LearningTargetPacingDifferentiatePaperandPencilWildcatsIntegratedFightorFlightAttendanceFTEMBellto bellPersonalizedRestorativePracticesTeamWorthyTaskSchoolAIFunSocialEmotionalLearningArtificialIntelligenceForcedBrainBreakBearsWifiScreamsK-12CultureFun NewTechnologyto learnvolunteeredagainst(your/my)willCollaborateSummativeAssessmentSuccessCriteriaParadigmRealityOwntheir ownlearningEngagedFormativeAssessmentCanvasScreensInteractiveMonitorlearningRigorLearningTargetPacingDifferentiatePaperandPencilWildcatsIntegratedFightorFlightAttendanceFTEMBellto bellPersonalizedRestorativePracticesTeamWorthyTaskSchoolAIFunSocialEmotionalLearningArtificialIntelligenceForcedBrainBreakBearsWifiScreamsK-12CultureFun NewTechnologyto learnvolunteeredagainst(your/my)willCollaborateSummativeAssessmentSuccessCriteriaParadigmRealityOwntheir ownlearningEngagedFormativeAssessmentCanvasScreensInteractiveMonitorlearningRigor

Professional Development Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
  1. Learning Target
  2. Pacing
  3. Differentiate
  4. Paper and Pencil
  5. Wildcats
  6. Integrated
  7. Fight or Flight
  8. Attendance
  9. FTEM
  10. Bell to bell
  11. Personalized
  12. Restorative Practices
  13. Team Worthy Task
  14. School AI
  15. Fun
  16. Social Emotional Learning
  17. Artificial Intelligence
  18. Forced
  19. Brain Break
  20. Bears
  21. Wifi
  22. Screams
  23. K-12
  24. Culture
  25. Fun New Technology to learn
  26. volunteered against (your/my) will
  27. Collaborate
  28. Summative Assessment
  29. Success Criteria
  30. Paradigm
  31. Reality
  32. Own their own learning
  33. Engaged
  34. Formative Assessment
  35. Canvas
  36. Screens
  37. Interactive
  38. Monitor learning
  39. Rigor