some1 wins due to double protect spread move double miss OHKO move lands perish song kills last mon(s) invisible focus sash weakness policy proc all battles in a bo3 last under 5 turns a 1-2 pt mon gets a kill on a 16+ pt mon turn 1 double KO iron ball or equivalent is used some1 never brings 2+ mons in their roster some1 goes undefeated (1 loss at most) dragon cheer is used 10+ ppl pull up to a game FFL 1 mon 4 kos a battle is done on the 1st day (any week) gravity is used priority move fails in p-terrain tailwind/tr runs out one turn too early win/lose to crit tera ghost blocks fake out double trick room in the same turn fake out on a ghost as it teras some1 wins due to double protect spread move double miss OHKO move lands perish song kills last mon(s) invisible focus sash weakness policy proc all battles in a bo3 last under 5 turns a 1-2 pt mon gets a kill on a 16+ pt mon turn 1 double KO iron ball or equivalent is used some1 never brings 2+ mons in their roster some1 goes undefeated (1 loss at most) dragon cheer is used 10+ ppl pull up to a game FFL 1 mon 4 kos a battle is done on the 1st day (any week) gravity is used priority move fails in p-terrain tailwind/tr runs out one turn too early win/lose to crit tera ghost blocks fake out double trick room in the same turn fake out on a ghost as it teras
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
some1 wins due
to double protect
spread move double miss
OHKO move lands
perish song kills last mon(s)
invisible focus sash
weakness policy proc
all battles in a bo3
last under
5 turns
a 1-2 pt
mon gets a kill on a
16+ pt mon
turn 1 double KO
iron ball or equivalent
is used
some1 never
brings 2+
mons in
their roster
some1 goes undefeated
(1 loss
at most)
dragon cheer is used
10+ ppl
pull up
to a game
FFL
1 mon 4 kos
a battle is done on
the 1st day (any week)
gravity
is used
priority move
fails in
p-terrain
tailwind/tr runs out one turn too early
win/lose
to crit
tera ghost blocks fake out
double trick room in the same turn
fake out on
a ghost as
it teras