ExternalConflictMetaphorClimaxOnomatopoeiaSymbolismPointof ViewForeshadowDramaticIronyFlashbackThird-personomniscientRepetitionAllusionImagerySettingFirst-personVerbalIronyAntagonistHyperbolePlotSecond-personCharacterizationPersonificationThird-personlimitedAlliterationThird-personobjectiveProtagonistOxymoronSituationalIronyToneThemeInternalConflictSimileExternalConflictMetaphorClimaxOnomatopoeiaSymbolismPointof ViewForeshadowDramaticIronyFlashbackThird-personomniscientRepetitionAllusionImagerySettingFirst-personVerbalIronyAntagonistHyperbolePlotSecond-personCharacterizationPersonificationThird-personlimitedAlliterationThird-personobjectiveProtagonistOxymoronSituationalIronyToneThemeInternalConflictSimile

Literary and Rhetorical Devices Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. External Conflict
  2. Metaphor
  3. Climax
  4. Onomatopoeia
  5. Symbolism
  6. Point of View
  7. Foreshadow
  8. Dramatic Irony
  9. Flashback
  10. Third-person omniscient
  11. Repetition
  12. Allusion
  13. Imagery
  14. Setting
  15. First-person
  16. Verbal Irony
  17. Antagonist
  18. Hyperbole
  19. Plot
  20. Second-person
  21. Characterization
  22. Personification
  23. Third-person limited
  24. Alliteration
  25. Third-person objective
  26. Protagonist
  27. Oxymoron
  28. Situational Irony
  29. Tone
  30. Theme
  31. Internal Conflict
  32. Simile