RedHPWinnerhas 1PokemonleftBurn orConfusionEeveelutionFusioncaughtNot veryeffectivemove killsPara orFreezeEveryChoiceitem isusedFire ANDFairy typePokemonget killsNoleftoversusedZacian +Arceusfusion iscaughtPokemondoesn'tget to usea moveItemknockedoff orstolenDussyiscaughtOnePokemonkills 3 ormoreDoubleMythicalFusionCaughtCritkillsStatsincreasesto +3 ormoreKO'd byrecoil orLife OrbdamageSleeporPoisonEntryHazards goup twice inone match10%chanceoccursFocusBandusedStarterFusionCaughtSets up,diessame turnRedHPWinnerhas 1PokemonleftBurn orConfusionEeveelutionFusioncaughtNot veryeffectivemove killsPara orFreezeEveryChoiceitem isusedFire ANDFairy typePokemonget killsNoleftoversusedZacian +Arceusfusion iscaughtPokemondoesn'tget to usea moveItemknockedoff orstolenDussyiscaughtOnePokemonkills 3 ormoreDoubleMythicalFusionCaughtCritkillsStatsincreasesto +3 ormoreKO'd byrecoil orLife OrbdamageSleeporPoisonEntryHazards goup twice inone match10%chanceoccursFocusBandusedStarterFusionCaughtSets up,diessame turn

Then we fight bingo UP Best Fusions - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Red HP
  2. Winner has 1 Pokemon left
  3. Burn or Confusion
  4. Eeveelution Fusion caught
  5. Not very effective move kills
  6. Para or Freeze
  7. Every Choice item is used
  8. Fire AND Fairy type Pokemon get kills
  9. No leftovers used
  10. Zacian + Arceus fusion is caught
  11. Pokemon doesn't get to use a move
  12. Item knocked off or stolen
  13. Dussy is caught
  14. One Pokemon kills 3 or more
  15. Double Mythical Fusion Caught
  16. Crit kills
  17. Stats increases to +3 or more
  18. KO'd by recoil or Life Orb damage
  19. Sleep or Poison
  20. Entry Hazards go up twice in one match
  21. 10% chance occurs
  22. Focus Band used
  23. Starter Fusion Caught
  24. Sets up, dies same turn