OxymoronForeshadowHyperbolePersonificationSymbolismExternalConflictProtagonistVerbalIronyThird-personlimitedSettingSecond-personInternalConflictAllusionClimaxToneFirst-personOnomatopoeiaRepetitionThird-personomniscientAntagonistSimileThemeMetaphorFlashbackCharacterizationPointof ViewDramaticIronyImageryThird-personobjectivePlotSituationalIronyAlliterationOxymoronForeshadowHyperbolePersonificationSymbolismExternalConflictProtagonistVerbalIronyThird-personlimitedSettingSecond-personInternalConflictAllusionClimaxToneFirst-personOnomatopoeiaRepetitionThird-personomniscientAntagonistSimileThemeMetaphorFlashbackCharacterizationPointof ViewDramaticIronyImageryThird-personobjectivePlotSituationalIronyAlliteration

Literary and Rhetorical Devices Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Oxymoron
  2. Foreshadow
  3. Hyperbole
  4. Personification
  5. Symbolism
  6. External Conflict
  7. Protagonist
  8. Verbal Irony
  9. Third-person limited
  10. Setting
  11. Second-person
  12. Internal Conflict
  13. Allusion
  14. Climax
  15. Tone
  16. First-person
  17. Onomatopoeia
  18. Repetition
  19. Third-person omniscient
  20. Antagonist
  21. Simile
  22. Theme
  23. Metaphor
  24. Flashback
  25. Characterization
  26. Point of View
  27. Dramatic Irony
  28. Imagery
  29. Third-person objective
  30. Plot
  31. Situational Irony
  32. Alliteration