(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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New support gems introduced
New Ascendancies for existing classes
New map influence mechanic (alternative to corruption)
Exalts no longer worthless (slower inflation)
Breach expanded into multiple domains with separate bosses
New class: Druid
Defense layers rebalanced
Atlas passive tree expanded
Major passive tree changes (still no life nodes)
New crafting currencies introduced
Massive skill rebalance (more viable as standalone main skills)
Atlas Towers reworked (again)
Weapon swap system completely overhauled
Sceptres reworked (big nerf for non-minion builds)
Baseline player mobility improved in an unexpected way
Rework of underperforming Ascendancies
Acts 4, 5, and 6 added
Delirium fog visual overhaul
Omens appear more frequently
New chase uniques added
DPS nerfed across the board (bosses survive much longer)