Introducingnew factionthat actuallyrelevant tothe storyMore than2 factionconflictPlayableCharacterDeathRoverregaininglost memoryn power upDual NarrativeStructure(Two separatetime / spacePOV )MultipleFaction bandup togetherfacing crisisVillainplaying "thelong gameplan" afterlosingBetrayalPower ofFriendshipUsing futuresimulation /premonition asforeshadowingAfter Storydisaster thatchange thestate of theworldDualNarrativestructure(two relevantchar POV)long seriesof dreamsequence /surrealism FlashbackChronologicalPlot afteractionsequence startFlashbackChronologicalPlot afteractionsequence startTemporaryAlliancewith VillaincharTeasing upnew char /region at theend of storyPlayablecharturn Evil"Its all just adream /simulation /alternatereality"Villaincontrolling /unleashingMonsterChapterstart withBoss fightTimeTravelVillain charswitchingside withRoverPlotTwistEndingRoverLosingfightIntroducingnew factionthat actuallyrelevant tothe storyMore than2 factionconflictPlayableCharacterDeathRoverregaininglost memoryn power upDual NarrativeStructure(Two separatetime / spacePOV )MultipleFaction bandup togetherfacing crisisVillainplaying "thelong gameplan" afterlosingBetrayalPower ofFriendshipUsing futuresimulation /premonition asforeshadowingAfter Storydisaster thatchange thestate of theworldDualNarrativestructure(two relevantchar POV)long seriesof dreamsequence /surrealismFlashbackChronologicalPlot afteractionsequence startFlashbackChronologicalPlot afteractionsequence startTemporaryAlliancewith VillaincharTeasing upnew char /region at theend of storyPlayablecharturn Evil"Its all just adream /simulation /alternatereality"Villaincontrolling /unleashingMonsterChapterstart withBoss fightTimeTravelVillain charswitchingside withRoverPlotTwistEndingRoverLosingfight

Wuwa Plot Device Prediction in 6 months - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Introducing new faction that actually relevant to the story
  2. More than 2 faction conflict
  3. Playable Character Death
  4. Rover regaining lost memory n power up
  5. Dual Narrative Structure (Two separate time / space POV )
  6. Multiple Faction band up together facing crisis
  7. Villain playing "the long game plan" after losing
  8. Betrayal
  9. Power of Friendship
  10. Using future simulation / premonition as foreshadowing
  11. After Story disaster that change the state of the world
  12. Dual Narrative structure (two relevant char POV)
  13. long series of dream sequence / surrealism
  14. Flashback Chronological Plot after action sequence start
    Flashback Chronological Plot after action sequence start
  15. Temporary Alliance with Villain char
  16. Teasing up new char / region at the end of story
  17. Playable char turn Evil
  18. "Its all just a dream / simulation / alternate reality"
  19. Villain controlling / unleashing Monster
  20. Chapter start with Boss fight
  21. Time Travel
  22. Villain char switching side with Rover
  23. Plot Twist Ending
  24. Rover Losing fight