(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Baseline player mobility improved in an unexpected way
New class: Druid
Chimera boss replaced in Trial of Chaos
Massive skill rebalance (more viable as standalone main skills)
DPS nerfed across the board (bosses survive much longer)
Delirium fog visual overhaul
New Trial added
Sceptres reworked (big nerf for non-minion builds)
Atlas passive tree expanded
Exalts no longer worthless (slower inflation)
Tons of new maps
Omens appear more frequently
Breach expanded into multiple domains with separate bosses
New Ascendancies for existing classes
Weapon swap system completely overhauled
Rework of underperforming Ascendancies
Atlas Towers reworked (again)
New support gems introduced
New chase uniques added
Major passive tree changes (still no life nodes)
Defense layers rebalanced
New crafting currencies introduced
Acts 4, 5, and 6 added
New map influence mechanic (alternative to corruption)