Tone Plot Foreshadow Dramatic Irony Third- person omniscient Second- person Metaphor Characterization Point of View Onomatopoeia Alliteration Situational Irony Repetition Verbal Irony Simile Imagery Setting Hyperbole Third- person limited Internal Conflict Climax Symbolism Protagonist Personification Third- person objective Flashback External Conflict Allusion Theme Oxymoron Antagonist First- person Tone Plot Foreshadow Dramatic Irony Third- person omniscient Second- person Metaphor Characterization Point of View Onomatopoeia Alliteration Situational Irony Repetition Verbal Irony Simile Imagery Setting Hyperbole Third- person limited Internal Conflict Climax Symbolism Protagonist Personification Third- person objective Flashback External Conflict Allusion Theme Oxymoron Antagonist First- person
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Tone
Plot
Foreshadow
Dramatic Irony
Third-person omniscient
Second-person
Metaphor
Characterization
Point of View
Onomatopoeia
Alliteration
Situational Irony
Repetition
Verbal Irony
Simile
Imagery
Setting
Hyperbole
Third-person limited
Internal Conflict
Climax
Symbolism
Protagonist
Personification
Third-person objective
Flashback
External Conflict
Allusion
Theme
Oxymoron
Antagonist
First-person