Suddentonal shift(e.g., funny→ dark)Soundsmimickingbreathing,heartbeat, orhumanelementsPacingslows to acrawl (onpurpose)Metaphorhidden inplain sightDiegeticmusic (heardby thecharacters)A scene thatre-contextualizesearlier eventsDeadpan orintentionallydry deliveryUniquecameraangle (e.g.bird’s eye,low angle)Commentaryontechnologyor societyRepeatedimagery tiedto a deepermeaningSequencewith no clearcause-and-effectPhysical acting(e.g., bodylanguage saysmore thanwords)A shotusing OnePointPerspectiveLong,unbrokentrackingshotTheme oftransformationor rebirthWide shotthatemphasizesisolationMemorableone-lineror quoteAllusion toreligion,mythology,orphilosophyClose-upshowingintenseemotionUnexpectedmoment ofhumorScene ina singledominantcolorExtendedsilence usedfor dramaticeffectA scenedrivenentirely bythe scoreSoundsmimickingbreathing,heartbeat, orhumanelementsSuddentonal shift(e.g., funny→ dark)Soundsmimickingbreathing,heartbeat, orhumanelementsPacingslows to acrawl (onpurpose)Metaphorhidden inplain sightDiegeticmusic (heardby thecharacters)A scene thatre-contextualizesearlier eventsDeadpan orintentionallydry deliveryUniquecameraangle (e.g.bird’s eye,low angle)Commentaryontechnologyor societyRepeatedimagery tiedto a deepermeaningSequencewith no clearcause-and-effectPhysical acting(e.g., bodylanguage saysmore thanwords)A shotusing OnePointPerspectiveLong,unbrokentrackingshotTheme oftransformationor rebirthWide shotthatemphasizesisolationMemorableone-lineror quoteAllusion toreligion,mythology,orphilosophyClose-upshowingintenseemotionUnexpectedmoment ofhumorScene ina singledominantcolorExtendedsilence usedfor dramaticeffectA scenedrivenentirely bythe scoreSoundsmimickingbreathing,heartbeat, orhumanelements

2001: a Space Odyssey - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
A
2
T
3
A
4
F
5
T
6
A
7
R
8
C
9
F
10
F
11
A
12
R
13
C
14
C
15
F
16
C
17
R
18
F
19
R
20
R
21
C
22
T
23
T
24
T
  1. A-Sudden tonal shift (e.g., funny → dark)
  2. T-Sounds mimicking breathing, heartbeat, or human elements
  3. A-Pacing slows to a crawl (on purpose)
  4. F-Metaphor hidden in plain sight
  5. T-Diegetic music (heard by the characters)
  6. A-A scene that re-contextualizes earlier events
  7. R-Deadpan or intentionally dry delivery
  8. C-Unique camera angle (e.g. bird’s eye, low angle)
  9. F-Commentary on technology or society
  10. F-Repeated imagery tied to a deeper meaning
  11. A-Sequence with no clear cause-and-effect
  12. R-Physical acting (e.g., body language says more than words)
  13. C-A shot using One Point Perspective
  14. C-Long, unbroken tracking shot
  15. F-Theme of transformation or rebirth
  16. C-Wide shot that emphasizes isolation
  17. R-Memorable one-liner or quote
  18. F-Allusion to religion, mythology, or philosophy
  19. R-Close-up showing intense emotion
  20. R-Unexpected moment of humor
  21. C-Scene in a single dominant color
  22. T-Extended silence used for dramatic effect
  23. T-A scene driven entirely by the score
  24. T-Sounds mimicking breathing, heartbeat, or human elements