SEARCHANDSEIZURESCHOOLVISITORSREMOVAL'EXTRAFOODITEMS' HOTLUNCHCLASSCHANGEPOLICYPG. 7RECURRINGVOLUNTEERSPG. 8DRESSPOLICY#4AMHALLWAYSPAGE 18'SNACKS'MEDICATIONDRESSPOLICY#16'PAGE11'PAGE 8AR5132/BP5132HANDBOOKMATTWILSONPG. 2DRESSPOLICY#15CELLPHONEPOLICY8:12VS.8:15MARINAVACANARARROCHRONICABSENTEEISMPG. 10SODA,CANDY,GUMPAGE 17BUSPROGRESIVEDISCIPLINEINDEPENDENTSTUDYCONTRACTSPHOTOIDEARLYRELEASEOFFICEPROCEDURESSEARCHANDSEIZURESCHOOLVISITORSREMOVAL'EXTRAFOODITEMS' HOTLUNCHCLASSCHANGEPOLICYPG. 7RECURRINGVOLUNTEERSPG. 8DRESSPOLICY#4AMHALLWAYSPAGE 18'SNACKS'MEDICATIONDRESSPOLICY#16'PAGE11'PAGE 8AR5132/BP5132HANDBOOKMATTWILSONPG. 2DRESSPOLICY#15CELLPHONEPOLICY8:12VS.8:15MARINAVACANARARROCHRONICABSENTEEISMPG. 10SODA,CANDY,GUMPAGE 17BUSPROGRESIVEDISCIPLINEINDEPENDENTSTUDYCONTRACTSPHOTOIDEARLYRELEASEOFFICEPROCEDURES

HANDBOOK - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. SEARCH AND SEIZURE
  2. SCHOOL VISITORS
  3. REMOVAL 'EXTRA FOOD ITEMS' HOT LUNCH
  4. CLASS CHANGE POLICY PG. 7
  5. RECURRING VOLUNTEERS
  6. PG. 8 DRESS POLICY #4
  7. AM HALLWAYS
  8. PAGE 18 'SNACKS'
  9. MEDICATION
  10. DRESS POLICY #16
  11. 'PAGE 11'
  12. PAGE 8 AR5132/BP5132
  13. HANDBOOK
  14. MATT WILSON PG. 2
  15. DRESS POLICY #15
  16. CELL PHONE POLICY
  17. 8:12 VS. 8:15
  18. MARINA VACA NARARRO
  19. CHRONIC ABSENTEEISM PG. 10
  20. SODA, CANDY, GUM PAGE 17
  21. BUS PROGRESIVE DISCIPLINE
  22. INDEPENDENT STUDY CONTRACTS
  23. PHOTO ID
  24. EARLY RELEASE OFFICE PROCEDURES