(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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New map influence mechanic (alternative to corruption)
New support gems introduced
Omens appear more frequently
Weapon swap system completely overhauled
Sceptres reworked (big nerf for non-minion builds)
Rework of underperforming Ascendancies
DPS nerfed across the board (bosses survive much longer)
Atlas Towers reworked (again)
Defense layers rebalanced
Acts 4, 5, and 6 added
Delirium fog visual overhaul
New class: Druid
New Trial added
Atlas passive tree expanded
Major passive tree changes (still no life nodes)
New chase uniques added
Massive skill rebalance (more viable as standalone main skills)
New crafting currencies introduced
Breach expanded into multiple domains with separate bosses
New Ascendancies for existing classes
Baseline player mobility improved in an unexpected way