FalseNegativeRubberbandConductorsBulbandMotorD-cellIron orSteelMetalTheyAttractadd morecoil (wrapwire aroundthe rivetmore)SeriesCircuitElectricityTheyrepelInsulatorPaperclipInducedMagnetismaswitchCircleSchematicDiagramYesCeramicMagnetsParallelCircuitMagnetiteTrueFalseNegativeRubberbandConductorsBulbandMotorD-cellIron orSteelMetalTheyAttractadd morecoil (wrapwire aroundthe rivetmore)SeriesCircuitElectricityTheyrepelInsulatorPaperclipInducedMagnetismaswitchCircleSchematicDiagramYesCeramicMagnetsParallelCircuitMagnetiteTrue

Electricity and Magnetism - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. False
  2. Negative
  3. Rubberband
  4. Conductors
  5. Bulb and Motor
  6. D-cell
  7. Iron or Steel
  8. Metal
  9. They Attract
  10. add more coil (wrap wire around the rivet more)
  11. Series Circuit
  12. Electricity
  13. They repel
  14. Insulator
  15. Paperclip
  16. Induced Magnetism
  17. a switch
  18. Circle
  19. Schematic Diagram
  20. Yes
  21. Ceramic Magnets
  22. Parallel Circuit
  23. Magnetite
  24. True