ProtagonistPlotForeshadowOnomatopoeiaFlashbackDramaticIronyThird-personobjectiveSimileOxymoronInternalConflictCharacterizationPointof ViewImageryMetaphorSituationalIronyAlliterationHyperboleThird-personlimitedAntagonistRepetitionVerbalIronySettingFirst-personThird-personomniscientClimaxThemeToneExternalConflictSymbolismSecond-personAllusionPersonificationProtagonistPlotForeshadowOnomatopoeiaFlashbackDramaticIronyThird-personobjectiveSimileOxymoronInternalConflictCharacterizationPointof ViewImageryMetaphorSituationalIronyAlliterationHyperboleThird-personlimitedAntagonistRepetitionVerbalIronySettingFirst-personThird-personomniscientClimaxThemeToneExternalConflictSymbolismSecond-personAllusionPersonification

Literary and Rhetorical Devices Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Protagonist
  2. Plot
  3. Foreshadow
  4. Onomatopoeia
  5. Flashback
  6. Dramatic Irony
  7. Third-person objective
  8. Simile
  9. Oxymoron
  10. Internal Conflict
  11. Characterization
  12. Point of View
  13. Imagery
  14. Metaphor
  15. Situational Irony
  16. Alliteration
  17. Hyperbole
  18. Third-person limited
  19. Antagonist
  20. Repetition
  21. Verbal Irony
  22. Setting
  23. First-person
  24. Third-person omniscient
  25. Climax
  26. Theme
  27. Tone
  28. External Conflict
  29. Symbolism
  30. Second-person
  31. Allusion
  32. Personification