halfemptylevelobstaclesblend intoenvironmenttoo muchoverusedglowelementsof auto1.9 styleblockdesignclubstepmonsternotrateworthyeasycoinunoriginaluse of2.2's pixeldecorlevel sharesthe samename as themusic usedplayer'sicon artbugstriplespikejump atthe endvisualeffectswith nopurposeoversimplifiedmoderntrying touse everyfeature of2.2trippyeffectscartoonystyle withblackoutlinesdedicationsto morethan 10peoplewithlyricsspookyeyedefault bgwith randomshapesthrown ineyehurtingvisualsshittytransitionsovercomplicated/ unintuitiveminigamehalfemptylevelobstaclesblend intoenvironmenttoo muchoverusedglowelementsof auto1.9 styleblockdesignclubstepmonsternotrateworthyeasycoinunoriginaluse of2.2's pixeldecorlevel sharesthe samename as themusic usedplayer'sicon artbugstriplespikejump atthe endvisualeffectswith nopurposeoversimplifiedmoderntrying touse everyfeature of2.2trippyeffectscartoonystyle withblackoutlinesdedicationsto morethan 10peoplewithlyricsspookyeyedefault bgwith randomshapesthrown ineyehurtingvisualsshittytransitionsovercomplicated/ unintuitiveminigame

Geometry Dash - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. half empty level
  2. obstacles blend into environment too much
  3. overused glow
  4. elements of auto
  5. 1.9 style block design
  6. clubstep monster
  7. not rate worthy
  8. easy coin
  9. unoriginal use of 2.2's pixel decor
  10. level shares the same name as the music used
  11. player's icon art
  12. bugs
  13. triple spike jump at the end
  14. visual effects with no purpose
  15. oversimplified modern
  16. trying to use every feature of 2.2
  17. trippy effects
  18. cartoony style with black outlines
  19. dedications to more than 10 people
  20. with lyrics
  21. spooky eye
  22. default bg with random shapes thrown in
  23. eye hurting visuals
  24. shitty transitions
  25. overcomplicated / unintuitive minigame