8 feettogetherhandstands3 fullturns30 secsplits onbeam8 straightjump-straightjump3 passesstep highkick6 kneeto splitleap3Cartwheels5 straightjump -split jump10 BeamPush-Ups5cartwheels10 Prep toPasse'hold - 2sec5 -1/2turns(correctly)5 passeshigh toewalks10arabesque(hold for2) to lunge10 step-lockpivot5 lunge-leap-step-in straightjump10 pase'heelraises(each leg)6 passesof lungewalks2forwardrolls5 jump-1/4turn3 BWO(lowbeam)5 needlekicks(each leg)3cartwheelto straightjump5 -1/2 turnfrom sidelunge3 back tucksoff ... (yourchoice- mayhave spot)5 heelsnapturns3 bridgekick-overs5dismounts30secondsof beamdance8 feettogetherhandstands3 fullturns30 secsplits onbeam8 straightjump-straightjump3 passesstep highkick6 kneeto splitleap3Cartwheels5 straightjump -split jump10 BeamPush-Ups5cartwheels10 Prep toPasse'hold - 2sec5 -1/2turns(correctly)5 passeshigh toewalks10arabesque(hold for2) to lunge10 step-lockpivot5 lunge-leap-step-in straightjump10 pase'heelraises(each leg)6 passesof lungewalks2forwardrolls5 jump-1/4turn3 BWO(lowbeam)5 needlekicks(each leg)3cartwheelto straightjump5 -1/2 turnfrom sidelunge3 back tucksoff ... (yourchoice- mayhave spot)5 heelsnapturns3 bridgekick-overs5dismounts30secondsof beamdance

Balance Beam Warm-Up Bingo | G/P - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 8 feet together handstands
  2. 3 full turns
  3. 30 sec splits on beam
  4. 8 straight jump-straight jump
  5. 3 passes step high kick
  6. 6 knee to split leap
  7. 3 Cartwheels
  8. 5 straight jump -split jump
  9. 10 Beam Push-Ups
  10. 5 cartwheels
  11. 10 Prep to Passe' hold - 2 sec
  12. 5 -1/2 turns (correctly)
  13. 5 passes high toe walks
  14. 10 arabesque (hold for 2) to lunge
  15. 10 step-lock pivot
  16. 5 lunge-leap-step-in straight jump
  17. 10 pase' heel raises (each leg)
  18. 6 passes of lunge walks
  19. 2 forward rolls
  20. 5 jump-1/4 turn
  21. 3 BWO (low beam)
  22. 5 needle kicks (each leg)
  23. 3 cartwheel to straight jump
  24. 5 -1/2 turn from side lunge
  25. 3 back tucks off ... (your choice- may have spot)
  26. 5 heel snap turns
  27. 3 bridge kick-overs
  28. 5 dismounts
  29. 30 seconds of beam dance