(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Rework of underperforming Ascendancies
Omens appear more frequently
Defense layers rebalanced
Atlas passive tree expanded
Massive skill rebalance (more viable as standalone main skills)
Delirium fog visual overhaul
Weapon swap system completely overhauled
Major passive tree changes (still no life nodes)
New crafting currencies introduced
Chimera boss replaced in Trial of Chaos
New Trial added
Sceptres reworked (big nerf for non-minion builds)
Acts 4, 5, and 6 added
New class: Druid
Exalts no longer worthless (slower inflation)
Baseline player mobility improved in an unexpected way
Atlas Towers reworked (again)
DPS nerfed across the board (bosses survive much longer)
New support gems introduced
Tons of new maps
New map influence mechanic (alternative to corruption)
New chase uniques added
New Ascendancies for existing classes
Breach expanded into multiple domains with separate bosses