Sugarbeing lostin themap Basementspotted Doggoinginto ship Mothmankills us Lag Fire Exit andMainEntrancebeing closetogether Someoneforgets topress YSomeonesucceedthe jump Accidentalclicks"Exit toLobby" Kuyafinds theApparatusTurretFloating Archiemutters inSpanishSomeoneforgets toscan thesonars Kuyasortingout itemsin ship Dies byBees Bickering SugardiesFlashlightdies First dayshenanigans Kuyahyperventilating Landmineby a door We somehowfall down themap whilechangingrounds Sugaraccidentallypicking upitems in ship SugarmutesaftercursingSugarcomplainingabout FirstPerson view Beingglitchedoutsidethe ship CorneredbyMonsters Sugar hastheirmousestuck Scansonarsnotworking Evillaughter Cashregisterfound “KUYATHEGOAT” Turretglitchedin wall FloatingLandmine "Buh" DogsSpawnearly inthe day Someonedyingbeforeround starts Beesgoinginto ship Everyonedies Someonesteps on alandmine Beesspawn faraway fromthe ship Archiebeingautistic withreferences Turret inthe mainentrance Sugarbeing lostin themap Basementspotted Doggoinginto ship Mothmankills us Lag Fire Exit andMainEntrancebeing closetogether Someoneforgets topress YSomeonesucceedthe jump Accidentalclicks"Exit toLobby" Kuyafinds theApparatusTurretFloating Archiemutters inSpanishSomeoneforgets toscan thesonars Kuyasortingout itemsin ship Dies byBees Bickering SugardiesFlashlightdies First dayshenanigans Kuyahyperventilating Landmineby a door We somehowfall down themap whilechangingrounds Sugaraccidentallypicking upitems in ship SugarmutesaftercursingSugarcomplainingabout FirstPerson view Beingglitchedoutsidethe ship CorneredbyMonsters Sugar hastheirmousestuck Scansonarsnotworking Evillaughter Cashregisterfound “KUYATHEGOAT” Turretglitchedin wall FloatingLandmine "Buh" DogsSpawnearly inthe day Someonedyingbeforeround starts Beesgoinginto ship Everyonedies Someonesteps on alandmine Beesspawn faraway fromthe ship Archiebeingautistic withreferences Turret inthe mainentrance 

ALL HAIL BUH LETHAL BUSINESS BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
M
2
M
3
R
4
Y
5
Y
6
Y
7
M
8
W
9
O
10
R
11
W
12
W
13
Y
14
W
15
W
16
R
17
O
18
M
19
O
20
W
21
O
22
O
23
R
24
Y
25
Y
26
O
27
Y
28
M
29
W
30
O
31
O
32
R
33
Y
34
M
35
R
36
W
37
R
38
M
39
M
40
W
41
R
42
O
43
M
  1. M-Sugar being lost in the map
  2. M-Basement spotted
  3. R-Dog going into ship
  4. Y-Mothman kills us
  5. Y-Lag
  6. Y-Fire Exit and Main Entrance being close together
  7. M-Someone forgets to press Y
  8. W-Someone succeed the jump
  9. O-Accidental clicks "Exit to Lobby"
  10. R-Kuya finds the Apparatus
  11. W-Turret Floating
  12. W-Archie mutters in Spanish
  13. Y-Someone forgets to scan the sonars
  14. W-Kuya sorting out items in ship
  15. W-Dies by Bees
  16. R-Bickering
  17. O-Sugar dies
  18. M-Flashlight dies
  19. O-First day shenanigans
  20. W-Kuya hyperventilating
  21. O-Landmine by a door
  22. O-We somehow fall down the map while changing rounds
  23. R-Sugar accidentally picking up items in ship
  24. Y-Sugar mutes after cursing
  25. Y-Sugar complaining about First Person view
  26. O-Being glitched outside the ship
  27. Y-Cornered by Monsters
  28. M-Sugar has their mouse stuck
  29. W-Scan sonars not working
  30. O-Evil laughter
  31. O-Cash register found
  32. R-“KUYA THE GOAT”
  33. Y-Turret glitched in wall
  34. M-Floating Landmine
  35. R-"Buh"
  36. W-Dogs Spawn early in the day
  37. R-Someone dying before round starts
  38. M-Bees going into ship
  39. M-Everyone dies
  40. W-Someone steps on a landmine
  41. R-Bees spawn far away from the ship
  42. O-Archie being autistic with references
  43. M-Turret in the main entrance