dragoncheeris usedOHKOmovelandsgravityis usedperishsong killslastmon(s)fake outona ghost asit terasiron ballorequivalentis usedtera ghostblocksfake outturn 1doubleKOsome1 neverbrings 2+mons intheir rostera battle isdone onthe 1st day(any week)a battlelastsunder5 turnswin/losetofreezetailwind/trruns outone turntoo earlydoubletrick roomin thesame turnwin/loseto crita 1-2 ptmon gets akill on a16+ pt mon1 mon4 kossome1 goesundefeated(1 lossat most)some1wins dueto doubleprotectweaknesspolicyprocprioritymovefails inp-terraindoublemissinvisiblefocussash10+ pplpull upto a gamedragoncheeris usedOHKOmovelandsgravityis usedperishsong killslastmon(s)fake outona ghost asit terasiron ballorequivalentis usedtera ghostblocksfake outturn 1doubleKOsome1 neverbrings 2+mons intheir rostera battle isdone onthe 1st day(any week)a battlelastsunder5 turnswin/losetofreezetailwind/trruns outone turntoo earlydoubletrick roomin thesame turnwin/loseto crita 1-2 ptmon gets akill on a16+ pt mon1 mon4 kossome1 goesundefeated(1 lossat most)some1wins dueto doubleprotectweaknesspolicyprocprioritymovefails inp-terraindoublemissinvisiblefocussash10+ pplpull upto a game

WDL 5 Round Robin - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. dragon cheer is used
  2. OHKO move lands
  3. gravity is used
  4. perish song kills last mon(s)
  5. fake out on a ghost as it teras
  6. iron ball or equivalent is used
  7. tera ghost blocks fake out
  8. turn 1 double KO
  9. some1 never brings 2+ mons in their roster
  10. a battle is done on the 1st day (any week)
  11. a battle lasts under 5 turns
  12. win/lose to freeze
  13. tailwind/tr runs out one turn too early
  14. double trick room in the same turn
  15. win/lose to crit
  16. a 1-2 pt mon gets a kill on a 16+ pt mon
  17. 1 mon 4 kos
  18. some1 goes undefeated (1 loss at most)
  19. some1 wins due to double protect
  20. weakness policy proc
  21. priority move fails in p-terrain
  22. double miss
  23. invisible focus sash
  24. 10+ ppl pull up to a game