A little bitof hopegoes along way.The gang treadon the wrongterritory (TheDamaskQueens showup)Let's play thissmart for once,huh? (Partysolves aproblem withoutconflict)Peek a boo,motherfucker!(Skreev getsspooky)Oh, you gotto be kiddingme (Thingsgo from badto worse)With eachturn of apage, thestakes gethigher (Lore)Some othersurvivors arehere, but notto makefriends.Kill Steal!(Somebodyelse gets the'How Do YouWant to DoThis?')This place iseven spookierthan we originallythought. (Morehaunts andscares)Snyx definitelywould approveof this. (Timeto run)Some of usstill havenew tricks upour sleevesNo one isever readyfor it (MoreMattJumpscares)CriticalFail! (Badroll withfear)"This is noplace for theweak, or thefoolhardy."(Death of a PC)Death doesn'tlike to becheated (Scarson playercharacters)The farther yougo on, thetougher the foe.(Someone getsstruck down inone hit)"I rememberyou" (An NPCrecognizes apartymember)The cowardlyfaun still hasthe highestkill count ofthe group.Idyl finds outmore aboutwhy he hashis gifts.Did anyoneelse hear that?(Partydiscoversthey're beingfollowed)Our destinationis upon us!(Party reachesthe Barrow ofBlind Repose)CriticalSuccess!(Great rollwith Hope!)Aratu, takethe wheel!(Brixton triessomethingreckless)Laughter issometimes thebest medicine(PartyShenanigans)A little bitof hopegoes along way.The gang treadon the wrongterritory (TheDamaskQueens showup)Let's play thissmart for once,huh? (Partysolves aproblem withoutconflict)Peek a boo,motherfucker!(Skreev getsspooky)Oh, you gotto be kiddingme (Thingsgo from badto worse)With eachturn of apage, thestakes gethigher (Lore)Some othersurvivors arehere, but notto makefriends.Kill Steal!(Somebodyelse gets the'How Do YouWant to DoThis?')This place iseven spookierthan we originallythought. (Morehaunts andscares)Snyx definitelywould approveof this. (Timeto run)Some of usstill havenew tricks upour sleevesNo one isever readyfor it (MoreMattJumpscares)CriticalFail! (Badroll withfear)"This is noplace for theweak, or thefoolhardy."(Death of a PC)Death doesn'tlike to becheated (Scarson playercharacters)The farther yougo on, thetougher the foe.(Someone getsstruck down inone hit)"I rememberyou" (An NPCrecognizes apartymember)The cowardlyfaun still hasthe highestkill count ofthe group.Idyl finds outmore aboutwhy he hashis gifts.Did anyoneelse hear that?(Partydiscoversthey're beingfollowed)Our destinationis upon us!(Party reachesthe Barrow ofBlind Repose)CriticalSuccess!(Great rollwith Hope!)Aratu, takethe wheel!(Brixton triessomethingreckless)Laughter issometimes thebest medicine(PartyShenanigans)

Age of Umbra- Session 6 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. A little bit of hope goes a long way.
  2. The gang tread on the wrong territory (The Damask Queens show up)
  3. Let's play this smart for once, huh? (Party solves a problem without conflict)
  4. Peek a boo, motherfucker! (Skreev gets spooky)
  5. Oh, you got to be kidding me (Things go from bad to worse)
  6. With each turn of a page, the stakes get higher (Lore)
  7. Some other survivors are here, but not to make friends.
  8. Kill Steal! (Somebody else gets the 'How Do You Want to Do This?')
  9. This place is even spookier than we originally thought. (More haunts and scares)
  10. Snyx definitely would approve of this. (Time to run)
  11. Some of us still have new tricks up our sleeves
  12. No one is ever ready for it (More Matt Jumpscares)
  13. Critical Fail! (Bad roll with fear)
  14. "This is no place for the weak, or the foolhardy." (Death of a PC)
  15. Death doesn't like to be cheated (Scars on player characters)
  16. The farther you go on, the tougher the foe. (Someone gets struck down in one hit)
  17. "I remember you" (An NPC recognizes a party member)
  18. The cowardly faun still has the highest kill count of the group.
  19. Idyl finds out more about why he has his gifts.
  20. Did anyone else hear that? (Party discovers they're being followed)
  21. Our destination is upon us! (Party reaches the Barrow of Blind Repose)
  22. Critical Success! (Great roll with Hope!)
  23. Aratu, take the wheel! (Brixton tries something reckless)
  24. Laughter is sometimes the best medicine (Party Shenanigans)