OxymoronToneClimaxForeshadowSituationalIronyPointof ViewVerbalIronySecond-personThird-personlimitedCharacterizationRepetitionPlotThird-personobjectiveMetaphorOnomatopoeiaAllusionProtagonistDramaticIronyInternalConflictSimileHyperboleThird-personomniscientSettingAntagonistFlashbackFirst-personPersonificationAlliterationThemeImageryExternalConflictSymbolismOxymoronToneClimaxForeshadowSituationalIronyPointof ViewVerbalIronySecond-personThird-personlimitedCharacterizationRepetitionPlotThird-personobjectiveMetaphorOnomatopoeiaAllusionProtagonistDramaticIronyInternalConflictSimileHyperboleThird-personomniscientSettingAntagonistFlashbackFirst-personPersonificationAlliterationThemeImageryExternalConflictSymbolism

Literary and Rhetorical Devices Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Oxymoron
  2. Tone
  3. Climax
  4. Foreshadow
  5. Situational Irony
  6. Point of View
  7. Verbal Irony
  8. Second-person
  9. Third-person limited
  10. Characterization
  11. Repetition
  12. Plot
  13. Third-person objective
  14. Metaphor
  15. Onomatopoeia
  16. Allusion
  17. Protagonist
  18. Dramatic Irony
  19. Internal Conflict
  20. Simile
  21. Hyperbole
  22. Third-person omniscient
  23. Setting
  24. Antagonist
  25. Flashback
  26. First-person
  27. Personification
  28. Alliteration
  29. Theme
  30. Imagery
  31. External Conflict
  32. Symbolism