Have acard leaveyourgraveyardTap a nonland cardfor manaCast aspell with7+ CMCSacrifice aPermanenteScry,Surveil, orsearchyour libraryPlay a creaturewith Flying,Trample,and/orDeathtouchCreatea tokenHave 2+landsenter on asingle turnPay analternate /additionalcost for aspellExile aCardControl acreature'striggeredabilityPayCommanderTaxDealCommanderDamageGainLifePut acounteron acreaturePlay acreature withVigilance,Lifelink,and/or HasteDeal 5+damage to aplayer in asingle turnActivate acreatureabilityControl acreaturewith over10 powerPlay aspell onsomeoneelse's turnDraw 2+cards inone turnDiscarda CardTarget acreatureyou controlwith a spellBlock with2 or morecreaturesHave acard leaveyourgraveyardTap a nonland cardfor manaCast aspell with7+ CMCSacrifice aPermanenteScry,Surveil, orsearchyour libraryPlay a creaturewith Flying,Trample,and/orDeathtouchCreatea tokenHave 2+landsenter on asingle turnPay analternate /additionalcost for aspellExile aCardControl acreature'striggeredabilityPayCommanderTaxDealCommanderDamageGainLifePut acounteron acreaturePlay acreature withVigilance,Lifelink,and/or HasteDeal 5+damage to aplayer in asingle turnActivate acreatureabilityControl acreaturewith over10 powerPlay aspell onsomeoneelse's turnDraw 2+cards inone turnDiscarda CardTarget acreatureyou controlwith a spellBlock with2 or morecreatures

Commander Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Have a card leave your graveyard
  2. Tap a non land card for mana
  3. Cast a spell with 7+ CMC
  4. Sacrifice a Permanente
  5. Scry, Surveil, or search your library
  6. Play a creature with Flying, Trample, and/or Deathtouch
  7. Create a token
  8. Have 2+ lands enter on a single turn
  9. Pay an alternate / additional cost for a spell
  10. Exile a Card
  11. Control a creature's triggered ability
  12. Pay Commander Tax
  13. Deal Commander Damage
  14. Gain Life
  15. Put a counter on a creature
  16. Play a creature with Vigilance, Lifelink, and/or Haste
  17. Deal 5+ damage to a player in a single turn
  18. Activate a creature ability
  19. Control a creature with over 10 power
  20. Play a spell on someone else's turn
  21. Draw 2+ cards in one turn
  22. Discard a Card
  23. Target a creature you control with a spell
  24. Block with 2 or more creatures