overused glow elements of auto level shares the same name as the music used clubstep monster player's icon art 1.9 style block design bugs not rate worthy shitty transitions oversimplified modern easy coin eye hurting visuals half empty level default bg with random shapes thrown in obstacles blend into environment too much trying to use every feature of 2.2 trippy effects dedications to more than 10 people cartoony style with black outlines overcomplicated / unintuitive minigame spooky eye visual effects with no purpose unoriginal use of 2.2's pixel decor with lyrics triple spike jump at the end overused glow elements of auto level shares the same name as the music used clubstep monster player's icon art 1.9 style block design bugs not rate worthy shitty transitions oversimplified modern easy coin eye hurting visuals half empty level default bg with random shapes thrown in obstacles blend into environment too much trying to use every feature of 2.2 trippy effects dedications to more than 10 people cartoony style with black outlines overcomplicated / unintuitive minigame spooky eye visual effects with no purpose unoriginal use of 2.2's pixel decor with lyrics triple spike jump at the end
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
overused glow
elements of auto
level shares the same name as the music used
clubstep monster
player's icon art
1.9 style block design
bugs
not rate worthy
shitty transitions
oversimplified modern
easy coin
eye hurting visuals
half empty level
default bg with random shapes thrown in
obstacles blend into environment too much
trying to use every feature of 2.2
trippy effects
dedications to more than 10 people
cartoony style with black outlines
overcomplicated / unintuitive minigame
spooky eye
visual effects with no purpose
unoriginal use of 2.2's pixel decor
with lyrics
triple spike jump at the end