Allusion Internal Conflict Point of View Dramatic Irony Tone Imagery Personification Setting Third- person limited Simile Verbal Irony Hyperbole Third- person objective Protagonist Second- person Characterization Flashback First- person Onomatopoeia Repetition Theme Metaphor Symbolism Antagonist Foreshadow Plot External Conflict Oxymoron Alliteration Situational Irony Third- person omniscient Climax Allusion Internal Conflict Point of View Dramatic Irony Tone Imagery Personification Setting Third- person limited Simile Verbal Irony Hyperbole Third- person objective Protagonist Second- person Characterization Flashback First- person Onomatopoeia Repetition Theme Metaphor Symbolism Antagonist Foreshadow Plot External Conflict Oxymoron Alliteration Situational Irony Third- person omniscient Climax
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Allusion
Internal Conflict
Point of View
Dramatic Irony
Tone
Imagery
Personification
Setting
Third-person limited
Simile
Verbal Irony
Hyperbole
Third-person objective
Protagonist
Second-person
Characterization
Flashback
First-person
Onomatopoeia
Repetition
Theme
Metaphor
Symbolism
Antagonist
Foreshadow
Plot
External Conflict
Oxymoron
Alliteration
Situational Irony
Third-person omniscient
Climax