Someonehas the sameplacement asone of thespeakersESIDanswerSomeonelosessomethingimportantSomeonementions ajapanesepartnerWakebefore4 amSomeonemissesthe trainSomeonesays "inJapan"AnimewasmentionedSomeonesayssomethingracistSomeonefallsasleepMeet anorthernplacementSomeonesayssomethingcringeSomeoneasked aquestion thatwas justansweredTheycall outa name.Someonecomplainsabout thelunchSomeonegets lostSomeonehas the sameplacement asone of thespeakersESIDanswerSomeonelosessomethingimportantSomeonementions ajapanesepartnerWakebefore4 amSomeonemissesthe trainSomeonesays "inJapan"AnimewasmentionedSomeonesayssomethingracistSomeonefallsasleepMeet anorthernplacementSomeonesayssomethingcringeSomeoneasked aquestion thatwas justansweredTheycall outa name.Someonecomplainsabout thelunchSomeonegets lost

Orientation Day 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Someone has the same placement as one of the speakers
  2. ESID answer
  3. Someone loses something important
  4. Someone mentions a japanese partner
  5. Wake before 4 am
  6. Someone misses the train
  7. Someone says "in Japan"
  8. Anime was mentioned
  9. Someone says something racist
  10. Someone falls asleep
  11. Meet a northern placement
  12. Someone says something cringe
  13. Someone asked a question that was just answered
  14. They call out a name.
  15. Someone complains about the lunch
  16. Someone gets lost