Second- person Onomatopoeia Alliteration Protagonist Allusion Tone Dramatic Irony Simile Flashback Symbolism Situational Irony Third- person limited External Conflict Plot Hyperbole Foreshadow Characterization Metaphor Imagery Internal Conflict Third- person omniscient First- person Personification Third- person objective Setting Point of View Oxymoron Theme Climax Verbal Irony Repetition Antagonist Second- person Onomatopoeia Alliteration Protagonist Allusion Tone Dramatic Irony Simile Flashback Symbolism Situational Irony Third- person limited External Conflict Plot Hyperbole Foreshadow Characterization Metaphor Imagery Internal Conflict Third- person omniscient First- person Personification Third- person objective Setting Point of View Oxymoron Theme Climax Verbal Irony Repetition Antagonist
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Second-person
Onomatopoeia
Alliteration
Protagonist
Allusion
Tone
Dramatic Irony
Simile
Flashback
Symbolism
Situational Irony
Third-person limited
External Conflict
Plot
Hyperbole
Foreshadow
Characterization
Metaphor
Imagery
Internal Conflict
Third-person omniscient
First-person
Personification
Third-person objective
Setting
Point of View
Oxymoron
Theme
Climax
Verbal Irony
Repetition
Antagonist