a battle isdone onthe 1st day(any week)win/losetofreezeperishsong killslastmon(s)OHKOmovelandsa battlelastsunder5 turnssome1wins dueto doubleprotecta 1-2 ptmon gets akill on a16+ pt mondoublemissturn 1doubleKOsome1 neverbrings 2+mons intheir rosterdoubletrick roomin thesame turnfake outona ghost asit terasweaknesspolicyproctailwind/trruns outone turntoo earlytera ghostblocksfake outiron ballorequivalentis usedprioritymovefails inp-terrainwin/loseto crit1 mon4 kos10+ pplpull upto a gamesome1 goesundefeated(1 lossat most)invisiblefocussashdragoncheeris usedgravityis useda battle isdone onthe 1st day(any week)win/losetofreezeperishsong killslastmon(s)OHKOmovelandsa battlelastsunder5 turnssome1wins dueto doubleprotecta 1-2 ptmon gets akill on a16+ pt mondoublemissturn 1doubleKOsome1 neverbrings 2+mons intheir rosterdoubletrick roomin thesame turnfake outona ghost asit terasweaknesspolicyproctailwind/trruns outone turntoo earlytera ghostblocksfake outiron ballorequivalentis usedprioritymovefails inp-terrainwin/loseto crit1 mon4 kos10+ pplpull upto a gamesome1 goesundefeated(1 lossat most)invisiblefocussashdragoncheeris usedgravityis used

WDL 5 Round Robin - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. a battle is done on the 1st day (any week)
  2. win/lose to freeze
  3. perish song kills last mon(s)
  4. OHKO move lands
  5. a battle lasts under 5 turns
  6. some1 wins due to double protect
  7. a 1-2 pt mon gets a kill on a 16+ pt mon
  8. double miss
  9. turn 1 double KO
  10. some1 never brings 2+ mons in their roster
  11. double trick room in the same turn
  12. fake out on a ghost as it teras
  13. weakness policy proc
  14. tailwind/tr runs out one turn too early
  15. tera ghost blocks fake out
  16. iron ball or equivalent is used
  17. priority move fails in p-terrain
  18. win/lose to crit
  19. 1 mon 4 kos
  20. 10+ ppl pull up to a game
  21. some1 goes undefeated (1 loss at most)
  22. invisible focus sash
  23. dragon cheer is used
  24. gravity is used