Follow a stranger Observe,then observe what you missed Map the space around you with sound Interview someone Be a local... Read the label Record a sound Sketch a room you just left Interview an object Take a color walk Ask 5 questions. Give 5 encouragements Make a new friend Consider: How did that happen? Interview an elder Take a photo walk, without your camera Write a letter to a stranger Compare memories Make an audio inventory Look up– and then look beyond that Meet a friend halfway Write a story about a stranger Imagine a new use for your tools Soundtrack of the moment Ground yourself with your senses Read the plaque Create a sticker of something you notice View beyond the glass Imagine where someone is going Follow a stranger Observe,then observe what you missed Map the space around you with sound Interview someone Be a local... Read the label Record a sound Sketch a room you just left Interview an object Take a color walk Ask 5 questions. Give 5 encouragements Make a new friend Consider: How did that happen? Interview an elder Take a photo walk, without your camera Write a letter to a stranger Compare memories Make an audio inventory Look up– and then look beyond that Meet a friend halfway Write a story about a stranger Imagine a new use for your tools Soundtrack of the moment Ground yourself with your senses Read the plaque Create a sticker of something you notice View beyond the glass Imagine where someone is going
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Follow a stranger
Observe,then observe what you missed
Map the space around you with sound
Interview someone
Be a local...
Read the label
Record a sound
Sketch a room you just left
Interview an object
Take a color walk
Ask 5 questions. Give 5 encouragements
Make a new friend
Consider: How did that happen?
Interview an elder
Take a photo walk, without your camera
Write a letter to a stranger
Compare memories
Make an audio inventory
Look up–and then look beyond that
Meet a friend halfway
Write a story about a stranger
Imagine a new use for your tools
Soundtrack of the moment
Ground yourself with your senses
Read the plaque
Create a sticker of something you notice
View beyond the glass
Imagine where someone is going