a battle isdone onthe 1st day(any week)tailwind/trruns outone turntoo earlyprioritymovefails inp-terrainOHKOmovelandsturn 1doubleKOwin/loseto critdoublemisswin/losetofreezeiron ballorequivalentis used1 mon4 kosperishsong killslastmon(s)invisiblefocussash10+ pplpull upto a gamegravityis useda 1-2 ptmon gets akill on a16+ pt monfake outona ghost asit terassome1 neverbrings 2+mons intheir rosterdoubletrick roomin thesame turndragoncheeris usedsome1wins dueto doubleprotecttera ghostblocksfake outweaknesspolicyprocsome1 goesundefeated(1 lossat most)a battlelastsunder5 turnsa battle isdone onthe 1st day(any week)tailwind/trruns outone turntoo earlyprioritymovefails inp-terrainOHKOmovelandsturn 1doubleKOwin/loseto critdoublemisswin/losetofreezeiron ballorequivalentis used1 mon4 kosperishsong killslastmon(s)invisiblefocussash10+ pplpull upto a gamegravityis useda 1-2 ptmon gets akill on a16+ pt monfake outona ghost asit terassome1 neverbrings 2+mons intheir rosterdoubletrick roomin thesame turndragoncheeris usedsome1wins dueto doubleprotecttera ghostblocksfake outweaknesspolicyprocsome1 goesundefeated(1 lossat most)a battlelastsunder5 turns

WDL 5 Round Robin - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. a battle is done on the 1st day (any week)
  2. tailwind/tr runs out one turn too early
  3. priority move fails in p-terrain
  4. OHKO move lands
  5. turn 1 double KO
  6. win/lose to crit
  7. double miss
  8. win/lose to freeze
  9. iron ball or equivalent is used
  10. 1 mon 4 kos
  11. perish song kills last mon(s)
  12. invisible focus sash
  13. 10+ ppl pull up to a game
  14. gravity is used
  15. a 1-2 pt mon gets a kill on a 16+ pt mon
  16. fake out on a ghost as it teras
  17. some1 never brings 2+ mons in their roster
  18. double trick room in the same turn
  19. dragon cheer is used
  20. some1 wins due to double protect
  21. tera ghost blocks fake out
  22. weakness policy proc
  23. some1 goes undefeated (1 loss at most)
  24. a battle lasts under 5 turns