shapingpremackprincipleprimaryR+extinctiontangibleR+socialR+positivepunishmentcontinuousscheduleR+negativereinforcementpositivereinforcementbehaviornegativepunishmentantecedenttokenR+consequenceshapingpremackprincipleprimaryR+extinctiontangibleR+socialR+positivepunishmentcontinuousscheduleR+negativereinforcementpositivereinforcementbehaviornegativepunishmentantecedenttokenR+consequence

BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. shaping
  2. premack principle
  3. primary R+
  4. extinction
  5. tangible R+
  6. social R+
  7. positive punishment
  8. continuous schedule R+
  9. negative reinforcement
  10. positive reinforcement
  11. behavior
  12. negative punishment
  13. antecedent
  14. token R+
  15. consequence