Soundsmimickingbreathing,heartbeat, orhumanelementsA scenedrivenentirely bythe scoreDiegeticmusic (heardby thecharacters)Theme oftransformationor rebirthClose-upshowingintenseemotionA scene thatre-contextualizesearlier eventsUniquecameraangle (e.g.bird’s eye,low angle)Wide shotthatemphasizesisolationMemorableone-lineror quotePacingslows to acrawl (onpurpose)Unexpectedmoment ofhumorLong,unbrokentrackingshotExtendedsilence usedfor dramaticeffectPhysical acting(e.g., bodylanguage saysmore thanwords)Commentaryontechnologyor societyAllusion toreligion,mythology,orphilosophySequencewith no clearcause-and-effectDeadpan orintentionallydry deliveryScene ina singledominantcolorA shotusing OnePointPerspectiveRepeatedimagery tiedto a deepermeaningSoundsmimickingbreathing,heartbeat, orhumanelementsSuddentonal shift(e.g., funny→ dark)Metaphorhidden inplain sightSoundsmimickingbreathing,heartbeat, orhumanelementsA scenedrivenentirely bythe scoreDiegeticmusic (heardby thecharacters)Theme oftransformationor rebirthClose-upshowingintenseemotionA scene thatre-contextualizesearlier eventsUniquecameraangle (e.g.bird’s eye,low angle)Wide shotthatemphasizesisolationMemorableone-lineror quotePacingslows to acrawl (onpurpose)Unexpectedmoment ofhumorLong,unbrokentrackingshotExtendedsilence usedfor dramaticeffectPhysical acting(e.g., bodylanguage saysmore thanwords)Commentaryontechnologyor societyAllusion toreligion,mythology,orphilosophySequencewith no clearcause-and-effectDeadpan orintentionallydry deliveryScene ina singledominantcolorA shotusing OnePointPerspectiveRepeatedimagery tiedto a deepermeaningSoundsmimickingbreathing,heartbeat, orhumanelementsSuddentonal shift(e.g., funny→ dark)Metaphorhidden inplain sight

2001: a Space Odyssey - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
T
2
T
3
T
4
F
5
R
6
A
7
C
8
C
9
R
10
A
11
R
12
C
13
T
14
R
15
F
16
F
17
A
18
R
19
C
20
C
21
F
22
T
23
A
24
F
  1. T-Sounds mimicking breathing, heartbeat, or human elements
  2. T-A scene driven entirely by the score
  3. T-Diegetic music (heard by the characters)
  4. F-Theme of transformation or rebirth
  5. R-Close-up showing intense emotion
  6. A-A scene that re-contextualizes earlier events
  7. C-Unique camera angle (e.g. bird’s eye, low angle)
  8. C-Wide shot that emphasizes isolation
  9. R-Memorable one-liner or quote
  10. A-Pacing slows to a crawl (on purpose)
  11. R-Unexpected moment of humor
  12. C-Long, unbroken tracking shot
  13. T-Extended silence used for dramatic effect
  14. R-Physical acting (e.g., body language says more than words)
  15. F-Commentary on technology or society
  16. F-Allusion to religion, mythology, or philosophy
  17. A-Sequence with no clear cause-and-effect
  18. R-Deadpan or intentionally dry delivery
  19. C-Scene in a single dominant color
  20. C-A shot using One Point Perspective
  21. F-Repeated imagery tied to a deeper meaning
  22. T-Sounds mimicking breathing, heartbeat, or human elements
  23. A-Sudden tonal shift (e.g., funny → dark)
  24. F-Metaphor hidden in plain sight