priority move fails in p-terrain a 1-2 pt mon gets a kill on a 16+ pt mon dragon cheer is used perish song kills last mon(s) spread move double miss 10+ ppl pull up to a game fake out on a ghost as it teras win/lose to crit tailwind/tr runs out one turn too early iron ball or equivalent is used some1 goes undefeated (1 loss at most) gravity is used some1 never brings 2+ mons in their roster all battles in a bo3 last under 5 turns double trick room in the same turn invisible focus sash OHKO move lands 1 mon 4 kos some1 wins due to double protect tera ghost blocks fake out FFL a battle is done on the 1st day (any week) weakness policy proc turn 1 double KO priority move fails in p-terrain a 1-2 pt mon gets a kill on a 16+ pt mon dragon cheer is used perish song kills last mon(s) spread move double miss 10+ ppl pull up to a game fake out on a ghost as it teras win/lose to crit tailwind/tr runs out one turn too early iron ball or equivalent is used some1 goes undefeated (1 loss at most) gravity is used some1 never brings 2+ mons in their roster all battles in a bo3 last under 5 turns double trick room in the same turn invisible focus sash OHKO move lands 1 mon 4 kos some1 wins due to double protect tera ghost blocks fake out FFL a battle is done on the 1st day (any week) weakness policy proc turn 1 double KO
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
priority move
fails in
p-terrain
a 1-2 pt
mon gets a kill on a
16+ pt mon
dragon cheer is used
perish song kills last mon(s)
spread move double miss
10+ ppl
pull up
to a game
fake out on
a ghost as
it teras
win/lose
to crit
tailwind/tr runs out one turn too early
iron ball or equivalent
is used
some1 goes undefeated
(1 loss
at most)
gravity
is used
some1 never
brings 2+
mons in
their roster
all battles in a bo3
last under
5 turns
double trick room in the same turn
invisible focus sash
OHKO move lands
1 mon 4 kos
some1 wins due
to double protect
tera ghost blocks fake out
FFL
a battle is done on
the 1st day (any week)
weakness policy proc
turn 1 double KO