Memorableone-lineror quoteSoundsmimickingbreathing,heartbeat, orhumanelementsA scenedrivenentirely bythe scoreSequencewith no clearcause-and-effectLong,unbrokentrackingshotTheme oftransformationor rebirthPhysical acting(e.g., bodylanguage saysmore thanwords)Deadpan orintentionallydry deliveryA scene thatre-contextualizesearlier eventsUniquecameraangle (e.g.bird’s eye,low angle)A shotusing OnePointPerspectiveSoundsmimickingbreathing,heartbeat, orhumanelementsExtendedsilence usedfor dramaticeffectScene ina singledominantcolorAllusion toreligion,mythology,orphilosophyUnexpectedmoment ofhumorPacingslows to acrawl (onpurpose)Close-upshowingintenseemotionDiegeticmusic (heardby thecharacters)Repeatedimagery tiedto a deepermeaningSuddentonal shift(e.g., funny→ dark)Wide shotthatemphasizesisolationCommentaryontechnologyor societyMetaphorhidden inplain sightMemorableone-lineror quoteSoundsmimickingbreathing,heartbeat, orhumanelementsA scenedrivenentirely bythe scoreSequencewith no clearcause-and-effectLong,unbrokentrackingshotTheme oftransformationor rebirthPhysical acting(e.g., bodylanguage saysmore thanwords)Deadpan orintentionallydry deliveryA scene thatre-contextualizesearlier eventsUniquecameraangle (e.g.bird’s eye,low angle)A shotusing OnePointPerspectiveSoundsmimickingbreathing,heartbeat, orhumanelementsExtendedsilence usedfor dramaticeffectScene ina singledominantcolorAllusion toreligion,mythology,orphilosophyUnexpectedmoment ofhumorPacingslows to acrawl (onpurpose)Close-upshowingintenseemotionDiegeticmusic (heardby thecharacters)Repeatedimagery tiedto a deepermeaningSuddentonal shift(e.g., funny→ dark)Wide shotthatemphasizesisolationCommentaryontechnologyor societyMetaphorhidden inplain sight

2001: a Space Odyssey - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
R
2
T
3
T
4
A
5
C
6
F
7
R
8
R
9
A
10
C
11
C
12
T
13
T
14
C
15
F
16
R
17
A
18
R
19
T
20
F
21
A
22
C
23
F
24
F
  1. R-Memorable one-liner or quote
  2. T-Sounds mimicking breathing, heartbeat, or human elements
  3. T-A scene driven entirely by the score
  4. A-Sequence with no clear cause-and-effect
  5. C-Long, unbroken tracking shot
  6. F-Theme of transformation or rebirth
  7. R-Physical acting (e.g., body language says more than words)
  8. R-Deadpan or intentionally dry delivery
  9. A-A scene that re-contextualizes earlier events
  10. C-Unique camera angle (e.g. bird’s eye, low angle)
  11. C-A shot using One Point Perspective
  12. T-Sounds mimicking breathing, heartbeat, or human elements
  13. T-Extended silence used for dramatic effect
  14. C-Scene in a single dominant color
  15. F-Allusion to religion, mythology, or philosophy
  16. R-Unexpected moment of humor
  17. A-Pacing slows to a crawl (on purpose)
  18. R-Close-up showing intense emotion
  19. T-Diegetic music (heard by the characters)
  20. F-Repeated imagery tied to a deeper meaning
  21. A-Sudden tonal shift (e.g., funny → dark)
  22. C-Wide shot that emphasizes isolation
  23. F-Commentary on technology or society
  24. F-Metaphor hidden in plain sight