ConductorsCircleNegativeCeramicMagnetsIron orSteelSeriesCircuitSchematicDiagramD-celladd morecoil (wrapwire aroundthe rivetmore)ParallelCircuitBulbandMotorTheyAttractInsulatorRubberbandMetalTheyrepelMagnetiteFalseYesPaperclipTrueInducedMagnetismElectricityaswitchConductorsCircleNegativeCeramicMagnetsIron orSteelSeriesCircuitSchematicDiagramD-celladd morecoil (wrapwire aroundthe rivetmore)ParallelCircuitBulbandMotorTheyAttractInsulatorRubberbandMetalTheyrepelMagnetiteFalseYesPaperclipTrueInducedMagnetismElectricityaswitch

Electricity and Magnetism - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Conductors
  2. Circle
  3. Negative
  4. Ceramic Magnets
  5. Iron or Steel
  6. Series Circuit
  7. Schematic Diagram
  8. D-cell
  9. add more coil (wrap wire around the rivet more)
  10. Parallel Circuit
  11. Bulb and Motor
  12. They Attract
  13. Insulator
  14. Rubberband
  15. Metal
  16. They repel
  17. Magnetite
  18. False
  19. Yes
  20. Paperclip
  21. True
  22. Induced Magnetism
  23. Electricity
  24. a switch