Sacrifice aPermanentePlay aspell onsomeoneelse's turnCast aspell with7+ CMCTarget acreatureyou controlwith a spellPut acounteron acreatureDealCommanderDamageHave acard leaveyourgraveyardDeal 5+damage to aplayer in asingle turnCreatea tokenControl acreature'striggeredabilityControl acreaturewith over10 powerHave 2+landsenter on asingle turnPlay a creaturewith Flying,Trample,and/orDeathtouchDraw 2+cards inone turnScry,Surveil, orsearchyour libraryDiscarda CardGainLifePlay acreature withVigilance,Lifelink,and/or HastePay analternate /additionalcost for aspellTap a nonland cardfor manaExile aCardBlock with2 or morecreaturesPayCommanderTaxActivate acreatureabilitySacrifice aPermanentePlay aspell onsomeoneelse's turnCast aspell with7+ CMCTarget acreatureyou controlwith a spellPut acounteron acreatureDealCommanderDamageHave acard leaveyourgraveyardDeal 5+damage to aplayer in asingle turnCreatea tokenControl acreature'striggeredabilityControl acreaturewith over10 powerHave 2+landsenter on asingle turnPlay a creaturewith Flying,Trample,and/orDeathtouchDraw 2+cards inone turnScry,Surveil, orsearchyour libraryDiscarda CardGainLifePlay acreature withVigilance,Lifelink,and/or HastePay analternate /additionalcost for aspellTap a nonland cardfor manaExile aCardBlock with2 or morecreaturesPayCommanderTaxActivate acreatureability

Commander Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Sacrifice a Permanente
  2. Play a spell on someone else's turn
  3. Cast a spell with 7+ CMC
  4. Target a creature you control with a spell
  5. Put a counter on a creature
  6. Deal Commander Damage
  7. Have a card leave your graveyard
  8. Deal 5+ damage to a player in a single turn
  9. Create a token
  10. Control a creature's triggered ability
  11. Control a creature with over 10 power
  12. Have 2+ lands enter on a single turn
  13. Play a creature with Flying, Trample, and/or Deathtouch
  14. Draw 2+ cards in one turn
  15. Scry, Surveil, or search your library
  16. Discard a Card
  17. Gain Life
  18. Play a creature with Vigilance, Lifelink, and/or Haste
  19. Pay an alternate / additional cost for a spell
  20. Tap a non land card for mana
  21. Exile a Card
  22. Block with 2 or more creatures
  23. Pay Commander Tax
  24. Activate a creature ability