Rec.2100 = Espacio Color ¡Sé Amable! Conflates EOTF/Color Space PQ Es Gamma Law HDR Is a Gimmick Negación DARVO “Don’t Be Pedantic!” Victimhood Post Shadows = HDR's Strength Doubles Down BT.1886 = Color Space 2020 = BT.1886 + Gamut Primarios BT.1886 HDR = "Grey/Sludgy" Humans "Hardwired" for LDR Cites Yedlin as Authority "¡Gatekeeping!" Only SDR Preserves Intent sRGB = BT.1886 Variant Asalto Retinal = Ventaja Breaks Visual Codes "Corrección = Bullying" Silencio Industrial HDR Es Solo Estilo Rec.2100 = Espacio Color ¡Sé Amable! Conflates EOTF/Color Space PQ Es Gamma Law HDR Is a Gimmick Negación DARVO “Don’t Be Pedantic!” Victimhood Post Shadows = HDR's Strength Doubles Down BT.1886 = Color Space 2020 = BT.1886 + Gamut Primarios BT.1886 HDR = "Grey/Sludgy" Humans "Hardwired" for LDR Cites Yedlin as Authority "¡Gatekeeping!" Only SDR Preserves Intent sRGB = BT.1886 Variant Asalto Retinal = Ventaja Breaks Visual Codes "Corrección = Bullying" Silencio Industrial HDR Es Solo Estilo
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Rec.2100 = Espacio Color
¡Sé Amable!
Conflates EOTF/Color Space
PQ Es Gamma Law
HDR Is a Gimmick
Negación DARVO
“Don’t Be Pedantic!”
Victimhood Post
Shadows = HDR's Strength
Doubles
Down
BT.1886 = Color Space
2020 = BT.1886 + Gamut
Primarios BT.1886
HDR = "Grey/Sludgy"
Humans "Hardwired" for LDR
Cites Yedlin as Authority
"¡Gatekeeping!"
Only SDR Preserves Intent
sRGB = BT.1886 Variant
Asalto Retinal = Ventaja
Breaks Visual Codes
"Corrección = Bullying"
Silencio Industrial
HDR Es Solo Estilo