SucceededtheChallengeA Playerdisassemblesa Rare Itemor higherrarityFailed theChallengeSomeonegoesunconsciousA playergets 3 ormore SkillCardsGreatSuccessSomeonecooks orcraftsomethingPartypicks afight witha factionA D20rollover 30SnackCheckPartydoesn'tjoin aFactionNo onegetsanythinggoodPartyreunites withthe Captainand Co.No oneleavesearlyPop-CultureReferenceNat100PrincessspottedNo onegetsjumpscaredPlayerRizzesan NPCPartyreachesthe MallAll 6 SkillCardsfoundFassiedoesn'tbreak thesoundbarrierConsecutiveNat 1Partyjoins aFactionSucceededtheChallengeA Playerdisassemblesa Rare Itemor higherrarityFailed theChallengeSomeonegoesunconsciousA playergets 3 ormore SkillCardsGreatSuccessSomeonecooks orcraftsomethingPartypicks afight witha factionA D20rollover 30SnackCheckPartydoesn'tjoin aFactionNo onegetsanythinggoodPartyreunites withthe Captainand Co.No oneleavesearlyPop-CultureReferenceNat100PrincessspottedNo onegetsjumpscaredPlayerRizzesan NPCPartyreachesthe MallAll 6 SkillCardsfoundFassiedoesn'tbreak thesoundbarrierConsecutiveNat 1Partyjoins aFaction

TFN #11 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Succeeded the Challenge
  2. A Player disassembles a Rare Item or higher rarity
  3. Failed the Challenge
  4. Someone goes unconscious
  5. A player gets 3 or more Skill Cards
  6. Great Success
  7. Someone cooks or craft something
  8. Party picks a fight with a faction
  9. A D20 roll over 30
  10. Snack Check
  11. Party doesn't join a Faction
  12. No one gets anything good
  13. Party reunites with the Captain and Co.
  14. No one leaves early
  15. Pop-Culture Reference
  16. Nat 100
  17. Princess spotted
  18. No one gets jumpscared
  19. Player Rizzes an NPC
  20. Party reaches the Mall
  21. All 6 Skill Cards found
  22. Fassie doesn't break the sound barrier
  23. Consecutive Nat 1
  24. Party joins a Faction