MissobviousclueDeathby zapRealizationSuffocatewhilemomentsaway fromoxygenWaitingto dieReacha majorlocationVisit deepspacesatelliteLaunchself fromgravitycannonFlappybird (sunstationtower)Diemomentsbeforereachingmajor clueDeath byshipexplosionDeathbybonkAnglerfishjumpscareGhostMatterdeathLoseshipWrongtheoryCrashship intoplanetSurvivesuffocationwith secondsto spareSuckedup bysandChasetheprobeCorrecttheoryDeathbysquishFirsttime at alocationForget toidentify asignalFall inbrittlehollowblack holeForgetspacesuitIgnore the.0001timedeficitDie tosupernovaand notknow whyAutopilotinto sunMissobviousclueDeathby zapRealizationSuffocatewhilemomentsaway fromoxygenWaitingto dieReacha majorlocationVisit deepspacesatelliteLaunchself fromgravitycannonFlappybird (sunstationtower)Diemomentsbeforereachingmajor clueDeath byshipexplosionDeathbybonkAnglerfishjumpscareGhostMatterdeathLoseshipWrongtheoryCrashship intoplanetSurvivesuffocationwith secondsto spareSuckedup bysandChasetheprobeCorrecttheoryDeathbysquishFirsttime at alocationForget toidentify asignalFall inbrittlehollowblack holeForgetspacesuitIgnore the.0001timedeficitDie tosupernovaand notknow whyAutopilotinto sun

Austin's Outer Wilds Ventue - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Miss obvious clue
  2. Death by zap
  3. Realization
  4. Suffocate while moments away from oxygen
  5. Waiting to die
  6. Reach a major location
  7. Visit deep space satellite
  8. Launch self from gravity cannon
  9. Flappy bird (sun station tower)
  10. Die moments before reaching major clue
  11. Death by ship explosion
  12. Death by bonk
  13. Anglerfish jumpscare
  14. Ghost Matter death
  15. Lose ship
  16. Wrong theory
  17. Crash ship into planet
  18. Survive suffocation with seconds to spare
  19. Sucked up by sand
  20. Chase the probe
  21. Correct theory
  22. Death by squish
  23. First time at a location
  24. Forget to identify a signal
  25. Fall in brittle hollow black hole
  26. Forget spacesuit
  27. Ignore the .0001 time deficit
  28. Die to supernova and not know why
  29. Autopilot into sun