(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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New chase uniques added
New Trial added
Massive skill rebalance (more viable as standalone main skills)
New support gems introduced
Weapon swap system completely overhauled
Rework of underperforming Ascendancies
DPS nerfed across the board (bosses survive much longer)
Exalts no longer worthless (slower inflation)
Baseline player mobility improved in an unexpected way
Breach expanded into multiple domains with separate bosses
Atlas Towers reworked (again)
New class: Druid
Omens appear more frequently
Tons of new maps
Acts 4, 5, and 6 added
Atlas passive tree expanded
New crafting currencies introduced
New Ascendancies for existing classes
Chimera boss replaced in Trial of Chaos
Major passive tree changes (still no life nodes)
Delirium fog visual overhaul
New map influence mechanic (alternative to corruption)
Sceptres reworked (big nerf for non-minion builds)