encouragesparticipationfrom thegroupgetslosthas picturesthat are toosmall to beseeninvitesquestionshas awatchhas propsthat enhancetheinterpretationseemsdistractedtalkstoo fastencouragesusing allsenses forexplorationstands in themiddle of thegroup whenspeakingchecksgroup hasgoodfootwaredoes aheadcountcan’tbeheardwelcomesgroupkeeps areasonablepaceassignsa“sweep”thanksparticipantsfor comingallowstime forquitereflectionoutlinesthe tourintroducesthe themedoes not waitfor the wholegroup to arrivebeforepresentingdoes nottalk thewholetimecan beheard bythe wholegrouphelpsaudienceanticipatethe next stophas afirst aidkitfinisheswith aconclusiondiscusseshazardsencouragesparticipationfrom thegroupgetslosthas picturesthat are toosmall to beseeninvitesquestionshas awatchhas propsthat enhancetheinterpretationseemsdistractedtalkstoo fastencouragesusing allsenses forexplorationstands in themiddle of thegroup whenspeakingchecksgroup hasgoodfootwaredoes aheadcountcan’tbeheardwelcomesgroupkeeps areasonablepaceassignsa“sweep”thanksparticipantsfor comingallowstime forquitereflectionoutlinesthe tourintroducesthe themedoes not waitfor the wholegroup to arrivebeforepresentingdoes nottalk thewholetimecan beheard bythe wholegrouphelpsaudienceanticipatethe next stophas afirst aidkitfinisheswith aconclusiondiscusseshazards

Your Guide.... - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. encourages participation from the group
  2. gets lost
  3. has pictures that are too small to be seen
  4. invites questions
  5. has a watch
  6. has props that enhance the interpretation
  7. seems distracted
  8. talks too fast
  9. encourages using all senses for exploration
  10. stands in the middle of the group when speaking
  11. checks group has good footware
  12. does a head count
  13. can’t be heard
  14. welcomes group
  15. keeps a reasonable pace
  16. assigns a “sweep”
  17. thanks participants for coming
  18. allows time for quite reflection
  19. outlines the tour
  20. introduces the theme
  21. does not wait for the whole group to arrive before presenting
  22. does not talk the whole time
  23. can be heard by the whole group
  24. helps audience anticipate the next stop
  25. has a first aid kit
  26. finishes with a conclusion
  27. discusses hazards