Pay analternate /additionalcost for aspellControl acreaturewith over10 powerPayCommanderTaxHave acard leaveyourgraveyardCreatea tokenTarget acreatureyou controlwith a spellTap a nonland cardfor manaPut acounteron acreatureScry,Surveil, orsearchyour libraryActivate acreatureabilityExile aCardPlay aspell onsomeoneelse's turnGainLifeDraw 2+cards inone turnHave 2+landsenter on asingle turnControl acreature'striggeredabilityBlock with2 or morecreaturesPlay acreature withVigilance,Lifelink,and/or HasteSacrifice aPermanentePlay a creaturewith Flying,Trample,and/orDeathtouchCast aspell with7+ CMCDealCommanderDamageDeal 5+damage to aplayer in asingle turnDiscarda CardPay analternate /additionalcost for aspellControl acreaturewith over10 powerPayCommanderTaxHave acard leaveyourgraveyardCreatea tokenTarget acreatureyou controlwith a spellTap a nonland cardfor manaPut acounteron acreatureScry,Surveil, orsearchyour libraryActivate acreatureabilityExile aCardPlay aspell onsomeoneelse's turnGainLifeDraw 2+cards inone turnHave 2+landsenter on asingle turnControl acreature'striggeredabilityBlock with2 or morecreaturesPlay acreature withVigilance,Lifelink,and/or HasteSacrifice aPermanentePlay a creaturewith Flying,Trample,and/orDeathtouchCast aspell with7+ CMCDealCommanderDamageDeal 5+damage to aplayer in asingle turnDiscarda Card

Commander Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Pay an alternate / additional cost for a spell
  2. Control a creature with over 10 power
  3. Pay Commander Tax
  4. Have a card leave your graveyard
  5. Create a token
  6. Target a creature you control with a spell
  7. Tap a non land card for mana
  8. Put a counter on a creature
  9. Scry, Surveil, or search your library
  10. Activate a creature ability
  11. Exile a Card
  12. Play a spell on someone else's turn
  13. Gain Life
  14. Draw 2+ cards in one turn
  15. Have 2+ lands enter on a single turn
  16. Control a creature's triggered ability
  17. Block with 2 or more creatures
  18. Play a creature with Vigilance, Lifelink, and/or Haste
  19. Sacrifice a Permanente
  20. Play a creature with Flying, Trample, and/or Deathtouch
  21. Cast a spell with 7+ CMC
  22. Deal Commander Damage
  23. Deal 5+ damage to a player in a single turn
  24. Discard a Card