Oxymoron Tone Climax Foreshadow Situational Irony Point of View Verbal Irony Second- person Third- person limited Characterization Repetition Plot Third- person objective Metaphor Onomatopoeia Allusion Protagonist Dramatic Irony Internal Conflict Simile Hyperbole Third- person omniscient Setting Antagonist Flashback First- person Personification Alliteration Theme Imagery External Conflict Symbolism Oxymoron Tone Climax Foreshadow Situational Irony Point of View Verbal Irony Second- person Third- person limited Characterization Repetition Plot Third- person objective Metaphor Onomatopoeia Allusion Protagonist Dramatic Irony Internal Conflict Simile Hyperbole Third- person omniscient Setting Antagonist Flashback First- person Personification Alliteration Theme Imagery External Conflict Symbolism
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Oxymoron
Tone
Climax
Foreshadow
Situational Irony
Point of View
Verbal Irony
Second-person
Third-person limited
Characterization
Repetition
Plot
Third-person objective
Metaphor
Onomatopoeia
Allusion
Protagonist
Dramatic Irony
Internal Conflict
Simile
Hyperbole
Third-person omniscient
Setting
Antagonist
Flashback
First-person
Personification
Alliteration
Theme
Imagery
External Conflict
Symbolism