dragoncheeris useda 1-2 ptmon gets akill on a16+ pt monOHKOmovelandsFFLfake outona ghost asit terasperishsong killslastmon(s)gravityis usedinvisiblefocussashturn 1doubleKOall battlesin a bo3last under5 turnsspreadmovedoublemisstailwind/trruns outone turntoo earlytera ghostblocksfake outsome1 neverbrings 2+mons intheir rosterprioritymovefails inp-terraina battle isdone onthe 1st day(any week)doubletrick roomin thesame turnsome1wins dueto doubleprotect10+ pplpull upto a gameiron ballorequivalentis usedsome1 goesundefeated(1 lossat most)weaknesspolicyproc1 mon4 koswin/loseto critdragoncheeris useda 1-2 ptmon gets akill on a16+ pt monOHKOmovelandsFFLfake outona ghost asit terasperishsong killslastmon(s)gravityis usedinvisiblefocussashturn 1doubleKOall battlesin a bo3last under5 turnsspreadmovedoublemisstailwind/trruns outone turntoo earlytera ghostblocksfake outsome1 neverbrings 2+mons intheir rosterprioritymovefails inp-terraina battle isdone onthe 1st day(any week)doubletrick roomin thesame turnsome1wins dueto doubleprotect10+ pplpull upto a gameiron ballorequivalentis usedsome1 goesundefeated(1 lossat most)weaknesspolicyproc1 mon4 koswin/loseto crit

WDL 5 Round Robin - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. dragon cheer is used
  2. a 1-2 pt mon gets a kill on a 16+ pt mon
  3. OHKO move lands
  4. FFL
  5. fake out on a ghost as it teras
  6. perish song kills last mon(s)
  7. gravity is used
  8. invisible focus sash
  9. turn 1 double KO
  10. all battles in a bo3 last under 5 turns
  11. spread move double miss
  12. tailwind/tr runs out one turn too early
  13. tera ghost blocks fake out
  14. some1 never brings 2+ mons in their roster
  15. priority move fails in p-terrain
  16. a battle is done on the 1st day (any week)
  17. double trick room in the same turn
  18. some1 wins due to double protect
  19. 10+ ppl pull up to a game
  20. iron ball or equivalent is used
  21. some1 goes undefeated (1 loss at most)
  22. weakness policy proc
  23. 1 mon 4 kos
  24. win/lose to crit