Soundsmimickingbreathing,heartbeat, orhumanelementsPhysical acting(e.g., bodylanguage saysmore thanwords)Extendedsilence usedfor dramaticeffectTheme oftransformationor rebirthWide shotthatemphasizesisolationUniquecameraangle (e.g.bird’s eye,low angle)Memorableone-lineror quoteAllusion toreligion,mythology,orphilosophySequencewith no clearcause-and-effectDiegeticmusic (heardby thecharacters)Deadpan orintentionallydry deliveryLong,unbrokentrackingshotMetaphorhidden inplain sightA shotusing OnePointPerspectiveA scenedrivenentirely bythe scoreScene ina singledominantcolorCommentaryontechnologyor societyClose-upshowingintenseemotionUnexpectedmoment ofhumorSoundsmimickingbreathing,heartbeat, orhumanelementsSuddentonal shift(e.g., funny→ dark)A scene thatre-contextualizesearlier eventsRepeatedimagery tiedto a deepermeaningPacingslows to acrawl (onpurpose)Soundsmimickingbreathing,heartbeat, orhumanelementsPhysical acting(e.g., bodylanguage saysmore thanwords)Extendedsilence usedfor dramaticeffectTheme oftransformationor rebirthWide shotthatemphasizesisolationUniquecameraangle (e.g.bird’s eye,low angle)Memorableone-lineror quoteAllusion toreligion,mythology,orphilosophySequencewith no clearcause-and-effectDiegeticmusic (heardby thecharacters)Deadpan orintentionallydry deliveryLong,unbrokentrackingshotMetaphorhidden inplain sightA shotusing OnePointPerspectiveA scenedrivenentirely bythe scoreScene ina singledominantcolorCommentaryontechnologyor societyClose-upshowingintenseemotionUnexpectedmoment ofhumorSoundsmimickingbreathing,heartbeat, orhumanelementsSuddentonal shift(e.g., funny→ dark)A scene thatre-contextualizesearlier eventsRepeatedimagery tiedto a deepermeaningPacingslows to acrawl (onpurpose)

2001: a Space Odyssey - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
T
2
R
3
T
4
F
5
C
6
C
7
R
8
F
9
A
10
T
11
R
12
C
13
F
14
C
15
T
16
C
17
F
18
R
19
R
20
T
21
A
22
A
23
F
24
A
  1. T-Sounds mimicking breathing, heartbeat, or human elements
  2. R-Physical acting (e.g., body language says more than words)
  3. T-Extended silence used for dramatic effect
  4. F-Theme of transformation or rebirth
  5. C-Wide shot that emphasizes isolation
  6. C-Unique camera angle (e.g. bird’s eye, low angle)
  7. R-Memorable one-liner or quote
  8. F-Allusion to religion, mythology, or philosophy
  9. A-Sequence with no clear cause-and-effect
  10. T-Diegetic music (heard by the characters)
  11. R-Deadpan or intentionally dry delivery
  12. C-Long, unbroken tracking shot
  13. F-Metaphor hidden in plain sight
  14. C-A shot using One Point Perspective
  15. T-A scene driven entirely by the score
  16. C-Scene in a single dominant color
  17. F-Commentary on technology or society
  18. R-Close-up showing intense emotion
  19. R-Unexpected moment of humor
  20. T-Sounds mimicking breathing, heartbeat, or human elements
  21. A-Sudden tonal shift (e.g., funny → dark)
  22. A-A scene that re-contextualizes earlier events
  23. F-Repeated imagery tied to a deeper meaning
  24. A-Pacing slows to a crawl (on purpose)