Extendedsilence usedfor dramaticeffectLong,unbrokentrackingshotSuddentonal shift(e.g., funny→ dark)Uniquecameraangle (e.g.bird’s eye,low angle)Close-upshowingintenseemotionSoundsmimickingbreathing,heartbeat, orhumanelementsPacingslows to acrawl (onpurpose)Deadpan orintentionallydry deliveryWide shotthatemphasizesisolationA shotusing OnePointPerspectiveSoundsmimickingbreathing,heartbeat, orhumanelementsScene ina singledominantcolorA scenedrivenentirely bythe scoreMetaphorhidden inplain sightA scene thatre-contextualizesearlier eventsDiegeticmusic (heardby thecharacters)Allusion toreligion,mythology,orphilosophyUnexpectedmoment ofhumorRepeatedimagery tiedto a deepermeaningMemorableone-lineror quoteTheme oftransformationor rebirthSequencewith no clearcause-and-effectPhysical acting(e.g., bodylanguage saysmore thanwords)Commentaryontechnologyor societyExtendedsilence usedfor dramaticeffectLong,unbrokentrackingshotSuddentonal shift(e.g., funny→ dark)Uniquecameraangle (e.g.bird’s eye,low angle)Close-upshowingintenseemotionSoundsmimickingbreathing,heartbeat, orhumanelementsPacingslows to acrawl (onpurpose)Deadpan orintentionallydry deliveryWide shotthatemphasizesisolationA shotusing OnePointPerspectiveSoundsmimickingbreathing,heartbeat, orhumanelementsScene ina singledominantcolorA scenedrivenentirely bythe scoreMetaphorhidden inplain sightA scene thatre-contextualizesearlier eventsDiegeticmusic (heardby thecharacters)Allusion toreligion,mythology,orphilosophyUnexpectedmoment ofhumorRepeatedimagery tiedto a deepermeaningMemorableone-lineror quoteTheme oftransformationor rebirthSequencewith no clearcause-and-effectPhysical acting(e.g., bodylanguage saysmore thanwords)Commentaryontechnologyor society

2001: a Space Odyssey - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
T
2
C
3
A
4
C
5
R
6
T
7
A
8
R
9
C
10
C
11
T
12
C
13
T
14
F
15
A
16
T
17
F
18
R
19
F
20
R
21
F
22
A
23
R
24
F
  1. T-Extended silence used for dramatic effect
  2. C-Long, unbroken tracking shot
  3. A-Sudden tonal shift (e.g., funny → dark)
  4. C-Unique camera angle (e.g. bird’s eye, low angle)
  5. R-Close-up showing intense emotion
  6. T-Sounds mimicking breathing, heartbeat, or human elements
  7. A-Pacing slows to a crawl (on purpose)
  8. R-Deadpan or intentionally dry delivery
  9. C-Wide shot that emphasizes isolation
  10. C-A shot using One Point Perspective
  11. T-Sounds mimicking breathing, heartbeat, or human elements
  12. C-Scene in a single dominant color
  13. T-A scene driven entirely by the score
  14. F-Metaphor hidden in plain sight
  15. A-A scene that re-contextualizes earlier events
  16. T-Diegetic music (heard by the characters)
  17. F-Allusion to religion, mythology, or philosophy
  18. R-Unexpected moment of humor
  19. F-Repeated imagery tied to a deeper meaning
  20. R-Memorable one-liner or quote
  21. F-Theme of transformation or rebirth
  22. A-Sequence with no clear cause-and-effect
  23. R-Physical acting (e.g., body language says more than words)
  24. F-Commentary on technology or society