overusedglowelementsof autolevel sharesthe samename as themusic usedclubstepmonsterplayer'sicon art1.9 styleblockdesignbugsnotrateworthyshittytransitionsoversimplifiedmoderneasycoineyehurtingvisualshalfemptyleveldefault bgwith randomshapesthrown inobstaclesblend intoenvironmenttoo muchtrying touse everyfeature of2.2trippyeffectsdedicationsto morethan 10peoplecartoonystyle withblackoutlinesovercomplicated/ unintuitiveminigamespookyeyevisualeffectswith nopurposeunoriginaluse of2.2's pixeldecorwithlyricstriplespikejump atthe endoverusedglowelementsof autolevel sharesthe samename as themusic usedclubstepmonsterplayer'sicon art1.9 styleblockdesignbugsnotrateworthyshittytransitionsoversimplifiedmoderneasycoineyehurtingvisualshalfemptyleveldefault bgwith randomshapesthrown inobstaclesblend intoenvironmenttoo muchtrying touse everyfeature of2.2trippyeffectsdedicationsto morethan 10peoplecartoonystyle withblackoutlinesovercomplicated/ unintuitiveminigamespookyeyevisualeffectswith nopurposeunoriginaluse of2.2's pixeldecorwithlyricstriplespikejump atthe end

Geometry Dash - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
  1. overused glow
  2. elements of auto
  3. level shares the same name as the music used
  4. clubstep monster
  5. player's icon art
  6. 1.9 style block design
  7. bugs
  8. not rate worthy
  9. shitty transitions
  10. oversimplified modern
  11. easy coin
  12. eye hurting visuals
  13. half empty level
  14. default bg with random shapes thrown in
  15. obstacles blend into environment too much
  16. trying to use every feature of 2.2
  17. trippy effects
  18. dedications to more than 10 people
  19. cartoony style with black outlines
  20. overcomplicated / unintuitive minigame
  21. spooky eye
  22. visual effects with no purpose
  23. unoriginal use of 2.2's pixel decor
  24. with lyrics
  25. triple spike jump at the end