Fire Exit andMainEntrancebeing closetogether Flashlightdies Doggoinginto ship Everyonedies Archiebeingautistic withreferences Sugaraccidentallypicking upitems in ship SugarmutesaftercursingTurretglitchedin wall Evillaughter Turret inthe mainentrance Dies byBees Kuyahyperventilating "Buh" Beesgoinginto ship Sugarcomplainingabout FirstPerson view Beingglitchedoutsidethe ship Someoneforgets topress YSomeonedyingbeforeround starts Cashregisterfound DogsSpawnearly inthe day “KUYATHEGOAT” SugardiesFloatingLandmine Landmineby a door Archiemutters inSpanishKuyafinds theApparatusKuyasortingout itemsin ship TurretFloating Someoneforgets toscan thesonars Sugarbeing lostin themap Sugar hastheirmousestuck Beesspawn faraway fromthe ship Someonesteps on alandmine Lag First dayshenanigans Basementspotted Someonesucceedthe jump Mothmankills us We somehowfall down themap whilechangingrounds Accidentalclicks"Exit toLobby" Bickering CorneredbyMonsters Scansonarsnotworking Fire Exit andMainEntrancebeing closetogether Flashlightdies Doggoinginto ship Everyonedies Archiebeingautistic withreferences Sugaraccidentallypicking upitems in ship SugarmutesaftercursingTurretglitchedin wall Evillaughter Turret inthe mainentrance Dies byBees Kuyahyperventilating "Buh" Beesgoinginto ship Sugarcomplainingabout FirstPerson view Beingglitchedoutsidethe ship Someoneforgets topress YSomeonedyingbeforeround starts Cashregisterfound DogsSpawnearly inthe day “KUYATHEGOAT” SugardiesFloatingLandmine Landmineby a door Archiemutters inSpanishKuyafinds theApparatusKuyasortingout itemsin ship TurretFloating Someoneforgets toscan thesonars Sugarbeing lostin themap Sugar hastheirmousestuck Beesspawn faraway fromthe ship Someonesteps on alandmine Lag First dayshenanigans Basementspotted Someonesucceedthe jump Mothmankills us We somehowfall down themap whilechangingrounds Accidentalclicks"Exit toLobby" Bickering CorneredbyMonsters Scansonarsnotworking 

ALL HAIL BUH LETHAL BUSINESS BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
Y
2
M
3
R
4
M
5
O
6
R
7
Y
8
Y
9
O
10
M
11
W
12
W
13
R
14
M
15
Y
16
O
17
M
18
R
19
O
20
W
21
R
22
O
23
M
24
O
25
W
26
R
27
W
28
W
29
Y
30
M
31
M
32
R
33
W
34
Y
35
O
36
M
37
W
38
Y
39
O
40
O
41
R
42
Y
43
W
  1. Y-Fire Exit and Main Entrance being close together
  2. M-Flashlight dies
  3. R-Dog going into ship
  4. M-Everyone dies
  5. O-Archie being autistic with references
  6. R-Sugar accidentally picking up items in ship
  7. Y-Sugar mutes after cursing
  8. Y-Turret glitched in wall
  9. O-Evil laughter
  10. M-Turret in the main entrance
  11. W-Dies by Bees
  12. W-Kuya hyperventilating
  13. R-"Buh"
  14. M-Bees going into ship
  15. Y-Sugar complaining about First Person view
  16. O-Being glitched outside the ship
  17. M-Someone forgets to press Y
  18. R-Someone dying before round starts
  19. O-Cash register found
  20. W-Dogs Spawn early in the day
  21. R-“KUYA THE GOAT”
  22. O-Sugar dies
  23. M-Floating Landmine
  24. O-Landmine by a door
  25. W-Archie mutters in Spanish
  26. R-Kuya finds the Apparatus
  27. W-Kuya sorting out items in ship
  28. W-Turret Floating
  29. Y-Someone forgets to scan the sonars
  30. M-Sugar being lost in the map
  31. M-Sugar has their mouse stuck
  32. R-Bees spawn far away from the ship
  33. W-Someone steps on a landmine
  34. Y-Lag
  35. O-First day shenanigans
  36. M-Basement spotted
  37. W-Someone succeed the jump
  38. Y-Mothman kills us
  39. O-We somehow fall down the map while changing rounds
  40. O-Accidental clicks "Exit to Lobby"
  41. R-Bickering
  42. Y-Cornered by Monsters
  43. W-Scan sonars not working