Jumping to Conclusions (Mind Reading) Mind- Body Split Survivor Distortion Unreal Ideal Global Labeling All-or- Nothing Thinking Overgeneralization Discounting the Positives Guilt Transfer Minimization Labeling and Mislabeling Magnification Blame Fallacy of Change Fallacy of Fairness Mental Filtering Emotional Reasoning Control Fallacies (External) Jumping to Conclusions (Fortune Telling) Control Fallacies (Internal) Should Statements Heaven's Reward Fallacy Catastrophizing Personalization Jumping to Conclusions (Mind Reading) Mind- Body Split Survivor Distortion Unreal Ideal Global Labeling All-or- Nothing Thinking Overgeneralization Discounting the Positives Guilt Transfer Minimization Labeling and Mislabeling Magnification Blame Fallacy of Change Fallacy of Fairness Mental Filtering Emotional Reasoning Control Fallacies (External) Jumping to Conclusions (Fortune Telling) Control Fallacies (Internal) Should Statements Heaven's Reward Fallacy Catastrophizing Personalization
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Jumping to Conclusions (Mind Reading)
Mind-Body Split
Survivor Distortion
Unreal Ideal
Global Labeling
All-or-Nothing Thinking
Overgeneralization
Discounting the Positives
Guilt Transfer
Minimization
Labeling and Mislabeling
Magnification
Blame
Fallacy of Change
Fallacy of Fairness
Mental Filtering
Emotional Reasoning
Control Fallacies (External)
Jumping to Conclusions (Fortune Telling)
Control Fallacies (Internal)
Should Statements
Heaven's Reward Fallacy
Catastrophizing
Personalization