A counterthat addsnothing totheirgameplanNinjaAirdashCan't beatH.slash RSor hasH.Slash butbetterAimingwheels/sliderson normalsStupidlylong/shortIASA onattacksResourcethat younever reallyhave toworry aboutMusic,unmutablefor P2Supers, thatextendthreat rangesignificantlyProjectilesunparriablefor noreason(Non-intro)CharacterdialogueWay toomuch/toolittle setupToo manydashcancellablemovesStupidlylongpokeOveruses DIas an aimingwheel formovesGrab witheitherfilthy ordogshit okiPrivilagedaf but -1jab.Impale-alikeAmazing ordogshit blockadvantageon movesNeeds anepilepsywarningLacksuniversaloptions forno reasonHorribleaerialsDamagedumpsuper(s)A superGB orCmd.GrabAstolenmoveA counterthat addsnothing totheirgameplanNinjaAirdashCan't beatH.slash RSor hasH.Slash butbetterAimingwheels/sliderson normalsStupidlylong/shortIASA onattacksResourcethat younever reallyhave toworry aboutMusic,unmutablefor P2Supers, thatextendthreat rangesignificantlyProjectilesunparriablefor noreason(Non-intro)CharacterdialogueWay toomuch/toolittle setupToo manydashcancellablemovesStupidlylongpokeOveruses DIas an aimingwheel formovesGrab witheitherfilthy ordogshit okiPrivilagedaf but -1jab.Impale-alikeAmazing ordogshit blockadvantageon movesNeeds anepilepsywarningLacksuniversaloptions forno reasonHorribleaerialsDamagedumpsuper(s)A superGB orCmd.GrabAstolenmove

Yomi Hustle Modded Character Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. A counter that adds nothing to their gameplan
  2. Ninja Airdash
  3. Can't beat H.slash RS or has H.Slash but better
  4. Aiming wheels/sliders on normals
  5. Stupidly long/short IASA on attacks
  6. Resource that you never really have to worry about
  7. Music, unmutable for P2
  8. Supers, that extend threat range significantly
  9. Projectiles unparriable for no reason
  10. (Non-intro) Character dialogue
  11. Way too much/too little setup
  12. Too many dash cancellable moves
  13. Stupidly long poke
  14. Overuses DI as an aiming wheel for moves
  15. Grab with either filthy or dogshit oki
  16. Privilaged af but -1 jab.
  17. Impale-alike
  18. Amazing or dogshit block advantage on moves
  19. Needs an epilepsy warning
  20. Lacks universal options for no reason
  21. Horrible aerials
  22. Damagedump super(s)
  23. A super GB or Cmd.Grab
  24. A stolen move