a battle is done on the 1st day (any week) tailwind/tr runs out one turn too early priority move fails in p-terrain OHKO move lands turn 1 double KO win/lose to crit double miss win/lose to freeze iron ball or equivalent is used 1 mon 4 kos perish song kills last mon(s) invisible focus sash 10+ ppl pull up to a game gravity is used a 1-2 pt mon gets a kill on a 16+ pt mon fake out on a ghost as it teras some1 never brings 2+ mons in their roster double trick room in the same turn dragon cheer is used some1 wins due to double protect tera ghost blocks fake out weakness policy proc some1 goes undefeated (1 loss at most) a battle lasts under 5 turns a battle is done on the 1st day (any week) tailwind/tr runs out one turn too early priority move fails in p-terrain OHKO move lands turn 1 double KO win/lose to crit double miss win/lose to freeze iron ball or equivalent is used 1 mon 4 kos perish song kills last mon(s) invisible focus sash 10+ ppl pull up to a game gravity is used a 1-2 pt mon gets a kill on a 16+ pt mon fake out on a ghost as it teras some1 never brings 2+ mons in their roster double trick room in the same turn dragon cheer is used some1 wins due to double protect tera ghost blocks fake out weakness policy proc some1 goes undefeated (1 loss at most) a battle lasts under 5 turns
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
a battle is done on
the 1st day (any week)
tailwind/tr runs out one turn too early
priority move
fails in
p-terrain
OHKO move lands
turn 1 double KO
win/lose
to crit
double miss
win/lose
to freeze
iron ball or equivalent
is used
1 mon 4 kos
perish song kills last mon(s)
invisible focus sash
10+ ppl
pull up
to a game
gravity
is used
a 1-2 pt
mon gets a kill on a
16+ pt mon
fake out on
a ghost as
it teras
some1 never
brings 2+
mons in
their roster
double trick room in the same turn
dragon cheer is used
some1 wins due
to double protect
tera ghost blocks fake out
weakness policy proc
some1 goes undefeated
(1 loss
at most)
a battle
lasts under
5 turns