Archiebeingautistic withreferences Beesspawn faraway fromthe ship Bickering Archiemutters inSpanishLag We somehowfall down themap whilechangingrounds TurretFloating FloatingLandmine DogsSpawnearly inthe day Kuyafinds theApparatusTurret inthe mainentrance Fire Exit andMainEntrancebeing closetogether Everyonedies Sugarbeing lostin themap Someonesteps on alandmine SugarmutesaftercursingBeesgoinginto ship Sugar hastheirmousestuck Dies byBees Someoneforgets topress YScansonarsnotworking CorneredbyMonsters Someonedyingbeforeround starts Beingglitchedoutsidethe ship Cashregisterfound Basementspotted Landmineby a door Accidentalclicks"Exit toLobby" "Buh" Flashlightdies “KUYATHEGOAT” Someoneforgets toscan thesonars Evillaughter Doggoinginto ship Sugarcomplainingabout FirstPerson view Kuyasortingout itemsin ship Sugaraccidentallypicking upitems in ship Someonesucceedthe jump First dayshenanigans SugardiesTurretglitchedin wall Kuyahyperventilating Mothmankills us Archiebeingautistic withreferences Beesspawn faraway fromthe ship Bickering Archiemutters inSpanishLag We somehowfall down themap whilechangingrounds TurretFloating FloatingLandmine DogsSpawnearly inthe day Kuyafinds theApparatusTurret inthe mainentrance Fire Exit andMainEntrancebeing closetogether Everyonedies Sugarbeing lostin themap Someonesteps on alandmine SugarmutesaftercursingBeesgoinginto ship Sugar hastheirmousestuck Dies byBees Someoneforgets topress YScansonarsnotworking CorneredbyMonsters Someonedyingbeforeround starts Beingglitchedoutsidethe ship Cashregisterfound Basementspotted Landmineby a door Accidentalclicks"Exit toLobby" "Buh" Flashlightdies “KUYATHEGOAT” Someoneforgets toscan thesonars Evillaughter Doggoinginto ship Sugarcomplainingabout FirstPerson view Kuyasortingout itemsin ship Sugaraccidentallypicking upitems in ship Someonesucceedthe jump First dayshenanigans SugardiesTurretglitchedin wall Kuyahyperventilating Mothmankills us 

ALL HAIL BUH LETHAL BUSINESS BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
R
3
R
4
W
5
Y
6
O
7
W
8
M
9
W
10
R
11
M
12
Y
13
M
14
M
15
W
16
Y
17
M
18
M
19
W
20
M
21
W
22
Y
23
R
24
O
25
O
26
M
27
O
28
O
29
R
30
M
31
R
32
Y
33
O
34
R
35
Y
36
W
37
R
38
W
39
O
40
O
41
Y
42
W
43
Y
  1. O-Archie being autistic with references
  2. R-Bees spawn far away from the ship
  3. R-Bickering
  4. W-Archie mutters in Spanish
  5. Y-Lag
  6. O-We somehow fall down the map while changing rounds
  7. W-Turret Floating
  8. M-Floating Landmine
  9. W-Dogs Spawn early in the day
  10. R-Kuya finds the Apparatus
  11. M-Turret in the main entrance
  12. Y-Fire Exit and Main Entrance being close together
  13. M-Everyone dies
  14. M-Sugar being lost in the map
  15. W-Someone steps on a landmine
  16. Y-Sugar mutes after cursing
  17. M-Bees going into ship
  18. M-Sugar has their mouse stuck
  19. W-Dies by Bees
  20. M-Someone forgets to press Y
  21. W-Scan sonars not working
  22. Y-Cornered by Monsters
  23. R-Someone dying before round starts
  24. O-Being glitched outside the ship
  25. O-Cash register found
  26. M-Basement spotted
  27. O-Landmine by a door
  28. O-Accidental clicks "Exit to Lobby"
  29. R-"Buh"
  30. M-Flashlight dies
  31. R-“KUYA THE GOAT”
  32. Y-Someone forgets to scan the sonars
  33. O-Evil laughter
  34. R-Dog going into ship
  35. Y-Sugar complaining about First Person view
  36. W-Kuya sorting out items in ship
  37. R-Sugar accidentally picking up items in ship
  38. W-Someone succeed the jump
  39. O-First day shenanigans
  40. O-Sugar dies
  41. Y-Turret glitched in wall
  42. W-Kuya hyperventilating
  43. Y-Mothman kills us