Oh, you gotto be kiddingme (Thingsgo from badto worse)Our destinationis upon us!(Party reachesthe Barrow ofBlind Repose)CriticalFail! (Badroll withfear)"This is noplace for theweak, or thefoolhardy."(Death of a PC)No one isever readyfor it (MoreMattJumpscares)The gang treadon the wrongterritory (TheDamaskQueens showup)Snyx definitelywould approveof this. (Timeto run)Kill Steal!(Somebodyelse gets the'How Do YouWant to DoThis?')Aratu, takethe wheel!(Brixton triessomethingreckless)Laughter issometimes thebest medicine(PartyShenanigans)Did anyoneelse hear that?(Partydiscoversthey're beingfollowed)Peek a boo,motherfucker!(Skreev getsspooky)This place iseven spookierthan we originallythought. (Morehaunts andscares)CriticalSuccess!(Great rollwith Hope!)Death doesn'tlike to becheated (Scarson playercharacters)A little bitof hopegoes along way.The farther yougo on, thetougher the foe.(Someone getsstruck down inone hit)The cowardlyfaun still hasthe highestkill count ofthe group.Idyl finds outmore aboutwhy he hashis gifts.Some othersurvivors arehere, but notto makefriends.Some of usstill havenew tricks upour sleevesWith eachturn of apage, thestakes gethigher (Lore)"I rememberyou" (An NPCrecognizes apartymember)Let's play thissmart for once,huh? (Partysolves aproblem withoutconflict)Oh, you gotto be kiddingme (Thingsgo from badto worse)Our destinationis upon us!(Party reachesthe Barrow ofBlind Repose)CriticalFail! (Badroll withfear)"This is noplace for theweak, or thefoolhardy."(Death of a PC)No one isever readyfor it (MoreMattJumpscares)The gang treadon the wrongterritory (TheDamaskQueens showup)Snyx definitelywould approveof this. (Timeto run)Kill Steal!(Somebodyelse gets the'How Do YouWant to DoThis?')Aratu, takethe wheel!(Brixton triessomethingreckless)Laughter issometimes thebest medicine(PartyShenanigans)Did anyoneelse hear that?(Partydiscoversthey're beingfollowed)Peek a boo,motherfucker!(Skreev getsspooky)This place iseven spookierthan we originallythought. (Morehaunts andscares)CriticalSuccess!(Great rollwith Hope!)Death doesn'tlike to becheated (Scarson playercharacters)A little bitof hopegoes along way.The farther yougo on, thetougher the foe.(Someone getsstruck down inone hit)The cowardlyfaun still hasthe highestkill count ofthe group.Idyl finds outmore aboutwhy he hashis gifts.Some othersurvivors arehere, but notto makefriends.Some of usstill havenew tricks upour sleevesWith eachturn of apage, thestakes gethigher (Lore)"I rememberyou" (An NPCrecognizes apartymember)Let's play thissmart for once,huh? (Partysolves aproblem withoutconflict)

Age of Umbra- Session 6 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Oh, you got to be kidding me (Things go from bad to worse)
  2. Our destination is upon us! (Party reaches the Barrow of Blind Repose)
  3. Critical Fail! (Bad roll with fear)
  4. "This is no place for the weak, or the foolhardy." (Death of a PC)
  5. No one is ever ready for it (More Matt Jumpscares)
  6. The gang tread on the wrong territory (The Damask Queens show up)
  7. Snyx definitely would approve of this. (Time to run)
  8. Kill Steal! (Somebody else gets the 'How Do You Want to Do This?')
  9. Aratu, take the wheel! (Brixton tries something reckless)
  10. Laughter is sometimes the best medicine (Party Shenanigans)
  11. Did anyone else hear that? (Party discovers they're being followed)
  12. Peek a boo, motherfucker! (Skreev gets spooky)
  13. This place is even spookier than we originally thought. (More haunts and scares)
  14. Critical Success! (Great roll with Hope!)
  15. Death doesn't like to be cheated (Scars on player characters)
  16. A little bit of hope goes a long way.
  17. The farther you go on, the tougher the foe. (Someone gets struck down in one hit)
  18. The cowardly faun still has the highest kill count of the group.
  19. Idyl finds out more about why he has his gifts.
  20. Some other survivors are here, but not to make friends.
  21. Some of us still have new tricks up our sleeves
  22. With each turn of a page, the stakes get higher (Lore)
  23. "I remember you" (An NPC recognizes a party member)
  24. Let's play this smart for once, huh? (Party solves a problem without conflict)