A scene thatre-contextualizesearlier eventsClose-upshowingintenseemotionSoundsmimickingbreathing,heartbeat, orhumanelementsTheme oftransformationor rebirthUnexpectedmoment ofhumorExtendedsilence usedfor dramaticeffectWide shotthatemphasizesisolationScene ina singledominantcolorDiegeticmusic (heardby thecharacters)Memorableone-lineror quoteCommentaryontechnologyor societyAllusion toreligion,mythology,orphilosophySuddentonal shift(e.g., funny→ dark)Repeatedimagery tiedto a deepermeaningA scenedrivenentirely bythe scoreUniquecameraangle (e.g.bird’s eye,low angle)Sequencewith no clearcause-and-effectDeadpan orintentionallydry deliveryPhysical acting(e.g., bodylanguage saysmore thanwords)Metaphorhidden inplain sightA shotusing OnePointPerspectivePacingslows to acrawl (onpurpose)Suddenmusical cuethat shiftsthe moodLong,unbrokentrackingshotA scene thatre-contextualizesearlier eventsClose-upshowingintenseemotionSoundsmimickingbreathing,heartbeat, orhumanelementsTheme oftransformationor rebirthUnexpectedmoment ofhumorExtendedsilence usedfor dramaticeffectWide shotthatemphasizesisolationScene ina singledominantcolorDiegeticmusic (heardby thecharacters)Memorableone-lineror quoteCommentaryontechnologyor societyAllusion toreligion,mythology,orphilosophySuddentonal shift(e.g., funny→ dark)Repeatedimagery tiedto a deepermeaningA scenedrivenentirely bythe scoreUniquecameraangle (e.g.bird’s eye,low angle)Sequencewith no clearcause-and-effectDeadpan orintentionallydry deliveryPhysical acting(e.g., bodylanguage saysmore thanwords)Metaphorhidden inplain sightA shotusing OnePointPerspectivePacingslows to acrawl (onpurpose)Suddenmusical cuethat shiftsthe moodLong,unbrokentrackingshot

2001: a Space Odyssey - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
A
2
R
3
T
4
F
5
R
6
T
7
C
8
C
9
T
10
R
11
F
12
F
13
A
14
F
15
T
16
C
17
A
18
R
19
R
20
F
21
C
22
A
23
T
24
C
  1. A-A scene that re-contextualizes earlier events
  2. R-Close-up showing intense emotion
  3. T-Sounds mimicking breathing, heartbeat, or human elements
  4. F-Theme of transformation or rebirth
  5. R-Unexpected moment of humor
  6. T-Extended silence used for dramatic effect
  7. C-Wide shot that emphasizes isolation
  8. C-Scene in a single dominant color
  9. T-Diegetic music (heard by the characters)
  10. R-Memorable one-liner or quote
  11. F-Commentary on technology or society
  12. F-Allusion to religion, mythology, or philosophy
  13. A-Sudden tonal shift (e.g., funny → dark)
  14. F-Repeated imagery tied to a deeper meaning
  15. T-A scene driven entirely by the score
  16. C-Unique camera angle (e.g. bird’s eye, low angle)
  17. A-Sequence with no clear cause-and-effect
  18. R-Deadpan or intentionally dry delivery
  19. R-Physical acting (e.g., body language says more than words)
  20. F-Metaphor hidden in plain sight
  21. C-A shot using One Point Perspective
  22. A-Pacing slows to a crawl (on purpose)
  23. T-Sudden musical cue that shifts the mood
  24. C-Long, unbroken tracking shot