new boss design moving dmg phase bottleneck encounter NOT final mechanical dps 3x bosses super long opening encounter oob new relic Still Hunt gaming!! Lume 1st encounter = boss Bael error code before 1st new symbols multiple enemy races Renegade abilities Sparrow section standing dmg phase dark saber crystal blows themselves up in dps multi- body boss <4hr wf Praxic Blade meta Trophy in mechics new boss design moving dmg phase bottleneck encounter NOT final mechanical dps 3x bosses super long opening encounter oob new relic Still Hunt gaming!! Lume 1st encounter = boss Bael error code before 1st new symbols multiple enemy races Renegade abilities Sparrow section standing dmg phase dark saber crystal blows themselves up in dps multi- body boss <4hr wf Praxic Blade meta Trophy in mechics
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
new boss design
moving dmg phase
bottleneck encounter NOT final
mechanical dps
3x bosses
super long opening encounter
oob
new relic
Still Hunt gaming!!
Lume
1st encounter = boss
Bael
error code before 1st
new symbols
multiple enemy races
Renegade abilities
Sparrow section
standing dmg phase
dark saber crystal
blows themselves up in dps
multi-body boss
<4hr wf
Praxic Blade meta
Trophy in mechics