Play a creaturewith Flying,Trample,and/orDeathtouchPayCommanderTaxHave 2+landsenter on asingle turnHave acard leaveyourgraveyardControl acreaturewith over10 powerTarget acreatureyou controlwith a spellCreatea tokenBlock with2 or morecreaturesPlay acreature withVigilance,Lifelink,and/or HasteDraw 2+cards inone turnDeal 5+damage to aplayer in asingle turnScry,Surveil, orsearchyour libraryActivate acreatureabilityExile aCardDiscarda CardSacrifice aPermanenteControl acreature'striggeredabilityGainLifeDealCommanderDamagePlay aspell onsomeoneelse's turnCast aspell with7+ CMCPay analternate /additionalcost for aspellTap a nonland cardfor manaPut acounteron acreaturePlay a creaturewith Flying,Trample,and/orDeathtouchPayCommanderTaxHave 2+landsenter on asingle turnHave acard leaveyourgraveyardControl acreaturewith over10 powerTarget acreatureyou controlwith a spellCreatea tokenBlock with2 or morecreaturesPlay acreature withVigilance,Lifelink,and/or HasteDraw 2+cards inone turnDeal 5+damage to aplayer in asingle turnScry,Surveil, orsearchyour libraryActivate acreatureabilityExile aCardDiscarda CardSacrifice aPermanenteControl acreature'striggeredabilityGainLifeDealCommanderDamagePlay aspell onsomeoneelse's turnCast aspell with7+ CMCPay analternate /additionalcost for aspellTap a nonland cardfor manaPut acounteron acreature

Commander Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Play a creature with Flying, Trample, and/or Deathtouch
  2. Pay Commander Tax
  3. Have 2+ lands enter on a single turn
  4. Have a card leave your graveyard
  5. Control a creature with over 10 power
  6. Target a creature you control with a spell
  7. Create a token
  8. Block with 2 or more creatures
  9. Play a creature with Vigilance, Lifelink, and/or Haste
  10. Draw 2+ cards in one turn
  11. Deal 5+ damage to a player in a single turn
  12. Scry, Surveil, or search your library
  13. Activate a creature ability
  14. Exile a Card
  15. Discard a Card
  16. Sacrifice a Permanente
  17. Control a creature's triggered ability
  18. Gain Life
  19. Deal Commander Damage
  20. Play a spell on someone else's turn
  21. Cast a spell with 7+ CMC
  22. Pay an alternate / additional cost for a spell
  23. Tap a non land card for mana
  24. Put a counter on a creature