E.C.N Takt Time 4Ps VISUAL MANAGEMENT M.R.P LEVEL WORKLOAD CHANGE OWNER REWORK M.D.I NECESSARY NON-VALUE ADD Current State CROSS TRAINING MATRIX DEVIATION Lead Time ROOT CAUSE CI Value Stream PILOT ZEN Leader Standard Work "WIP" Work in Progress GUIDED INSPECTION H.F.D STANDARD PROCESS
KAI JIDOKA NON- VALUE ADD 8 wastes VARIATION PDCA GEMBA C.R.F s.o.s LEAN 5S J.I.T COUNTER MEASURE CYCLE TIME Value Add E.C.N Takt Time 4Ps VISUAL MANAGEMENT M.R.P LEVEL WORKLOAD CHANGE OWNER REWORK M.D.I NECESSARY NON-VALUE ADD Current State CROSS TRAINING MATRIX DEVIATION Lead Time ROOT CAUSE CI Value Stream PILOT ZEN Leader Standard Work "WIP" Work in Progress GUIDED INSPECTION H.F.D STANDARD PROCESS KAI JIDOKA NON- VALUE ADD 8 wastes VARIATION PDCA GEMBA C.R.F s.o.s LEAN 5S J.I.T COUNTER MEASURE CYCLE TIME Value Add
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
E.C.N
Takt Time
4Ps
VISUAL MANAGEMENT
M.R.P
LEVEL WORKLOAD
CHANGE OWNER
REWORK
M.D.I
NECESSARY NON-VALUE ADD
Current State
CROSS TRAINING MATRIX
DEVIATION
Lead Time
ROOT CAUSE
CI
Value Stream
PILOT
ZEN
Leader Standard Work
"WIP" Work in Progress
GUIDED INSPECTION
H.F.D
STANDARD PROCESS
KAI
JIDOKA
NON-VALUE ADD
8 wastes
VARIATION
PDCA
GEMBA
C.R.F
s.o.s
LEAN
5S
J.I.T
COUNTER MEASURE
CYCLE TIME
Value Add