Uniquecameraangle (e.g.bird’s eye,low angle)Metaphorhidden inplain sightA scenedrivenentirely bythe scoreSuddentonal shift(e.g., funny→ dark)Long,unbrokentrackingshotA scene thatre-contextualizesearlier eventsA shotusing OnePointPerspectivePacingslows to acrawl (onpurpose)Wide shotthatemphasizesisolationSuddenmusical cuethat shiftsthe moodSequencewith no clearcause-and-effectSoundsmimickingbreathing,heartbeat, orhumanelementsClose-upshowingintenseemotionScene ina singledominantcolorRepeatedimagery tiedto a deepermeaningExtendedsilence usedfor dramaticeffectCommentaryontechnologyor societyPhysical acting(e.g., bodylanguage saysmore thanwords)Memorableone-lineror quoteDiegeticmusic (heardby thecharacters)Theme oftransformationor rebirthUnexpectedmoment ofhumorDeadpan orintentionallydry deliveryAllusion toreligion,mythology,orphilosophyUniquecameraangle (e.g.bird’s eye,low angle)Metaphorhidden inplain sightA scenedrivenentirely bythe scoreSuddentonal shift(e.g., funny→ dark)Long,unbrokentrackingshotA scene thatre-contextualizesearlier eventsA shotusing OnePointPerspectivePacingslows to acrawl (onpurpose)Wide shotthatemphasizesisolationSuddenmusical cuethat shiftsthe moodSequencewith no clearcause-and-effectSoundsmimickingbreathing,heartbeat, orhumanelementsClose-upshowingintenseemotionScene ina singledominantcolorRepeatedimagery tiedto a deepermeaningExtendedsilence usedfor dramaticeffectCommentaryontechnologyor societyPhysical acting(e.g., bodylanguage saysmore thanwords)Memorableone-lineror quoteDiegeticmusic (heardby thecharacters)Theme oftransformationor rebirthUnexpectedmoment ofhumorDeadpan orintentionallydry deliveryAllusion toreligion,mythology,orphilosophy

2001: a Space Odyssey - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
C
2
F
3
T
4
A
5
C
6
A
7
C
8
A
9
C
10
T
11
A
12
T
13
R
14
C
15
F
16
T
17
F
18
R
19
R
20
T
21
F
22
R
23
R
24
F
  1. C-Unique camera angle (e.g. bird’s eye, low angle)
  2. F-Metaphor hidden in plain sight
  3. T-A scene driven entirely by the score
  4. A-Sudden tonal shift (e.g., funny → dark)
  5. C-Long, unbroken tracking shot
  6. A-A scene that re-contextualizes earlier events
  7. C-A shot using One Point Perspective
  8. A-Pacing slows to a crawl (on purpose)
  9. C-Wide shot that emphasizes isolation
  10. T-Sudden musical cue that shifts the mood
  11. A-Sequence with no clear cause-and-effect
  12. T-Sounds mimicking breathing, heartbeat, or human elements
  13. R-Close-up showing intense emotion
  14. C-Scene in a single dominant color
  15. F-Repeated imagery tied to a deeper meaning
  16. T-Extended silence used for dramatic effect
  17. F-Commentary on technology or society
  18. R-Physical acting (e.g., body language says more than words)
  19. R-Memorable one-liner or quote
  20. T-Diegetic music (heard by the characters)
  21. F-Theme of transformation or rebirth
  22. R-Unexpected moment of humor
  23. R-Deadpan or intentionally dry delivery
  24. F-Allusion to religion, mythology, or philosophy