Vivi upsetaboutwolvesGoddammitRushBlizzymakerandomnoiseGreatgooglymoogly!MakuzonedoutHiSilverMakubuyssomethingover $100Jail backcauseswipeObsidiocleavesgroup withGarudaProgWalkedtowardsGaruda/TitanJailmiddlecauseswipeNailsdo notdieTanksget hit bylandslideLil formsgroup onrandomdaySilver wasdead, noLB3Don't killjail fastenoughJail frontcauseswipeMeleeget hit bylandslideLil leadsgroup todeathMaku doesnot doenough ortoo muchdamageHaru getshit by pre-jailknockbackVerreissassyObsidioloses aggrodue toweaknessVivi upsetaboutwolvesGoddammitRushBlizzymakerandomnoiseGreatgooglymoogly!MakuzonedoutHiSilverMakubuyssomethingover $100Jail backcauseswipeObsidiocleavesgroup withGarudaProgWalkedtowardsGaruda/TitanJailmiddlecauseswipeNailsdo notdieTanksget hit bylandslideLil formsgroup onrandomdaySilver wasdead, noLB3Don't killjail fastenoughJail frontcauseswipeMeleeget hit bylandslideLil leadsgroup todeathMaku doesnot doenough ortoo muchdamageHaru getshit by pre-jailknockbackVerreissassyObsidioloses aggrodue toweakness

UwU Prog - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Vivi upset about wolves
  2. God dammit Rush
  3. Blizzy make random noise
  4. Great googly moogly!
  5. Maku zoned out
  6. Hi Silver
  7. Maku buys something over $100
  8. Jail back causes wipe
  9. Obsidio cleaves group with Garuda
  10. Prog
  11. Walked towards Garuda/Titan
  12. Jail middle causes wipe
  13. Nails do not die
  14. Tanks get hit by landslide
  15. Lil forms group on random day
  16. Silver was dead, no LB3
  17. Don't kill jail fast enough
  18. Jail front causes wipe
  19. Melee get hit by landslide
  20. Lil leads group to death
  21. Maku does not do enough or too much damage
  22. Haru gets hit by pre-jail knockback
  23. Verre is sassy
  24. Obsidio loses aggro due to weakness