"unironically" suggests fake safe tile/sabotage "canonical" "why did we cut the x" "demonic" "why did we revert shanten" suggests cooking type play "skill issue" says hes bad at the game "invigorate" "brutal backfire" dealing in from iishanten+ "just a sadge" cashes out after one (1) game something about repelling a win background noise "pilled" bot second opinion "for no reason" "on god" "this is bait" "symmetry breaking" meaningless row 3 dama "mortal dama every other bot riichi" "unironically" suggests fake safe tile/sabotage "canonical" "why did we cut the x" "demonic" "why did we revert shanten" suggests cooking type play "skill issue" says hes bad at the game "invigorate" "brutal backfire" dealing in from iishanten+ "just a sadge" cashes out after one (1) game something about repelling a win background noise "pilled" bot second opinion "for no reason" "on god" "this is bait" "symmetry breaking" meaningless row 3 dama "mortal dama every other bot riichi"
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
"unironically"
suggests fake safe tile/sabotage
"canonical"
"why did we cut the x"
"demonic"
"why did we revert shanten"
suggests cooking type play
"skill issue"
says hes bad at the game
"invigorate"
"brutal backfire"
dealing in from iishanten+
"just a sadge"
cashes out
after one (1) game
something about
repelling a win
background noise
"pilled"
bot second opinion
"for no reason"
"on god"
"this is bait"
"symmetry breaking"
meaningless
row 3 dama
"mortal dama every other
bot riichi"