Control acreaturewith over10 powerHave 2+landsenter on asingle turnPlay acreature withVigilance,Lifelink,and/or HasteExile aCardDiscarda CardScry,Surveil, orsearchyour libraryCreatea tokenPut acounteron acreatureDraw 2+cards inone turnPayCommanderTaxTap a nonland cardfor manaActivate acreatureabilityBlock with2 or morecreaturesControl acreature'striggeredabilityPlay aspell onsomeoneelse's turnPlay a creaturewith Flying,Trample,and/orDeathtouchTarget acreatureyou controlwith a spellDeal 5+damage to aplayer in asingle turnCast aspell with7+ CMCGainLifeSacrifice aPermanenteHave acard leaveyourgraveyardDealCommanderDamagePay analternate /additionalcost for aspellControl acreaturewith over10 powerHave 2+landsenter on asingle turnPlay acreature withVigilance,Lifelink,and/or HasteExile aCardDiscarda CardScry,Surveil, orsearchyour libraryCreatea tokenPut acounteron acreatureDraw 2+cards inone turnPayCommanderTaxTap a nonland cardfor manaActivate acreatureabilityBlock with2 or morecreaturesControl acreature'striggeredabilityPlay aspell onsomeoneelse's turnPlay a creaturewith Flying,Trample,and/orDeathtouchTarget acreatureyou controlwith a spellDeal 5+damage to aplayer in asingle turnCast aspell with7+ CMCGainLifeSacrifice aPermanenteHave acard leaveyourgraveyardDealCommanderDamagePay analternate /additionalcost for aspell

Commander Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Control a creature with over 10 power
  2. Have 2+ lands enter on a single turn
  3. Play a creature with Vigilance, Lifelink, and/or Haste
  4. Exile a Card
  5. Discard a Card
  6. Scry, Surveil, or search your library
  7. Create a token
  8. Put a counter on a creature
  9. Draw 2+ cards in one turn
  10. Pay Commander Tax
  11. Tap a non land card for mana
  12. Activate a creature ability
  13. Block with 2 or more creatures
  14. Control a creature's triggered ability
  15. Play a spell on someone else's turn
  16. Play a creature with Flying, Trample, and/or Deathtouch
  17. Target a creature you control with a spell
  18. Deal 5+ damage to a player in a single turn
  19. Cast a spell with 7+ CMC
  20. Gain Life
  21. Sacrifice a Permanente
  22. Have a card leave your graveyard
  23. Deal Commander Damage
  24. Pay an alternate / additional cost for a spell