LockedDoor / Needa Key forthis DoorTeleportingmannequinsDarknessPreventsExplorationof AreaElevatoris out oforderWritingonWallsCan't go backthe way youcame (Doorlocks/Cavein/FloorCollapse ect)BonesAny scareinvolvinga mirrorCryingbaby orwomanCandlesorChainsFuse ismissing/RestorePowerHide!Lockers/Underbed/desketc.Child'sCreepyDrawingsHallucinationsequenceEasilyCrossableBarrierpreventsaccessFall orKnockedUnconsciousRedmeansscaryMonsteror enemyjumpscareFriendlyNPCjumpscareCreepydollObtain Light Source(Flashlight/Lantern/Candle ect)Dooropensby itselfCreepygiggle orwhisperLights goout andmonsterdisappearsLockedDoor / Needa Key forthis DoorTeleportingmannequinsDarknessPreventsExplorationof AreaElevatoris out oforderWritingonWallsCan't go backthe way youcame (Doorlocks/Cavein/FloorCollapse ect)BonesAny scareinvolvinga mirrorCryingbaby orwomanCandlesorChainsFuse ismissing/RestorePowerHide!Lockers/Underbed/desketc.Child'sCreepyDrawingsHallucinationsequenceEasilyCrossableBarrierpreventsaccessFall orKnockedUnconsciousRedmeansscaryMonsteror enemyjumpscareFriendlyNPCjumpscareCreepydollObtain Light Source(Flashlight/Lantern/Candle ect)Dooropensby itselfCreepygiggle orwhisperLights goout andmonsterdisappears

Horror Game - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Locked Door / Need a Key for this Door
  2. Teleporting mannequins
  3. Darkness Prevents Exploration of Area
  4. Elevator is out of order
  5. Writing on Walls
  6. Can't go back the way you came (Door locks/Cave in/Floor Collapse ect)
  7. Bones
  8. Any scare involving a mirror
  9. Crying baby or woman
  10. Candles or Chains
  11. Fuse is missing/ Restore Power
  12. Hide! Lockers/ Under bed/desk etc.
  13. Child's Creepy Drawings
  14. Hallucination sequence
  15. Easily Crossable Barrier prevents access
  16. Fall or Knocked Unconscious
  17. Red means scary
  18. Monster or enemy jumpscare
  19. Friendly NPC jumpscare
  20. Creepy doll
  21. Obtain Light Source (Flashlight/Lantern/ Candle ect)
  22. Door opens by itself
  23. Creepy giggle or whisper
  24. Lights go out and monster disappears