Sigh orheavybreathingEyerollAccessoriesor jewelrysend amessage(artifacts)Use of anobject tocommunicate(artifacts)GesturewhiletalkingFree!Deliberateuse ofpersonalspace(proxemics)Avoid eyecontact(oculesics)Use oftouch(haptics)MeaningfulfacialexpressionNod inagreementHandshake(haptics)Expressiveposture orbodymovement(kinesics)Styled hair,makeup,or dress asmessageScent thatsent amessage(olfactics)Check timeto showimpatience(chronemics)Sigh orheavybreathingEyerollAccessoriesor jewelrysend amessage(artifacts)Use of anobject tocommunicate(artifacts)GesturewhiletalkingFree!Deliberateuse ofpersonalspace(proxemics)Avoid eyecontact(oculesics)Use oftouch(haptics)MeaningfulfacialexpressionNod inagreementHandshake(haptics)Expressiveposture orbodymovement(kinesics)Styled hair,makeup,or dress asmessageScent thatsent amessage(olfactics)Check timeto showimpatience(chronemics)

Nonverbal Communication BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Sigh or heavy breathing
  2. Eye roll
  3. Accessories or jewelry send a message (artifacts)
  4. Use of an object to communicate (artifacts)
  5. Gesture while talking
  6. Free!
  7. Deliberate use of personal space (proxemics)
  8. Avoid eye contact (oculesics)
  9. Use of touch (haptics)
  10. Meaningful facial expression
  11. Nod in agreement
  12. Handshake (haptics)
  13. Expressive posture or body movement (kinesics)
  14. Styled hair, makeup, or dress as message
  15. Scent that sent a message (olfactics)
  16. Check time to show impatience (chronemics)