5 needlekicks(each leg)5 -1/2 turnfrom sidelunge10 pase'heelraises(each leg)3 BWO(lowbeam)10 Prep toPasse'hold - 2sec10arabesque(hold for2) to lunge5 heelsnapturns5 jump-1/4turn3 bridgekick-overs5 straightjump -split jump5cartwheels6 kneeto splitleap6 passesof lungewalks10 BeamPush-Ups3 back tucksoff ... (yourchoice- mayhave spot)8 straightjump-straightjump3 passesstep highkick2forwardrolls3Cartwheels8 feettogetherhandstands5dismounts30secondsof beamdance3 fullturns30 secsplits onbeam10 step-lockpivot5 lunge-leap-step-in straightjump5 -1/2turns(correctly)3cartwheelto straightjump5 passeshigh toewalks5 needlekicks(each leg)5 -1/2 turnfrom sidelunge10 pase'heelraises(each leg)3 BWO(lowbeam)10 Prep toPasse'hold - 2sec10arabesque(hold for2) to lunge5 heelsnapturns5 jump-1/4turn3 bridgekick-overs5 straightjump -split jump5cartwheels6 kneeto splitleap6 passesof lungewalks10 BeamPush-Ups3 back tucksoff ... (yourchoice- mayhave spot)8 straightjump-straightjump3 passesstep highkick2forwardrolls3Cartwheels8 feettogetherhandstands5dismounts30secondsof beamdance3 fullturns30 secsplits onbeam10 step-lockpivot5 lunge-leap-step-in straightjump5 -1/2turns(correctly)3cartwheelto straightjump5 passeshigh toewalks

Balance Beam Warm-Up Bingo | G/P - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 5 needle kicks (each leg)
  2. 5 -1/2 turn from side lunge
  3. 10 pase' heel raises (each leg)
  4. 3 BWO (low beam)
  5. 10 Prep to Passe' hold - 2 sec
  6. 10 arabesque (hold for 2) to lunge
  7. 5 heel snap turns
  8. 5 jump-1/4 turn
  9. 3 bridge kick-overs
  10. 5 straight jump -split jump
  11. 5 cartwheels
  12. 6 knee to split leap
  13. 6 passes of lunge walks
  14. 10 Beam Push-Ups
  15. 3 back tucks off ... (your choice- may have spot)
  16. 8 straight jump-straight jump
  17. 3 passes step high kick
  18. 2 forward rolls
  19. 3 Cartwheels
  20. 8 feet together handstands
  21. 5 dismounts
  22. 30 seconds of beam dance
  23. 3 full turns
  24. 30 sec splits on beam
  25. 10 step-lock pivot
  26. 5 lunge-leap-step-in straight jump
  27. 5 -1/2 turns (correctly)
  28. 3 cartwheel to straight jump
  29. 5 passes high toe walks