A ScoutGetsCooked(Literally)A Scout(Not You)Freezesto DeathCapybara& ChillDisplacedScreamsA Scout(Not You)Says "ThisIs Peak"VengefulSpiritsPull aTick Offa ScoutA ScoutGetsRevivedx2A Scout(Not You)Burns toDeathA Scout(Not You)Says aSlurGetAttacked bytheScoutmasterA Scoutis Lost tothe FogGive aHelpingHand x2AccidentalMurderThievery&SabotageA ScoutFalls toTheirDeathA ScoutFallsBehindGetBlownAwayA Scout(Not You)Says "ThisIsn't Peak"A Scout (NotYou)DisconnectsSlip aScoutA ScoutOpens anAncientSuitcaseA ScoutGetsRevivedGive aHelpingHandScreamofDespairUnderestimatethe Distance &FallScoutMasterAppearsA ScoutGetsCooked(Literally)A Scout(Not You)Freezesto DeathCapybara& ChillDisplacedScreamsA Scout(Not You)Says "ThisIs Peak"VengefulSpiritsPull aTick Offa ScoutA ScoutGetsRevivedx2A Scout(Not You)Burns toDeathA Scout(Not You)Says aSlurGetAttacked bytheScoutmasterA Scoutis Lost tothe FogGive aHelpingHand x2AccidentalMurderThievery&SabotageA ScoutFalls toTheirDeathA ScoutFallsBehindGetBlownAwayA Scout(Not You)Says "ThisIsn't Peak"A Scout (NotYou)DisconnectsSlip aScoutA ScoutOpens anAncientSuitcaseA ScoutGetsRevivedGive aHelpingHandScreamofDespairUnderestimatethe Distance &FallScoutMasterAppears

Peak Bingo WIP - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. A Scout Gets Cooked (Literally)
  2. A Scout (Not You) Freezes to Death
  3. Capybara & Chill
  4. Displaced Screams
  5. A Scout (Not You) Says "This Is Peak"
  6. Vengeful Spirits
  7. Pull a Tick Off a Scout
  8. A Scout Gets Revived x2
  9. A Scout (Not You) Burns to Death
  10. A Scout (Not You) Says a Slur
  11. Get Attacked by the Scoutmaster
  12. A Scout is Lost to the Fog
  13. Give a Helping Hand x2
  14. Accidental Murder
  15. Thievery & Sabotage
  16. A Scout Falls to Their Death
  17. A Scout Falls Behind
  18. Get Blown Away
  19. A Scout (Not You) Says "This Isn't Peak"
  20. A Scout (Not You) Disconnects
  21. Slip a Scout
  22. A Scout Opens an Ancient Suitcase
  23. A Scout Gets Revived
  24. Give a Helping Hand
  25. Scream of Despair
  26. Underestimate the Distance & Fall
  27. Scout Master Appears