Premack Principle IOA Intermittent Reinforcement Baseline Mand Continuous Reinforcement Token Economy Discriminative Stimulus (SD) Intraverbal Latency FCT punishment Operational Definition Setting events Preference Assessment DTT Negative Reinforcement NET DRO Prompt Hierarchy FBA BIP Extinction Motivating operation DRI Generalization Behavioral momentum Task analysis Premack Principle IOA Intermittent Reinforcement Baseline Mand Continuous Reinforcement Token Economy Discriminative Stimulus (SD) Intraverbal Latency FCT punishment Operational Definition Setting events Preference Assessment DTT Negative Reinforcement NET DRO Prompt Hierarchy FBA BIP Extinction Motivating operation DRI Generalization Behavioral momentum Task analysis
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Premack Principle
IOA
Intermittent Reinforcement
Baseline
Mand
Continuous Reinforcement
Token Economy
Discriminative Stimulus (SD)
Intraverbal
Latency
FCT
punishment
Operational Definition
Setting events
Preference Assessment
DTT
Negative Reinforcement
NET
DRO
Prompt Hierarchy
FBA
BIP
Extinction
Motivating operation
DRI
Generalization
Behavioral momentum
Task analysis