Our destinationis upon us!(Party reachesthe Barrow ofBlind Repose)CriticalFail! (Badroll withfear)This place iseven spookierthan we originallythought. (Morehaunts andscares)Some of usstill havenew tricks upour sleevesThe cowardlyfaun still hasthe highestkill count ofthe group.The farther yougo on, thetougher the foe.(Someone getsstruck down inone hit)No one isever readyfor it (MoreMattJumpscares)Idyl finds outmore aboutwhy he hashis gifts.Oh, you gotto be kiddingme (Thingsgo from badto worse)Kill Steal!(Somebodyelse gets the'How Do YouWant to DoThis?')With eachturn of apage, thestakes gethigher (Lore)Peek a boo,motherfucker!(Skreev getsspooky)Some othersurvivors arehere, but notto makefriends.A little bitof hopegoes along way.Aratu, takethe wheel!(Brixton triessomethingreckless)

Age of Umbra- Session 6 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Let's play this smart for once, huh? (Party solves a problem without conflict)
  2. "I remember you" (An NPC recognizes a party member)
  3. Critical Success! (Great roll with Hope!)
  4. Did anyone else hear that? (Party discovers they're being followed)
  5. The gang tread on the wrong territory (The Damask Queens show up)
  6. "This is no place for the weak, or the foolhardy." (Death of a PC)
  7. Snyx definitely would approve of this. (Time to run)
  8. Death doesn't like to be cheated (Scars on player characters)
  9. Laughter is sometimes the best medicine (Party Shenanigans)
  10. Our destination is upon us! (Party reaches the Barrow of Blind Repose)
  11. Critical Fail! (Bad roll with fear)
  12. This place is even spookier than we originally thought. (More haunts and scares)
  13. Some of us still have new tricks up our sleeves
  14. The cowardly faun still has the highest kill count of the group.
  15. The farther you go on, the tougher the foe. (Someone gets struck down in one hit)
  16. No one is ever ready for it (More Matt Jumpscares)
  17. Idyl finds out more about why he has his gifts.
  18. Oh, you got to be kidding me (Things go from bad to worse)
  19. Kill Steal! (Somebody else gets the 'How Do You Want to Do This?')
  20. With each turn of a page, the stakes get higher (Lore)
  21. Peek a boo, motherfucker! (Skreev gets spooky)
  22. Some other survivors are here, but not to make friends.
  23. A little bit of hope goes a long way.
  24. Aratu, take the wheel! (Brixton tries something reckless)