Baselineplayer mobilityimproved in anunexpectedwayNewclass:DruidChimerabossreplaced inTrial ofChaosMassive skillrebalance(more viableas standalonemain skills)DPS nerfedacross theboard (bossessurvive muchlonger)Deliriumfog visualoverhaulNewTrialaddedSceptresreworked(big nerf fornon-minionbuilds)AtlaspassivetreeexpandedExalts nolongerworthless(slowerinflation)Tons ofnewmapsOmensappearmorefrequentlyBreachexpanded intomultipledomains withseparatebossesNewAscendanciesfor existingclassesWeaponswap systemcompletelyoverhauledRework ofunderperformingAscendanciesAtlasTowersreworked(again)NewsupportgemsintroducedNewchaseuniquesaddedMajorpassive treechanges (stillno lifenodes)DefenselayersrebalancedNewcraftingcurrenciesintroducedActs 4,5, and 6addedNew mapinfluencemechanic(alternative tocorruption)Baselineplayer mobilityimproved in anunexpectedwayNewclass:DruidChimerabossreplaced inTrial ofChaosMassive skillrebalance(more viableas standalonemain skills)DPS nerfedacross theboard (bossessurvive muchlonger)Deliriumfog visualoverhaulNewTrialaddedSceptresreworked(big nerf fornon-minionbuilds)AtlaspassivetreeexpandedExalts nolongerworthless(slowerinflation)Tons ofnewmapsOmensappearmorefrequentlyBreachexpanded intomultipledomains withseparatebossesNewAscendanciesfor existingclassesWeaponswap systemcompletelyoverhauledRework ofunderperformingAscendanciesAtlasTowersreworked(again)NewsupportgemsintroducedNewchaseuniquesaddedMajorpassive treechanges (stillno lifenodes)DefenselayersrebalancedNewcraftingcurrenciesintroducedActs 4,5, and 6addedNew mapinfluencemechanic(alternative tocorruption)

Path od Exile 2 v0.3 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Baseline player mobility improved in an unexpected way
  2. New class: Druid
  3. Chimera boss replaced in Trial of Chaos
  4. Massive skill rebalance (more viable as standalone main skills)
  5. DPS nerfed across the board (bosses survive much longer)
  6. Delirium fog visual overhaul
  7. New Trial added
  8. Sceptres reworked (big nerf for non-minion builds)
  9. Atlas passive tree expanded
  10. Exalts no longer worthless (slower inflation)
  11. Tons of new maps
  12. Omens appear more frequently
  13. Breach expanded into multiple domains with separate bosses
  14. New Ascendancies for existing classes
  15. Weapon swap system completely overhauled
  16. Rework of underperforming Ascendancies
  17. Atlas Towers reworked (again)
  18. New support gems introduced
  19. New chase uniques added
  20. Major passive tree changes (still no life nodes)
  21. Defense layers rebalanced
  22. New crafting currencies introduced
  23. Acts 4, 5, and 6 added
  24. New map influence mechanic (alternative to corruption)