ElectricityParallelCircuitMagnetiteCeramicMagnetsD-cellYesNegativeRubberbandSeriesCircuitInsulatorSchematicDiagramPaperclipBulbandMotorIron orSteelInducedMagnetismTheyAttractConductorsTheyrepelCircleTrueaswitchFalseMetaladd morecoil (wrapwire aroundthe rivetmore)ElectricityParallelCircuitMagnetiteCeramicMagnetsD-cellYesNegativeRubberbandSeriesCircuitInsulatorSchematicDiagramPaperclipBulbandMotorIron orSteelInducedMagnetismTheyAttractConductorsTheyrepelCircleTrueaswitchFalseMetaladd morecoil (wrapwire aroundthe rivetmore)

Electricity and Magnetism - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Electricity
  2. Parallel Circuit
  3. Magnetite
  4. Ceramic Magnets
  5. D-cell
  6. Yes
  7. Negative
  8. Rubberband
  9. Series Circuit
  10. Insulator
  11. Schematic Diagram
  12. Paperclip
  13. Bulb and Motor
  14. Iron or Steel
  15. Induced Magnetism
  16. They Attract
  17. Conductors
  18. They repel
  19. Circle
  20. True
  21. a switch
  22. False
  23. Metal
  24. add more coil (wrap wire around the rivet more)