negativereinforcementtokenR+primaryR+premackprinciplepositivepunishmentextinctionnegativepunishmentpositivereinforcementcontinuousscheduleR+consequencesocialR+shapingantecedentbehaviortangibleR+negativereinforcementtokenR+primaryR+premackprinciplepositivepunishmentextinctionnegativepunishmentpositivereinforcementcontinuousscheduleR+consequencesocialR+shapingantecedentbehaviortangibleR+

BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. negative reinforcement
  2. token R+
  3. primary R+
  4. premack principle
  5. positive punishment
  6. extinction
  7. negative punishment
  8. positive reinforcement
  9. continuous schedule R+
  10. consequence
  11. social R+
  12. shaping
  13. antecedent
  14. behavior
  15. tangible R+