FortresseuropeRqthreatenedPyrosgetswiped3rd worldlagginggameJapanno gameimpactUK killsjapanor USAGame diesby 2ndsession orlasts 10sessionsOnespeedsessionNavalexploitpatchedasapVersiondisputeSlurspamin lobbyJapan getsbored andjoinsrandom sideGreeks tryto betrayyoulocophobiaGreat waris everyonefightingonionsBeggingfor subsSomehowarabiaexistsItalypartitionUK killedby personhe proppedupCopypastamadeLatinamericaneverlooked at2 peoplekilled persessionlocodecs offtruceRulelawyeringFortresseuropeRqthreatenedPyrosgetswiped3rd worldlagginggameJapanno gameimpactUK killsjapanor USAGame diesby 2ndsession orlasts 10sessionsOnespeedsessionNavalexploitpatchedasapVersiondisputeSlurspamin lobbyJapan getsbored andjoinsrandom sideGreeks tryto betrayyoulocophobiaGreat waris everyonefightingonionsBeggingfor subsSomehowarabiaexistsItalypartitionUK killedby personhe proppedupCopypastamadeLatinamericaneverlooked at2 peoplekilled persessionlocodecs offtruceRulelawyering

OOSCORD GAME - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Fortress europe
  2. Rq threatened
  3. Pyros gets wiped
  4. 3rd world lagging game
  5. Japan no game impact
  6. UK kills japan or USA
  7. Game dies by 2nd session or lasts 10 sessions
  8. One speed session
  9. Naval exploit patched asap
  10. Version dispute
  11. Slur spam in lobby
  12. Japan gets bored and joins random side
  13. Greeks try to betray you
  14. locophobia
  15. Great war is everyone fighting onions
  16. Begging for subs
  17. Somehow arabia exists
  18. Italy partition
  19. UK killed by person he propped up
  20. Copypasta made
  21. Latin america never looked at
  22. 2 people killed per session
  23. loco decs off truce
  24. Rule lawyering