CJ admitsshe waswrongCJ ult(sadgefarm)LangforgetssomethingimportantCJ hasverbalcrash outSaabmentionedsomeonestartsyelling"..."dunereference*scuff/mechanicsbreaksimmersion*EdgarmentionedLangsurprised CJhas still beeninvestigatingprioritiesquestioned"the thingyou need tounderstandis..."LanginsultsCJ's outfitsomeonebreakscharacterCJunlocksnew Talonlore"none ofthatmatters"Joke aboutNorman/Pesto/BestiesLang saysit was alla mistake*audiblesigh*Skipperused a inhypotheticalscenarioCJcrashesout (in herhead)unrelatedmetaphor*CJ triesto justifyactions*CJ admitsshe waswrongCJ ult(sadgefarm)LangforgetssomethingimportantCJ hasverbalcrash outSaabmentionedsomeonestartsyelling"..."dunereference*scuff/mechanicsbreaksimmersion*EdgarmentionedLangsurprised CJhas still beeninvestigatingprioritiesquestioned"the thingyou need tounderstandis..."LanginsultsCJ's outfitsomeonebreakscharacterCJunlocksnew Talonlore"none ofthatmatters"Joke aboutNorman/Pesto/BestiesLang saysit was alla mistake*audiblesigh*Skipperused a inhypotheticalscenarioCJcrashesout (in herhead)unrelatedmetaphor*CJ triesto justifyactions*

CJ / Lang Convo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. CJ admits she was wrong
  2. CJ ult (sadge farm)
  3. Lang forgets something important
  4. CJ has verbal crash out
  5. Saab mentioned
  6. someone starts yelling
  7. "..."
  8. dune reference
  9. *scuff/ mechanics breaks immersion*
  10. Edgar mentioned
  11. Lang surprised CJ has still been investigating
  12. priorities questioned
  13. "the thing you need to understand is..."
  14. Lang insults CJ's outfit
  15. someone breaks character
  16. CJ unlocks new Talon lore
  17. "none of that matters"
  18. Joke about Norman/ Pesto/ Besties
  19. Lang says it was all a mistake
  20. *audible sigh*
  21. Skipper used a in hypothetical scenario
  22. CJ crashes out (in her head)
  23. unrelated metaphor
  24. *CJ tries to justify actions*