waits forfire/gas todissipatenoticesaudio/visualcues triggerstrap andstands in itlockssaferoomturnslightsoffrat bitesto pickup tagignoreslights/holedustignoresbarrels inarsenalbadhidingspotsavesprisonerhighgammacranksflashlightexcessively ignoresaudiocuesbucketflaretrickdoesn'tunderstandlighter orlack thereofgasmask intunnelsmakesnoise andstays inareatradesfuel foruselessitemtries to openlocked thingswhen theywill clearlynot openconfusedby finaleblows updelisle's orstorage'sdoorhidesinstead ofshootingpillboxhelmetplaysoneasyarsenalrat smashattenptbad atphysicsconciousof debrisusesfuelstorageusesbrickon lockusescuttersaside fromchainusesmaintshortcuthidesin goodspotswastesresourcesto getmap piececan't see theocean can'tsee the treesARGHshootsbeast whenhiding iseasierchecksboxes andbuckets forresourcesrawdogs rattunnelbunnysuccessmeattrickblocks holeswithboxes/barrelsunder3 hoursrunsfromnoisegetsswipedplaysonnormal+shootsgas barrelthinkingit's fueldoesn'tlock saferoomdoorsstuckbeforeliftinglockdownmax 3-4 hogcranksstuck ontunnelpump/throwsfuelusessomethingother thanbrick tobreak doorthrowswood atwoodwaits forfire/gas todissipatenoticesaudio/visualcues triggerstrap andstands in itlockssaferoomturnslightsoffrat bitesto pickup tagignoreslights/holedustignoresbarrels inarsenalbadhidingspotsavesprisonerhighgammacranksflashlightexcessively ignoresaudiocuesbucketflaretrickdoesn'tunderstandlighter orlack thereofgasmask intunnelsmakesnoise andstays inareatradesfuel foruselessitemtries to openlocked thingswhen theywill clearlynot openconfusedby finaleblows updelisle's orstorage'sdoorhidesinstead ofshootingpillboxhelmetplaysoneasyarsenalrat smashattenptbad atphysicsconciousof debrisusesfuelstorageusesbrickon lockusescuttersaside fromchainusesmaintshortcuthidesin goodspotswastesresourcesto getmap piececan't see theocean can'tsee the treesARGHshootsbeast whenhiding iseasierchecksboxes andbuckets forresourcesrawdogs rattunnelbunnysuccessmeattrickblocks holeswithboxes/barrelsunder3 hoursrunsfromnoisegetsswipedplaysonnormal+shootsgas barrelthinkingit's fueldoesn'tlock saferoomdoorsstuckbeforeliftinglockdownmax 3-4 hogcranksstuck ontunnelpump/throwsfuelusessomethingother thanbrick tobreak doorthrowswood atwood

bunker (mixed) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. waits for fire/gas to dissipate
  2. notices audio/visual cues
  3. triggers trap and stands in it
  4. locks safe room
  5. turns lights off
  6. rat bites to pick up tag
  7. ignores lights/hole dust
  8. ignores barrels in arsenal
  9. bad hiding spot
  10. saves prisoner
  11. high gamma
  12. cranks flashlight excessively
  13. ignores audio cues
  14. bucket flare trick
  15. doesn't understand lighter or lack thereof
  16. gas mask in tunnels
  17. makes noise and stays in area
  18. trades fuel for useless item
  19. tries to open locked things when they will clearly not open
  20. confused by finale
  21. blows up delisle's or storage's door
  22. hides instead of shooting
  23. pillbox helmet
  24. plays on easy
  25. arsenal rat smash attenpt
  26. bad at physics
  27. concious of debris
  28. uses fuel storage
  29. uses brick on lock
  30. uses cutters aside from chain
  31. uses maint shortcut
  32. hides in good spots
  33. wastes resources to get map piece
  34. can't see the ocean can't see the trees ARGH
  35. shoots beast when hiding is easier
  36. checks boxes and buckets for resources
  37. raw dogs rat tunnel
  38. bunny success
  39. meat trick
  40. blocks holes with boxes/barrels
  41. under 3 hours
  42. runs from noise
  43. gets swiped
  44. plays on normal+
  45. shoots gas barrel thinking it's fuel
  46. doesn't lock safe room doors
  47. stuck before lifting lockdown
  48. max 3-4 hog cranks
  49. stuck on tunnel pump/throws fuel
  50. uses something other than brick to break door
  51. throws wood at wood