Fassiedoesn'tbreak thesoundbarrierPartyreachesthe MallFailed theChallengeA Playerdisassemblesa Rare Itemor higherraritySomeonecooks orcraftsomethingSomeonegoesunconsciousSucceededtheChallengeConsecutiveNat 1Partyjoins aFactionNo onegetsanythinggoodGreatSuccessA D20rollover 30SnackCheckPartyreunites withthe Captainand Co.No onegetsjumpscaredPartypicks afight witha factionPop-CultureReferenceNat100PlayerRizzesan NPCAll 6 SkillCardsfoundPrincessspottedA playergets 3 ormore SkillCardsPartydoesn'tjoin aFactionNo oneleavesearlyFassiedoesn'tbreak thesoundbarrierPartyreachesthe MallFailed theChallengeA Playerdisassemblesa Rare Itemor higherraritySomeonecooks orcraftsomethingSomeonegoesunconsciousSucceededtheChallengeConsecutiveNat 1Partyjoins aFactionNo onegetsanythinggoodGreatSuccessA D20rollover 30SnackCheckPartyreunites withthe Captainand Co.No onegetsjumpscaredPartypicks afight witha factionPop-CultureReferenceNat100PlayerRizzesan NPCAll 6 SkillCardsfoundPrincessspottedA playergets 3 ormore SkillCardsPartydoesn'tjoin aFactionNo oneleavesearly

TFN #11 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Fassie doesn't break the sound barrier
  2. Party reaches the Mall
  3. Failed the Challenge
  4. A Player disassembles a Rare Item or higher rarity
  5. Someone cooks or craft something
  6. Someone goes unconscious
  7. Succeeded the Challenge
  8. Consecutive Nat 1
  9. Party joins a Faction
  10. No one gets anything good
  11. Great Success
  12. A D20 roll over 30
  13. Snack Check
  14. Party reunites with the Captain and Co.
  15. No one gets jumpscared
  16. Party picks a fight with a faction
  17. Pop-Culture Reference
  18. Nat 100
  19. Player Rizzes an NPC
  20. All 6 Skill Cards found
  21. Princess spotted
  22. A player gets 3 or more Skill Cards
  23. Party doesn't join a Faction
  24. No one leaves early