"this is bait" "invigorate" "skill issue" suggests fake safe tile/sabotage "brutal backfire" "for no reason" "on god" something about repelling a win "canonical" meaningless row 3 dama "why did we cut the x" "pilled" "mortal dama every other bot riichi" "just a sadge" "demonic" "why did we revert shanten" says hes bad at the game bot second opinion dealing in from iishanten+ "unironically" background noise cashes out after one (1) game suggests cooking type play "symmetry breaking" "this is bait" "invigorate" "skill issue" suggests fake safe tile/sabotage "brutal backfire" "for no reason" "on god" something about repelling a win "canonical" meaningless row 3 dama "why did we cut the x" "pilled" "mortal dama every other bot riichi" "just a sadge" "demonic" "why did we revert shanten" says hes bad at the game bot second opinion dealing in from iishanten+ "unironically" background noise cashes out after one (1) game suggests cooking type play "symmetry breaking"
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
"this is bait"
"invigorate"
"skill issue"
suggests fake safe tile/sabotage
"brutal backfire"
"for no reason"
"on god"
something about
repelling a win
"canonical"
meaningless
row 3 dama
"why did we cut the x"
"pilled"
"mortal dama every other
bot riichi"
"just a sadge"
"demonic"
"why did we revert shanten"
says hes bad at the game
bot second opinion
dealing in from iishanten+
"unironically"
background noise
cashes out
after one (1) game
suggests cooking type play
"symmetry breaking"