Personification Internal Conflict Third- person objective Simile First- person Metaphor Characterization Climax Third- person limited Alliteration Repetition Verbal Irony Hyperbole Second- person External Conflict Point of View Oxymoron Onomatopoeia Foreshadow Theme Dramatic Irony Imagery Third- person omniscient Symbolism Tone Allusion Plot Flashback Protagonist Setting Situational Irony Antagonist Personification Internal Conflict Third- person objective Simile First- person Metaphor Characterization Climax Third- person limited Alliteration Repetition Verbal Irony Hyperbole Second- person External Conflict Point of View Oxymoron Onomatopoeia Foreshadow Theme Dramatic Irony Imagery Third- person omniscient Symbolism Tone Allusion Plot Flashback Protagonist Setting Situational Irony Antagonist
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Personification
Internal Conflict
Third-person objective
Simile
First-person
Metaphor
Characterization
Climax
Third-person limited
Alliteration
Repetition
Verbal Irony
Hyperbole
Second-person
External Conflict
Point of View
Oxymoron
Onomatopoeia
Foreshadow
Theme
Dramatic Irony
Imagery
Third-person omniscient
Symbolism
Tone
Allusion
Plot
Flashback
Protagonist
Setting
Situational Irony
Antagonist