GlobalLabelingMinimizationBlameDiscountingthePositivesLabelingandMislabelingShouldStatementsJumping toConclusions(FortuneTelling)Jumping toConclusions(MindReading)ControlFallacies(External)UnrealIdealFallacyofFairnessMind-BodySplitOvergeneralizationMentalFilteringAll-or-NothingThinkingPersonalizationHeaven'sRewardFallacyGuiltTransferControlFallacies(Internal)CatastrophizingFallacyofChangeSurvivorDistortionEmotionalReasoningMagnificationGlobalLabelingMinimizationBlameDiscountingthePositivesLabelingandMislabelingShouldStatementsJumping toConclusions(FortuneTelling)Jumping toConclusions(MindReading)ControlFallacies(External)UnrealIdealFallacyofFairnessMind-BodySplitOvergeneralizationMentalFilteringAll-or-NothingThinkingPersonalizationHeaven'sRewardFallacyGuiltTransferControlFallacies(Internal)CatastrophizingFallacyofChangeSurvivorDistortionEmotionalReasoningMagnification

Inge Therapy - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Global Labeling
  2. Minimization
  3. Blame
  4. Discounting the Positives
  5. Labeling and Mislabeling
  6. Should Statements
  7. Jumping to Conclusions (Fortune Telling)
  8. Jumping to Conclusions (Mind Reading)
  9. Control Fallacies (External)
  10. Unreal Ideal
  11. Fallacy of Fairness
  12. Mind-Body Split
  13. Overgeneralization
  14. Mental Filtering
  15. All-or-Nothing Thinking
  16. Personalization
  17. Heaven's Reward Fallacy
  18. Guilt Transfer
  19. Control Fallacies (Internal)
  20. Catastrophizing
  21. Fallacy of Change
  22. Survivor Distortion
  23. Emotional Reasoning
  24. Magnification