Sparrow section bottleneck encounter NOT final 3x bosses standing dmg phase new symbols moving dmg phase Lume blows themselves up in dps multi- body boss Still Hunt gaming!! Renegade abilities multiple enemy races new relic Praxic Blade meta Bael super long opening encounter 1st encounter = boss error code before 1st oob dark saber crystal new boss design Trophy in mechics mechanical dps <4hr wf Sparrow section bottleneck encounter NOT final 3x bosses standing dmg phase new symbols moving dmg phase Lume blows themselves up in dps multi- body boss Still Hunt gaming!! Renegade abilities multiple enemy races new relic Praxic Blade meta Bael super long opening encounter 1st encounter = boss error code before 1st oob dark saber crystal new boss design Trophy in mechics mechanical dps <4hr wf
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Sparrow section
bottleneck encounter NOT final
3x bosses
standing dmg phase
new symbols
moving dmg phase
Lume
blows themselves up in dps
multi-body boss
Still Hunt gaming!!
Renegade abilities
multiple enemy races
new relic
Praxic Blade meta
Bael
super long opening encounter
1st encounter = boss
error code before 1st
oob
dark saber crystal
new boss design
Trophy in mechics
mechanical dps
<4hr wf