Someonehas the sameplacement asone of thespeakersMeet anorthernplacementTheycall outa name.Someonesays "inJapan"Someoneasked aquestion thatwas justansweredESIDanswerSomeonesayssomethingracistWakebefore4 amSomeonementions ajapanesepartnerSomeonelosessomethingimportantSomeonesayssomethingcringeSomeonefallsasleepSomeonemissesthe trainAnimewasmentionedSomeonegets lostSomeonecomplainsabout thelunchSomeonehas the sameplacement asone of thespeakersMeet anorthernplacementTheycall outa name.Someonesays "inJapan"Someoneasked aquestion thatwas justansweredESIDanswerSomeonesayssomethingracistWakebefore4 amSomeonementions ajapanesepartnerSomeonelosessomethingimportantSomeonesayssomethingcringeSomeonefallsasleepSomeonemissesthe trainAnimewasmentionedSomeonegets lostSomeonecomplainsabout thelunch

Orientation Day 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
  1. Someone has the same placement as one of the speakers
  2. Meet a northern placement
  3. They call out a name.
  4. Someone says "in Japan"
  5. Someone asked a question that was just answered
  6. ESID answer
  7. Someone says something racist
  8. Wake before 4 am
  9. Someone mentions a japanese partner
  10. Someone loses something important
  11. Someone says something cringe
  12. Someone falls asleep
  13. Someone misses the train
  14. Anime was mentioned
  15. Someone gets lost
  16. Someone complains about the lunch