(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Defense layers rebalanced
Tons of new maps
Chimera boss replaced in Trial of Chaos
Exalts no longer worthless (slower inflation)
New crafting currencies introduced
Atlas passive tree expanded
Weapon swap system completely overhauled
New Ascendancies for existing classes
Omens appear more frequently
Massive skill rebalance (more viable as standalone main skills)
New support gems introduced
Delirium fog visual overhaul
New chase uniques added
Baseline player mobility improved in an unexpected way
DPS nerfed across the board (bosses survive much longer)
Atlas Towers reworked (again)
New Trial added
New class: Druid
New map influence mechanic (alternative to corruption)
Major passive tree changes (still no life nodes)
Rework of underperforming Ascendancies
Acts 4, 5, and 6 added
Breach expanded into multiple domains with separate bosses
Sceptres reworked (big nerf for non-minion builds)