Oxymoron Foreshadow Hyperbole Personification Symbolism External Conflict Protagonist Verbal Irony Third- person limited Setting Second- person Internal Conflict Allusion Climax Tone First- person Onomatopoeia Repetition Third- person omniscient Antagonist Simile Theme Metaphor Flashback Characterization Point of View Dramatic Irony Imagery Third- person objective Plot Situational Irony Alliteration Oxymoron Foreshadow Hyperbole Personification Symbolism External Conflict Protagonist Verbal Irony Third- person limited Setting Second- person Internal Conflict Allusion Climax Tone First- person Onomatopoeia Repetition Third- person omniscient Antagonist Simile Theme Metaphor Flashback Characterization Point of View Dramatic Irony Imagery Third- person objective Plot Situational Irony Alliteration
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Oxymoron
Foreshadow
Hyperbole
Personification
Symbolism
External Conflict
Protagonist
Verbal Irony
Third-person limited
Setting
Second-person
Internal Conflict
Allusion
Climax
Tone
First-person
Onomatopoeia
Repetition
Third-person omniscient
Antagonist
Simile
Theme
Metaphor
Flashback
Characterization
Point of View
Dramatic Irony
Imagery
Third-person objective
Plot
Situational Irony
Alliteration