Problem/SolutionCompare/ContrastSequenceCause/EffectCompare/ContrastCause/EffectSequenceCompare/ContrastCause/EffectDescriptiveSequenceProblem/SolutionSequenceDescriptiveCause/EffectDescriptiveProblem/SolutionSequenceProblem/SolutionCompare/ContrastCause/EffectProblem/SolutionCompare/ContrastDescriptiveProblem/SolutionCompare/ContrastSequenceCause/EffectCompare/ContrastCause/EffectSequenceCompare/ContrastCause/EffectDescriptiveSequenceProblem/SolutionSequenceDescriptiveCause/EffectDescriptiveProblem/SolutionSequenceProblem/SolutionCompare/ContrastCause/EffectProblem/SolutionCompare/ContrastDescriptive

Text Structure Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Problem/Solution
  2. Compare/Contrast
  3. Sequence
  4. Cause/Effect
  5. Compare/Contrast
  6. Cause/Effect
  7. Sequence
  8. Compare/Contrast
  9. Cause/Effect
  10. Descriptive
  11. Sequence
  12. Problem/Solution
  13. Sequence
  14. Descriptive
  15. Cause/Effect
  16. Descriptive
  17. Problem/Solution
  18. Sequence
  19. Problem/Solution
  20. Compare/Contrast
  21. Cause/Effect
  22. Problem/Solution
  23. Compare/Contrast
  24. Descriptive