External Conflict Climax Onomatopoeia Personification Imagery Flashback Symbolism Protagonist Situational Irony Alliteration First- person Plot Setting Verbal Irony Antagonist Foreshadow Second- person Hyperbole Metaphor Allusion Oxymoron Repetition Third- person limited Simile Theme Dramatic Irony Characterization Third- person objective Tone Third- person omniscient Internal Conflict Point of View External Conflict Climax Onomatopoeia Personification Imagery Flashback Symbolism Protagonist Situational Irony Alliteration First- person Plot Setting Verbal Irony Antagonist Foreshadow Second- person Hyperbole Metaphor Allusion Oxymoron Repetition Third- person limited Simile Theme Dramatic Irony Characterization Third- person objective Tone Third- person omniscient Internal Conflict Point of View
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
External Conflict
Climax
Onomatopoeia
Personification
Imagery
Flashback
Symbolism
Protagonist
Situational Irony
Alliteration
First-person
Plot
Setting
Verbal Irony
Antagonist
Foreshadow
Second-person
Hyperbole
Metaphor
Allusion
Oxymoron
Repetition
Third-person limited
Simile
Theme
Dramatic Irony
Characterization
Third-person objective
Tone
Third-person omniscient
Internal Conflict
Point of View