Theme oftransformationor rebirthA scenedrivenentirely bythe scoreSuddentonal shift(e.g., funny→ dark)Metaphorhidden inplain sightCommentaryontechnologyor societyPhysical acting(e.g., bodylanguage saysmore thanwords)A scene thatre-contextualizesearlier eventsA shotusing OnePointPerspectiveAllusion toreligion,mythology,orphilosophyUnexpectedmoment ofhumorSoundsmimickingbreathing,heartbeat, orhumanelementsMemorableone-lineror quoteSequencewith no clearcause-and-effectScene ina singledominantcolorPacingslows to acrawl (onpurpose)Suddenmusical cuethat shiftsthe moodWide shotthatemphasizesisolationClose-upshowingintenseemotionLong,unbrokentrackingshotRepeatedimagery tiedto a deepermeaningExtendedsilence usedfor dramaticeffectDeadpan orintentionallydry deliveryUniquecameraangle (e.g.bird’s eye,low angle)Diegeticmusic (heardby thecharacters)Theme oftransformationor rebirthA scenedrivenentirely bythe scoreSuddentonal shift(e.g., funny→ dark)Metaphorhidden inplain sightCommentaryontechnologyor societyPhysical acting(e.g., bodylanguage saysmore thanwords)A scene thatre-contextualizesearlier eventsA shotusing OnePointPerspectiveAllusion toreligion,mythology,orphilosophyUnexpectedmoment ofhumorSoundsmimickingbreathing,heartbeat, orhumanelementsMemorableone-lineror quoteSequencewith no clearcause-and-effectScene ina singledominantcolorPacingslows to acrawl (onpurpose)Suddenmusical cuethat shiftsthe moodWide shotthatemphasizesisolationClose-upshowingintenseemotionLong,unbrokentrackingshotRepeatedimagery tiedto a deepermeaningExtendedsilence usedfor dramaticeffectDeadpan orintentionallydry deliveryUniquecameraangle (e.g.bird’s eye,low angle)Diegeticmusic (heardby thecharacters)

2001: a Space Odyssey - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
F
2
T
3
A
4
F
5
F
6
R
7
A
8
C
9
F
10
R
11
T
12
R
13
A
14
C
15
A
16
T
17
C
18
R
19
C
20
F
21
T
22
R
23
C
24
T
  1. F-Theme of transformation or rebirth
  2. T-A scene driven entirely by the score
  3. A-Sudden tonal shift (e.g., funny → dark)
  4. F-Metaphor hidden in plain sight
  5. F-Commentary on technology or society
  6. R-Physical acting (e.g., body language says more than words)
  7. A-A scene that re-contextualizes earlier events
  8. C-A shot using One Point Perspective
  9. F-Allusion to religion, mythology, or philosophy
  10. R-Unexpected moment of humor
  11. T-Sounds mimicking breathing, heartbeat, or human elements
  12. R-Memorable one-liner or quote
  13. A-Sequence with no clear cause-and-effect
  14. C-Scene in a single dominant color
  15. A-Pacing slows to a crawl (on purpose)
  16. T-Sudden musical cue that shifts the mood
  17. C-Wide shot that emphasizes isolation
  18. R-Close-up showing intense emotion
  19. C-Long, unbroken tracking shot
  20. F-Repeated imagery tied to a deeper meaning
  21. T-Extended silence used for dramatic effect
  22. R-Deadpan or intentionally dry delivery
  23. C-Unique camera angle (e.g. bird’s eye, low angle)
  24. T-Diegetic music (heard by the characters)