Power ofFriendshipTeasing upnew char /region at theend of story FlashbackChronologicalPlot afteractionsequence startFlashbackChronologicalPlot afteractionsequence startChapterstart withBoss fightPlayableCharacterDeathTemporaryAlliancewith VillaincharVillainplaying "thelong gameplan" afterlosingIntroducingnew factionthat actuallyrelevant tothe storyVillain charswitchingside withRoverDualNarrativestructure(two relevantchar POV)PlotTwistEndingVillaincontrolling /unleashingMonster"Its all just adream /simulation /alternatereality"MultipleFaction bandup togetherfacing crisisDual NarrativeStructure(Two separatetime / spacePOV )RoverLosingfightlong seriesof dreamsequence /surrealismBetrayalRoverregaininglost memoryn power upTimeTravelPlayablecharturn EvilAfter Storydisaster thatchange thestate of theworldMore than2 factionconflictUsing futuresimulation /premonition asforeshadowingPower ofFriendshipTeasing upnew char /region at theend of storyFlashbackChronologicalPlot afteractionsequence startFlashbackChronologicalPlot afteractionsequence startChapterstart withBoss fightPlayableCharacterDeathTemporaryAlliancewith VillaincharVillainplaying "thelong gameplan" afterlosingIntroducingnew factionthat actuallyrelevant tothe storyVillain charswitchingside withRoverDualNarrativestructure(two relevantchar POV)PlotTwistEndingVillaincontrolling /unleashingMonster"Its all just adream /simulation /alternatereality"MultipleFaction bandup togetherfacing crisisDual NarrativeStructure(Two separatetime / spacePOV )RoverLosingfightlong seriesof dreamsequence /surrealismBetrayalRoverregaininglost memoryn power upTimeTravelPlayablecharturn EvilAfter Storydisaster thatchange thestate of theworldMore than2 factionconflictUsing futuresimulation /premonition asforeshadowing

Wuwa Plot Device Prediction in 6 months - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Power of Friendship
  2. Teasing up new char / region at the end of story
  3. Flashback Chronological Plot after action sequence start
    Flashback Chronological Plot after action sequence start
  4. Chapter start with Boss fight
  5. Playable Character Death
  6. Temporary Alliance with Villain char
  7. Villain playing "the long game plan" after losing
  8. Introducing new faction that actually relevant to the story
  9. Villain char switching side with Rover
  10. Dual Narrative structure (two relevant char POV)
  11. Plot Twist Ending
  12. Villain controlling / unleashing Monster
  13. "Its all just a dream / simulation / alternate reality"
  14. Multiple Faction band up together facing crisis
  15. Dual Narrative Structure (Two separate time / space POV )
  16. Rover Losing fight
  17. long series of dream sequence / surrealism
  18. Betrayal
  19. Rover regaining lost memory n power up
  20. Time Travel
  21. Playable char turn Evil
  22. After Story disaster that change the state of the world
  23. More than 2 faction conflict
  24. Using future simulation / premonition as foreshadowing