CLASS CHANGE POLICY PG. 7 DRESS POLICY #16 DRESS POLICY #15 BUS PROGRESIVE DISCIPLINE PAGE 18 'SNACKS' PAGE 8 AR5132/BP5132 SODA, CANDY, GUM PAGE 17 CHRONIC ABSENTEEISM PG. 10 INDEPENDENT STUDY CONTRACTS HANDBOOK PHOTO ID MEDICATION CELL PHONE POLICY 'PAGE 11' SEARCH AND SEIZURE MATT WILSON PG. 2 SCHOOL VISITORS RECURRING VOLUNTEERS MARINA VACA NARARRO REMOVAL 'EXTRA FOOD ITEMS' HOT LUNCH AM HALLWAYS PG. 8 DRESS POLICY #4 EARLY RELEASE OFFICE PROCEDURES 8:12 VS. 8:15 CLASS CHANGE POLICY PG. 7 DRESS POLICY #16 DRESS POLICY #15 BUS PROGRESIVE DISCIPLINE PAGE 18 'SNACKS' PAGE 8 AR5132/BP5132 SODA, CANDY, GUM PAGE 17 CHRONIC ABSENTEEISM PG. 10 INDEPENDENT STUDY CONTRACTS HANDBOOK PHOTO ID MEDICATION CELL PHONE POLICY 'PAGE 11' SEARCH AND SEIZURE MATT WILSON PG. 2 SCHOOL VISITORS RECURRING VOLUNTEERS MARINA VACA NARARRO REMOVAL 'EXTRA FOOD ITEMS' HOT LUNCH AM HALLWAYS PG. 8 DRESS POLICY #4 EARLY RELEASE OFFICE PROCEDURES 8:12 VS. 8:15
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
CLASS CHANGE POLICY PG. 7
DRESS POLICY #16
DRESS POLICY #15
BUS PROGRESIVE DISCIPLINE
PAGE 18 'SNACKS'
PAGE 8 AR5132/BP5132
SODA, CANDY, GUM PAGE 17
CHRONIC ABSENTEEISM PG. 10
INDEPENDENT STUDY CONTRACTS
HANDBOOK
PHOTO ID
MEDICATION
CELL PHONE POLICY
'PAGE 11'
SEARCH AND SEIZURE
MATT WILSON PG. 2
SCHOOL VISITORS
RECURRING VOLUNTEERS
MARINA VACA NARARRO
REMOVAL 'EXTRA FOOD ITEMS' HOT LUNCH
AM HALLWAYS
PG. 8 DRESS POLICY #4
EARLY RELEASE OFFICE PROCEDURES
8:12 VS. 8:15