Some othersurvivors arehere, but notto makefriends."This is noplace for theweak, or thefoolhardy."(Death of a PC)Our destinationis upon us!(Party reachesthe Barrow ofBlind Repose)Some of usstill havenew tricks upour sleevesThe farther yougo on, thetougher the foe.(Someone getsstruck down inone hit)A little bitof hopegoes along way."I rememberyou" (An NPCrecognizes apartymember)With eachturn of apage, thestakes gethigher (Lore)Kill Steal!(Somebodyelse gets the'How Do YouWant to DoThis?')CriticalFail! (Badroll withfear)This place iseven spookierthan we originallythought. (Morehaunts andscares)The gang treadon the wrongterritory (TheDamaskQueens showup)Let's play thissmart for once,huh? (Partysolves aproblem withoutconflict)Aratu, takethe wheel!(Brixton triessomethingreckless)Did anyoneelse hear that?(Partydiscoversthey're beingfollowed)CriticalSuccess!(Great rollwith Hope!)Snyx definitelywould approveof this. (Timeto run)Idyl finds outmore aboutwhy he hashis gifts.The cowardlyfaun still hasthe highestkill count ofthe group.Peek a boo,motherfucker!(Skreev getsspooky)No one isever readyfor it (MoreMattJumpscares)Laughter issometimes thebest medicine(PartyShenanigans)Oh, you gotto be kiddingme (Thingsgo from badto worse)Death doesn'tlike to becheated (Scarson playercharacters)Some othersurvivors arehere, but notto makefriends."This is noplace for theweak, or thefoolhardy."(Death of a PC)Our destinationis upon us!(Party reachesthe Barrow ofBlind Repose)Some of usstill havenew tricks upour sleevesThe farther yougo on, thetougher the foe.(Someone getsstruck down inone hit)A little bitof hopegoes along way."I rememberyou" (An NPCrecognizes apartymember)With eachturn of apage, thestakes gethigher (Lore)Kill Steal!(Somebodyelse gets the'How Do YouWant to DoThis?')CriticalFail! (Badroll withfear)This place iseven spookierthan we originallythought. (Morehaunts andscares)The gang treadon the wrongterritory (TheDamaskQueens showup)Let's play thissmart for once,huh? (Partysolves aproblem withoutconflict)Aratu, takethe wheel!(Brixton triessomethingreckless)Did anyoneelse hear that?(Partydiscoversthey're beingfollowed)CriticalSuccess!(Great rollwith Hope!)Snyx definitelywould approveof this. (Timeto run)Idyl finds outmore aboutwhy he hashis gifts.The cowardlyfaun still hasthe highestkill count ofthe group.Peek a boo,motherfucker!(Skreev getsspooky)No one isever readyfor it (MoreMattJumpscares)Laughter issometimes thebest medicine(PartyShenanigans)Oh, you gotto be kiddingme (Thingsgo from badto worse)Death doesn'tlike to becheated (Scarson playercharacters)

Age of Umbra- Session 6 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Some other survivors are here, but not to make friends.
  2. "This is no place for the weak, or the foolhardy." (Death of a PC)
  3. Our destination is upon us! (Party reaches the Barrow of Blind Repose)
  4. Some of us still have new tricks up our sleeves
  5. The farther you go on, the tougher the foe. (Someone gets struck down in one hit)
  6. A little bit of hope goes a long way.
  7. "I remember you" (An NPC recognizes a party member)
  8. With each turn of a page, the stakes get higher (Lore)
  9. Kill Steal! (Somebody else gets the 'How Do You Want to Do This?')
  10. Critical Fail! (Bad roll with fear)
  11. This place is even spookier than we originally thought. (More haunts and scares)
  12. The gang tread on the wrong territory (The Damask Queens show up)
  13. Let's play this smart for once, huh? (Party solves a problem without conflict)
  14. Aratu, take the wheel! (Brixton tries something reckless)
  15. Did anyone else hear that? (Party discovers they're being followed)
  16. Critical Success! (Great roll with Hope!)
  17. Snyx definitely would approve of this. (Time to run)
  18. Idyl finds out more about why he has his gifts.
  19. The cowardly faun still has the highest kill count of the group.
  20. Peek a boo, motherfucker! (Skreev gets spooky)
  21. No one is ever ready for it (More Matt Jumpscares)
  22. Laughter is sometimes the best medicine (Party Shenanigans)
  23. Oh, you got to be kidding me (Things go from bad to worse)
  24. Death doesn't like to be cheated (Scars on player characters)