VISUAL MANAGEMENT s.o.s M.R.P CYCLE TIME CHANGE OWNER DEVIATION J.I.T STANDARD PROCESS ZEN NON- VALUE ADD PILOT Leader Standard Work GEMBA H.F.D Current State Value Add ROOT CAUSE Takt Time
KAI 8 wastes CROSS TRAINING MATRIX COUNTER MEASURE Lead Time LEAN VARIATION E.C.N 4Ps GUIDED INSPECTION REWORK 5S M.D.I NECESSARY NON-VALUE ADD JIDOKA Value Stream CI C.R.F "WIP" Work in Progress LEVEL WORKLOAD PDCA VISUAL MANAGEMENT s.o.s M.R.P CYCLE TIME CHANGE OWNER DEVIATION J.I.T STANDARD PROCESS ZEN NON- VALUE ADD PILOT Leader Standard Work GEMBA H.F.D Current State Value Add ROOT CAUSE Takt Time KAI 8 wastes CROSS TRAINING MATRIX COUNTER MEASURE Lead Time LEAN VARIATION E.C.N 4Ps GUIDED INSPECTION REWORK 5S M.D.I NECESSARY NON-VALUE ADD JIDOKA Value Stream CI C.R.F "WIP" Work in Progress LEVEL WORKLOAD PDCA
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
VISUAL MANAGEMENT
s.o.s
M.R.P
CYCLE TIME
CHANGE OWNER
DEVIATION
J.I.T
STANDARD PROCESS
ZEN
NON-VALUE ADD
PILOT
Leader Standard Work
GEMBA
H.F.D
Current State
Value Add
ROOT CAUSE
Takt Time
KAI
8 wastes
CROSS TRAINING MATRIX
COUNTER MEASURE
Lead Time
LEAN
VARIATION
E.C.N
4Ps
GUIDED INSPECTION
REWORK
5S
M.D.I
NECESSARY NON-VALUE ADD
JIDOKA
Value Stream
CI
C.R.F
"WIP" Work in Progress
LEVEL WORKLOAD
PDCA