"symmetry breaking" "brutal backfire" "canonical" cashes out after one (1) game "skill issue" "just a sadge" bot second opinion suggests fake safe tile/sabotage "on god" "this is bait" "why did we cut the x" suggests cooking type play background noise "mortal dama every other bot riichi" meaningless row 3 dama "for no reason" dealing in from iishanten+ something about repelling a win "pilled" "invigorate" says hes bad at the game "demonic" "why did we revert shanten" "unironically" "symmetry breaking" "brutal backfire" "canonical" cashes out after one (1) game "skill issue" "just a sadge" bot second opinion suggests fake safe tile/sabotage "on god" "this is bait" "why did we cut the x" suggests cooking type play background noise "mortal dama every other bot riichi" meaningless row 3 dama "for no reason" dealing in from iishanten+ something about repelling a win "pilled" "invigorate" says hes bad at the game "demonic" "why did we revert shanten" "unironically"
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
"symmetry breaking"
"brutal backfire"
"canonical"
cashes out
after one (1) game
"skill issue"
"just a sadge"
bot second opinion
suggests fake safe tile/sabotage
"on god"
"this is bait"
"why did we cut the x"
suggests cooking type play
background noise
"mortal dama every other
bot riichi"
meaningless
row 3 dama
"for no reason"
dealing in from iishanten+
something about
repelling a win
"pilled"
"invigorate"
says hes bad at the game
"demonic"
"why did we revert shanten"
"unironically"