External Conflict Metaphor Climax Onomatopoeia Symbolism Point of View Foreshadow Dramatic Irony Flashback Third- person omniscient Repetition Allusion Imagery Setting First- person Verbal Irony Antagonist Hyperbole Plot Second- person Characterization Personification Third- person limited Alliteration Third- person objective Protagonist Oxymoron Situational Irony Tone Theme Internal Conflict Simile External Conflict Metaphor Climax Onomatopoeia Symbolism Point of View Foreshadow Dramatic Irony Flashback Third- person omniscient Repetition Allusion Imagery Setting First- person Verbal Irony Antagonist Hyperbole Plot Second- person Characterization Personification Third- person limited Alliteration Third- person objective Protagonist Oxymoron Situational Irony Tone Theme Internal Conflict Simile
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
External Conflict
Metaphor
Climax
Onomatopoeia
Symbolism
Point of View
Foreshadow
Dramatic Irony
Flashback
Third-person omniscient
Repetition
Allusion
Imagery
Setting
First-person
Verbal Irony
Antagonist
Hyperbole
Plot
Second-person
Characterization
Personification
Third-person limited
Alliteration
Third-person objective
Protagonist
Oxymoron
Situational Irony
Tone
Theme
Internal Conflict
Simile