The cowardlyfaun still hasthe highestkill count ofthe group.Oh, you gotto be kiddingme (Thingsgo from badto worse)Aratu, takethe wheel!(Brixton triessomethingreckless)A little bitof hopegoes along way.Death doesn'tlike to becheated (Scarson playercharacters)Let's play thissmart for once,huh? (Partysolves aproblem withoutconflict)Laughter issometimes thebest medicine(PartyShenanigans)This place iseven spookierthan we originallythought. (Morehaunts andscares)CriticalSuccess!(Great rollwith Hope!)Snyx definitelywould approveof this. (Timeto run)"I rememberyou" (An NPCrecognizes apartymember)"This is noplace for theweak, or thefoolhardy."(Death of a PC)Peek a boo,motherfucker!(Skreev getsspooky)Did anyoneelse hear that?(Partydiscoversthey're beingfollowed)No one isever readyfor it (MoreMattJumpscares)The gang treadon the wrongterritory (TheDamaskQueens showup)Idyl finds outmore aboutwhy he hashis gifts.Kill Steal!(Somebodyelse gets the'How Do YouWant to DoThis?')CriticalFail! (Badroll withfear)Our destinationis upon us!(Party reachesthe Barrow ofBlind Repose)The farther yougo on, thetougher the foe.(Someone getsstruck down inone hit)Some of usstill havenew tricks upour sleevesWith eachturn of apage, thestakes gethigher (Lore)Some othersurvivors arehere, but notto makefriends.The cowardlyfaun still hasthe highestkill count ofthe group.Oh, you gotto be kiddingme (Thingsgo from badto worse)Aratu, takethe wheel!(Brixton triessomethingreckless)A little bitof hopegoes along way.Death doesn'tlike to becheated (Scarson playercharacters)Let's play thissmart for once,huh? (Partysolves aproblem withoutconflict)Laughter issometimes thebest medicine(PartyShenanigans)This place iseven spookierthan we originallythought. (Morehaunts andscares)CriticalSuccess!(Great rollwith Hope!)Snyx definitelywould approveof this. (Timeto run)"I rememberyou" (An NPCrecognizes apartymember)"This is noplace for theweak, or thefoolhardy."(Death of a PC)Peek a boo,motherfucker!(Skreev getsspooky)Did anyoneelse hear that?(Partydiscoversthey're beingfollowed)No one isever readyfor it (MoreMattJumpscares)The gang treadon the wrongterritory (TheDamaskQueens showup)Idyl finds outmore aboutwhy he hashis gifts.Kill Steal!(Somebodyelse gets the'How Do YouWant to DoThis?')CriticalFail! (Badroll withfear)Our destinationis upon us!(Party reachesthe Barrow ofBlind Repose)The farther yougo on, thetougher the foe.(Someone getsstruck down inone hit)Some of usstill havenew tricks upour sleevesWith eachturn of apage, thestakes gethigher (Lore)Some othersurvivors arehere, but notto makefriends.

Age of Umbra- Session 6 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. The cowardly faun still has the highest kill count of the group.
  2. Oh, you got to be kidding me (Things go from bad to worse)
  3. Aratu, take the wheel! (Brixton tries something reckless)
  4. A little bit of hope goes a long way.
  5. Death doesn't like to be cheated (Scars on player characters)
  6. Let's play this smart for once, huh? (Party solves a problem without conflict)
  7. Laughter is sometimes the best medicine (Party Shenanigans)
  8. This place is even spookier than we originally thought. (More haunts and scares)
  9. Critical Success! (Great roll with Hope!)
  10. Snyx definitely would approve of this. (Time to run)
  11. "I remember you" (An NPC recognizes a party member)
  12. "This is no place for the weak, or the foolhardy." (Death of a PC)
  13. Peek a boo, motherfucker! (Skreev gets spooky)
  14. Did anyone else hear that? (Party discovers they're being followed)
  15. No one is ever ready for it (More Matt Jumpscares)
  16. The gang tread on the wrong territory (The Damask Queens show up)
  17. Idyl finds out more about why he has his gifts.
  18. Kill Steal! (Somebody else gets the 'How Do You Want to Do This?')
  19. Critical Fail! (Bad roll with fear)
  20. Our destination is upon us! (Party reaches the Barrow of Blind Repose)
  21. The farther you go on, the tougher the foe. (Someone gets struck down in one hit)
  22. Some of us still have new tricks up our sleeves
  23. With each turn of a page, the stakes get higher (Lore)
  24. Some other survivors are here, but not to make friends.