Fall orKnockedUnconsciousFriendlyNPCjumpscareObtain Light Source(Flashlight/Lantern/Candle ect)Child'sCreepyDrawingsFuse ismissing/RestorePowerCreepygiggle orwhisperLights goout andmonsterdisappearsHide!Lockers/Underbed/desketc.Elevatoris out oforderCreepydollEasilyCrossableBarrierpreventsaccessDooropensby itselfAny scareinvolvinga mirrorRedmeansscaryBonesHallucinationsequenceLockedDoor / Needa Key forthis DoorCryingbaby orwomanMonsteror enemyjumpscareDarknessPreventsExplorationof AreaCandlesorChainsCan't go backthe way youcame (Doorlocks/Cavein/FloorCollapse ect)WritingonWallsTeleportingmannequinsFall orKnockedUnconsciousFriendlyNPCjumpscareObtain Light Source(Flashlight/Lantern/Candle ect)Child'sCreepyDrawingsFuse ismissing/RestorePowerCreepygiggle orwhisperLights goout andmonsterdisappearsHide!Lockers/Underbed/desketc.Elevatoris out oforderCreepydollEasilyCrossableBarrierpreventsaccessDooropensby itselfAny scareinvolvinga mirrorRedmeansscaryBonesHallucinationsequenceLockedDoor / Needa Key forthis DoorCryingbaby orwomanMonsteror enemyjumpscareDarknessPreventsExplorationof AreaCandlesorChainsCan't go backthe way youcame (Doorlocks/Cavein/FloorCollapse ect)WritingonWallsTeleportingmannequins

Horror Game - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Fall or Knocked Unconscious
  2. Friendly NPC jumpscare
  3. Obtain Light Source (Flashlight/Lantern/ Candle ect)
  4. Child's Creepy Drawings
  5. Fuse is missing/ Restore Power
  6. Creepy giggle or whisper
  7. Lights go out and monster disappears
  8. Hide! Lockers/ Under bed/desk etc.
  9. Elevator is out of order
  10. Creepy doll
  11. Easily Crossable Barrier prevents access
  12. Door opens by itself
  13. Any scare involving a mirror
  14. Red means scary
  15. Bones
  16. Hallucination sequence
  17. Locked Door / Need a Key for this Door
  18. Crying baby or woman
  19. Monster or enemy jumpscare
  20. Darkness Prevents Exploration of Area
  21. Candles or Chains
  22. Can't go back the way you came (Door locks/Cave in/Floor Collapse ect)
  23. Writing on Walls
  24. Teleporting mannequins