Laughter issometimes thebest medicine(PartyShenanigans)The cowardlyfaun still hasthe highestkill count ofthe group.Peek a boo,motherfucker!(Skreev getsspooky)CriticalSuccess!(Great rollwith Hope!)Idyl finds outmore aboutwhy he hashis gifts."This is noplace for theweak, or thefoolhardy."(Death of a PC)Let's play thissmart for once,huh? (Partysolves aproblem withoutconflict)Kill Steal!(Somebodyelse gets the'How Do YouWant to DoThis?')Our destinationis upon us!(Party reachesthe Barrow ofBlind Repose)Some othersurvivors arehere, but notto makefriends.Snyx definitelywould approveof this. (Timeto run)A little bitof hopegoes along way.CriticalFail! (Badroll withfear)Did anyoneelse hear that?(Partydiscoversthey're beingfollowed)Death doesn'tlike to becheated (Scarson playercharacters)"I rememberyou" (An NPCrecognizes apartymember)No one isever readyfor it (MoreMattJumpscares)The gang treadon the wrongterritory (TheDamaskQueens showup)This place iseven spookierthan we originallythought. (Morehaunts andscares)With eachturn of apage, thestakes gethigher (Lore)Some of usstill havenew tricks upour sleevesOh, you gotto be kiddingme (Thingsgo from badto worse)Aratu, takethe wheel!(Brixton triessomethingreckless)The farther yougo on, thetougher the foe.(Someone getsstruck down inone hit)Laughter issometimes thebest medicine(PartyShenanigans)The cowardlyfaun still hasthe highestkill count ofthe group.Peek a boo,motherfucker!(Skreev getsspooky)CriticalSuccess!(Great rollwith Hope!)Idyl finds outmore aboutwhy he hashis gifts."This is noplace for theweak, or thefoolhardy."(Death of a PC)Let's play thissmart for once,huh? (Partysolves aproblem withoutconflict)Kill Steal!(Somebodyelse gets the'How Do YouWant to DoThis?')Our destinationis upon us!(Party reachesthe Barrow ofBlind Repose)Some othersurvivors arehere, but notto makefriends.Snyx definitelywould approveof this. (Timeto run)A little bitof hopegoes along way.CriticalFail! (Badroll withfear)Did anyoneelse hear that?(Partydiscoversthey're beingfollowed)Death doesn'tlike to becheated (Scarson playercharacters)"I rememberyou" (An NPCrecognizes apartymember)No one isever readyfor it (MoreMattJumpscares)The gang treadon the wrongterritory (TheDamaskQueens showup)This place iseven spookierthan we originallythought. (Morehaunts andscares)With eachturn of apage, thestakes gethigher (Lore)Some of usstill havenew tricks upour sleevesOh, you gotto be kiddingme (Thingsgo from badto worse)Aratu, takethe wheel!(Brixton triessomethingreckless)The farther yougo on, thetougher the foe.(Someone getsstruck down inone hit)

Age of Umbra- Session 6 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Laughter is sometimes the best medicine (Party Shenanigans)
  2. The cowardly faun still has the highest kill count of the group.
  3. Peek a boo, motherfucker! (Skreev gets spooky)
  4. Critical Success! (Great roll with Hope!)
  5. Idyl finds out more about why he has his gifts.
  6. "This is no place for the weak, or the foolhardy." (Death of a PC)
  7. Let's play this smart for once, huh? (Party solves a problem without conflict)
  8. Kill Steal! (Somebody else gets the 'How Do You Want to Do This?')
  9. Our destination is upon us! (Party reaches the Barrow of Blind Repose)
  10. Some other survivors are here, but not to make friends.
  11. Snyx definitely would approve of this. (Time to run)
  12. A little bit of hope goes a long way.
  13. Critical Fail! (Bad roll with fear)
  14. Did anyone else hear that? (Party discovers they're being followed)
  15. Death doesn't like to be cheated (Scars on player characters)
  16. "I remember you" (An NPC recognizes a party member)
  17. No one is ever ready for it (More Matt Jumpscares)
  18. The gang tread on the wrong territory (The Damask Queens show up)
  19. This place is even spookier than we originally thought. (More haunts and scares)
  20. With each turn of a page, the stakes get higher (Lore)
  21. Some of us still have new tricks up our sleeves
  22. Oh, you got to be kidding me (Things go from bad to worse)
  23. Aratu, take the wheel! (Brixton tries something reckless)
  24. The farther you go on, the tougher the foe. (Someone gets struck down in one hit)